Player Matchup

Izanami
Izanami
Bronze III
 
Izanami
Bronze III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold V
 
Thanatos
Gold V
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver I
AricegoTDM
Chaac
Silver I
Level 89
God Stats
1W - 2L
1,576 SR
Queue Stats
9W - 9L
1,495 MMR
Solo
Janus
Janus
Gold IV
KingLeoDes
Janus
Gold IV
Level 156
God Stats
8W - 17L
1,192 SR
Queue Stats
775W - 764L
1,487 MMR
Solo
Cthulhu
Cthulhu
Silver I
Messiah401K
Cthulhu
Silver I
Level 155
God Stats
1W - 4L
1,330 SR
Queue Stats
1,150W - 1,167L
1,197 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,420 SR
1,436 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,543 SR
1,493 MMR
Ares
Ares
Gold IV
 
Ares
Gold IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Bronze III
Gaminginme125
Mulan
Bronze III
Level 107
God Stats
5W - 2L
1,790 SR
Queue Stats
23W - 22L
1,505 MMR
Solo
King Arthur
King Arthur
Gold IV
MegaMoistSources
King Arthur
Gold IV
Level 159
God Stats
12W - 10L
1,506 SR
Queue Stats
77W - 76L
1,497 MMR
Solo
Scylla
Scylla
Gold V
Sulfurz-
Scylla
Gold V
Level 122
God Stats
2W - 0L
1,546 SR
Queue Stats
43W - 38L
1,463 MMR
Party 1
Medusa
Medusa
Bronze III
ThxxBama
Medusa
Bronze III
Level 87
God Stats
4W - 2L
1,374 SR
Queue Stats
34W - 27L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
2 / 8 / 3
11,588
464
9,916
15,260
7,325
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
 
Thanatos
16
5 / 10 / 5
11,149
446
10,119
20,997
10,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chaac
18
2 / 6 / 3
11,355
454
13,754
31,146
23,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
18
6 / 8 / 5
12,296
492
16,913
18,180
6,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Messiah401K
Cthulhu
15
2 / 7 / 5
10,282
411
7,773
20,655
21,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ArachneBakasuraSetDanzaburouNemesis

VS

Bans
Cu ChulainnSobekKumbhakarnaYmirTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
19
9 / 3 / 13
12,447
498
13,121
21,015
20,133
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
8 / 4 / 10
13,484
539
28,345
26,274
24,457
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
MegaMoistSources
King Arthur
20
7 / 4 / 16
13,701
548
11,463
24,116
17,794
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Sulfurz-
Scylla
20
10 / 5 / 9
13,337
533
18,698
13,874
5,536
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
ThxxBama
Medusa
20
5 / 1 / 10
14,018
561
12,008
21,135
8,973
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
97
17
Kills
39
39
Deaths
17
21
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
8
3
0.44
L
Thanatos
 
Thanatos
5
10
5
0.75
W
Ares
 
Ares
9
3
13
5.17
L
Chaac
2
6
3
0.58
W
8
4
10
3.25
L
Janus
6
8
5
1.06
W
King Arthur
MegaMoistSources
King Arthur
7
4
16
3.75
L
Cthulhu
Messiah401K
Cthulhu
2
7
5
0.64
W
Scylla
Sulfurz-
Scylla
10
5
9
2.9
W
Medusa
ThxxBama
Medusa
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,475
Damage
83,635
106,238
Taken
106,414
69,905
Mitigated
76,893
25,788
Healing
37,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,916
6,832
0
3,273
15,260
7,325
462
5,227
9,939
0
77,134
L
Thanatos
 
Thanatos
10,119
2,718
0
10,477
20,997
10,372
0
6,383
14,480
0
53,874
W
Ares
 
Ares
13,121
637
778
2,307
21,015
20,133
672
7,624
13,391
41,564
0
L
Chaac
13,754
2,503
0
10,992
31,146
23,942
0
9,754
21,256
0
76,573
W
28,345
3,881
0
8,737
26,274
24,457
353
5,113
21,161
17,782
84,434
L
Janus
16,913
549
0
292
18,180
6,515
477
7,112
10,918
79,983
0
W
King Arthur
MegaMoistSources
King Arthur
11,463
4,103
0
8,568
24,116
17,794
474
5,104
19,012
0
101,256
L
Cthulhu
Messiah401K
Cthulhu
7,773
380
199
555
20,655
21,751
0
8,186
11,976
42,856
0
W
Scylla
Sulfurz-
Scylla
18,698
1,226
0
2,570
13,874
5,536
322
7,411
6,463
90,403
0
W
Medusa
ThxxBama
Medusa
12,008
5,425
0
14,614
21,135
8,973
1,432
2,250
18,885
0
130,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,670
Gold Earned
66,987
574
Minions Killed
647
0
Camps Cleared
0
2,219,418
Distance Traveled
2,387,252
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,588
464
141
6
0
359,079
2
L
Thanatos
11,149
446
84
3
0
459,134
4
W
Ares
12,447
498
47
2
0
512,644
8
L
Chaac
11,355
454
146
6
0
461,291
6
W
Mulan
13,484
539
149
6
0
469,308
2
L
Janus
12,296
492
141
6
0
492,687
2
W
King Arthur
13,701
548
144
6
0
483,337
1
L
Cthulhu
10,282
411
62
2
0
447,227
1
W
Scylla
13,337
533
129
5
0
462,480
4
W
Medusa
14,018
561
178
7
0
459,483
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role