Player Matchup

Loki
Loki
AberforthX
Loki
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 115L
1,512 Elo+
Solo
Cupid
Cupid
Divan4uk
Cupid
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
FlowerGun
Ra
Level 114
God Stats
7W - 8L
1,252 SR
Queue Stats
388W - 311L
1,554 Elo+
Party 1
Sylvanus
Sylvanus
TPAByLLlKA
Sylvanus
Level 86
God Stats
11W - 6L
1,548 SR
Queue Stats
38W - 24L
1,466 Elo+
Party 1
Chronos
Chronos
TerryTie
Chronos
Level 154
God Stats
8W - 3L
1,763 SR
Queue Stats
379W - 388L
1,589 Elo+
Party 1
Team Averages
Level 105
1,513 SR
1,524 Elo+

VS

Team Averages
Level 87
1,450 SR
1,499 Elo+
Ne Zha
Ne Zha
LORLORx
Ne Zha
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Siemone
Skadi
Level 105
God Stats
7W - 2L
1,500 SR
Queue Stats
34W - 33L
1,255 Elo+
Solo
Vamana
Vamana
Whatelse47
Vamana
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,740 Elo+
Solo
Hel
Hel
xoxoxandi
Hel
Level 14
God Stats
2W - 3L
1,467 SR
Queue Stats
15W - 21L
1,519 Elo+
Party 2
Khepri
Khepri
Арбусто
Khepri
Level 108
God Stats
5W - 3L
1,285 SR
Queue Stats
136W - 126L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
8,141
543
5,232
11,680
4,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
Divan4uk
Cupid
13
1 / 1 / 5
7,885
526
5,768
9,200
3,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 1 / 3
9,482
632
12,040
9,509
5,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
TPAByLLlKA
Sylvanus
12
2 / 0 / 5
8,319
555
5,757
11,366
9,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
TerryTie
Chronos
16
1 / 0 / 1
9,543
636
9,667
10,704
5,790
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
LORLORx
Ne Zha
15
4 / 1 / 0
8,376
558
8,610
12,947
5,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Siemone
Skadi
12
0 / 2 / 1
7,120
475
7,164
8,429
2,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Whatelse47
Vamana
14
0 / 2 / 0
7,758
517
7,142
12,560
9,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 3 / 2
6,713
448
5,870
10,523
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 4 / 1
6,493
433
5,347
10,737
8,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
12
Kills
5
5
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
3
2
1.33
W
Cupid
Divan4uk
Cupid
1
1
5
3.5
W
5
1
3
6.5
L
Ne Zha
LORLORx
Ne Zha
4
1
0
4
L
Skadi
Siemone
Skadi
0
2
1
0.25
W
Sylvanus
TPAByLLlKA
Sylvanus
2
0
5
4.5
W
Chronos
TerryTie
Chronos
1
0
1
1.5
L
Vamana
Whatelse47
Vamana
0
2
0
0
L
0
3
2
0.33
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,464
Damage
34,133
52,459
Taken
55,196
28,080
Mitigated
29,408
31,322
Healing
21,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,232
1,564
0
4,682
11,680
4,308
0
1,874
9,806
0
48,844
W
Cupid
Divan4uk
Cupid
5,768
2,560
461
4,309
9,200
3,313
861
1,841
7,359
0
38,166
W
12,040
2,338
2,774
4,506
9,509
5,595
0
3,108
6,401
71,725
0
L
Ne Zha
LORLORx
Ne Zha
8,610
3,865
0
6,582
12,947
5,036
0
4,045
8,902
0
60,123
L
Skadi
Siemone
Skadi
7,164
3,051
0
2,415
8,429
2,721
1,146
2,332
6,097
0
57,447
W
Sylvanus
TPAByLLlKA
Sylvanus
5,757
1,507
2,575
5,180
11,366
9,074
432
4,394
6,972
22,880
0
W
Chronos
TerryTie
Chronos
9,667
3,057
0
6,835
10,704
5,790
3,014
0
10,254
68,106
0
L
Vamana
Whatelse47
Vamana
7,142
3,561
0
4,308
12,560
9,386
0
9,246
3,314
0
49,980
L
5,870
457
1,256
4,886
10,523
4,200
0
5,913
4,610
36,315
0
L
5,347
207
220
1,887
10,737
8,065
0
5,928
4,809
15,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,370
Gold Earned
36,460
485
Minions Killed
394
0
Camps Cleared
0
1,419,363
Distance Traveled
1,422,630
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,141
543
88
6
0
304,592
3
W
Cupid
7,885
526
93
6
0
249,561
2
W
Ra
9,482
632
136
9
0
324,982
2
L
Ne Zha
8,376
558
112
7
0
327,342
3
L
Skadi
7,120
475
105
7
0
249,829
1
W
Sylvanus
8,319
555
33
2
0
267,802
3
W
Chronos
9,543
636
135
9
0
272,426
1
L
Vamana
7,758
517
91
6
0
275,797
2
L
Hel
6,713
448
73
5
0
294,196
4
L
Khepri
6,493
433
13
1
0
275,466
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role