Player Matchup

Ymir
Ymir
Allah LMF
Ymir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,397 Elo+
Party 2
Cernunnos
Cernunnos
BlameUrWiFi
Cernunnos
Level 68
God Stats
2W - 2L
1,250 SR
Queue Stats
192W - 176L
1,499 Elo+
Party 2
Bellona
Bellona
Xatosh
Bellona
Level 66
God Stats
27W - 17L
1,961 SR
Queue Stats
337W - 342L
1,461 Elo+
Solo
Hel
Hel
Yourmamasfault
Hel
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 212L
1,565 Elo+
Solo
Ne Zha
Ne Zha
top98
Ne Zha
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 156L
1,526 Elo+
Solo
Team Averages
Level 91
1,542 SR
1,489 Elo+

VS

Team Averages
Level 104
1,430 SR
1,510 Elo+
Xbalanque
Xbalanque
Eldoysmith
Xbalanque
Level 119
God Stats
2W - 2L
1,757 SR
Queue Stats
170W - 177L
1,418 Elo+
Party 1
Scylla
Scylla
JonesDog
Scylla
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
151W - 131L
1,537 Elo+
Solo
Ymir
Ymir
nkh641
Ymir
Level 111
God Stats
4W - 4L
1,103 SR
Queue Stats
212W - 248L
1,491 Elo+
Party 1
Fenrir
Fenrir
pampito29
Fenrir
Level 102
God Stats
4W - 4L
1,298 SR
Queue Stats
25W - 33L
1,443 Elo+
Solo
King Arthur
King Arthur
xxxSmiteboy64xxx
King Arthur
Level 60
God Stats
2W - 1L
1,493 SR
Queue Stats
101W - 89L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 2 / 2
6,747
482
2,723
9,735
5,597
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
BlameUrWiFi
Cernunnos
11
1 / 3 / 1
6,752
482
5,573
7,965
2,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Xatosh
Bellona
11
3 / 5 / 0
7,248
518
8,449
10,854
8,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 1
7,003
500
4,813
8,513
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
top98
Ne Zha
12
2 / 5 / 2
7,414
530
4,640
11,691
3,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Eldoysmith
Xbalanque
12
3 / 1 / 3
7,321
523
10,194
5,987
1,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
JonesDog
Scylla
14
4 / 0 / 5
7,936
567
7,108
5,548
1,566
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
nkh641
Ymir
12
2 / 1 / 5
6,685
478
5,454
10,243
3,992
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
pampito29
Fenrir
13
7 / 3 / 2
7,935
567
5,440
11,261
4,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
xxxSmiteboy64xxx
King Arthur
13
2 / 2 / 4
7,381
527
4,275
9,343
5,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
7
Kills
18
18
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
2
2
1
L
Cernunnos
BlameUrWiFi
Cernunnos
1
3
1
0.5
W
Xbalanque
Eldoysmith
Xbalanque
3
1
3
4.5
W
Scylla
JonesDog
Scylla
4
0
5
6.5
L
Bellona
Xatosh
Bellona
3
5
0
0.6
L
0
3
1
0.17
W
Ymir
nkh641
Ymir
2
1
5
4.5
W
Fenrir
pampito29
Fenrir
7
3
2
2.67
L
Ne Zha
top98
Ne Zha
2
5
2
0.6
W
King Arthur
xxxSmiteboy64xxx
King Arthur
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,198
Damage
32,471
48,758
Taken
42,382
23,685
Mitigated
17,474
13,898
Healing
16,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,723
82
0
1,468
9,735
5,597
0
3,471
6,205
18,480
0
L
Cernunnos
BlameUrWiFi
Cernunnos
5,573
1,897
442
2,190
7,965
2,556
0
1,700
6,225
0
34,158
W
Xbalanque
Eldoysmith
Xbalanque
10,194
6,737
0
2,728
5,987
1,791
780
436
5,551
0
45,676
W
Scylla
JonesDog
Scylla
7,108
1,099
0
2,344
5,548
1,566
508
2,779
2,351
49,720
0
L
Bellona
Xatosh
Bellona
8,449
3,488
0
2,674
10,854
8,786
818
1,895
8,626
0
36,984
L
4,813
200
915
3,373
8,513
2,787
0
2,619
5,655
43,792
0
W
Ymir
nkh641
Ymir
5,454
1,272
515
2,279
10,243
3,992
0
1,592
8,651
20,816
0
W
Fenrir
pampito29
Fenrir
5,440
1,656
0
5,471
11,261
4,404
260
1,622
9,563
0
40,629
L
Ne Zha
top98
Ne Zha
4,640
1,785
0
2,836
11,691
3,959
0
2,484
9,149
0
46,714
W
King Arthur
xxxSmiteboy64xxx
King Arthur
4,275
422
0
3,195
9,343
5,721
44
605
8,730
0
30,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,164
Gold Earned
37,258
354
Minions Killed
334
0
Camps Cleared
0
1,305,560
Distance Traveled
1,361,778
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,747
482
25
2
0
262,079
5
L
Cernunnos
6,752
482
75
5
0
229,295
2
W
Xbalanque
7,321
523
79
6
0
234,737
3
W
Scylla
7,936
567
100
7
0
269,654
5
L
Bellona
7,248
518
82
6
0
267,596
4
L
Hel
7,003
500
90
6
0
289,112
5
W
Ymir
6,685
478
22
2
0
278,980
5
W
Fenrir
7,935
567
65
5
0
284,163
1
L
Ne Zha
7,414
530
82
6
0
257,478
3
W
King Arthur
7,381
527
68
5
0
294,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role