Player Matchup

Poseidon
Poseidon
Alvowolf
Poseidon
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,454 Elo+
Solo
Loki
Loki
CptMachetos
Loki
Level 26
God Stats
4W - 4L
1,390 SR
Queue Stats
15W - 14L
1,486 Elo+
Party 1
Arachne
Arachne
ImSoFresh11
Arachne
Level 14
God Stats
2W - 0L
1,755 SR
Queue Stats
20W - 20L
1,479 Elo+
Party 1
Hel
Hel
Nurishka1
Hel
Level 13
God Stats
7W - 8L
1,518 SR
Queue Stats
17W - 19L
1,463 Elo+
Party 1
Khepri
Khepri
alexandruthx
Khepri
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,602 Elo+
Solo
Team Averages
Level 13
1,533 SR
1,497 Elo+

VS

Team Averages
Level 11
1,488 SR
1,491 Elo+
Zeus
Zeus
Warrmie
Zeus
Level 2
God Stats
0W - 2L
1,292 SR
Queue Stats
3W - 2L
1,256 Elo+
Party 2
Artemis
Artemis
Zubrator
Artemis
Level 17
God Stats
3W - 2L
1,852 SR
Queue Stats
14W - 21L
1,520 Elo+
Solo
Anubis
Anubis
eLRaaaage
Anubis
Level 11
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 21L
1,621 Elo+
Party 2
Ymir
Ymir
kakaotes
Ymir
Level 8
God Stats
1W - 1L
1,295 SR
Queue Stats
5W - 4L
1,524 Elo+
Solo
Achilles
Achilles
Эроманга
Achilles
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 30L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Alvowolf
Poseidon
19
4 / 9 / 17
12,586
1,049
12,066
14,242
5,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
15 / 2 / 18
15,210
1,268
22,163
16,045
6,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
ImSoFresh11
Arachne
20
15 / 2 / 19
15,006
1,251
28,707
20,951
11,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
5 / 2 / 24
12,693
1,058
14,494
12,325
6,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
20
1 / 2 / 28
13,554
1,130
18,691
23,640
30,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

184

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Warrmie
Zeus
17
3 / 6 / 5
11,549
962
11,060
7,873
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Zubrator
Artemis
17
0 / 10 / 8
10,726
894
13,655
21,282
7,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
eLRaaaage
Anubis
18
4 / 10 / 8
12,354
1,030
23,683
18,739
8,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
19
2 / 8 / 11
13,433
1,119
13,937
25,571
28,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
8 / 6 / 7
13,410
1,118
17,302
28,488
31,193
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
56
40
Kills
17
17
Deaths
40
106
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Alvowolf
Poseidon
4
9
17
1.39
W
15
2
18
12
W
Arachne
ImSoFresh11
Arachne
15
2
19
12.25
W
5
2
24
8.5
L
Zeus
Warrmie
Zeus
3
6
5
0.92
L
Artemis
Zubrator
Artemis
0
10
8
0.4
W
Khepri
1
2
28
7.5
L
Anubis
eLRaaaage
Anubis
4
10
8
0.8
L
Ymir
2
8
11
0.94
L
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,121
Damage
79,637
87,203
Taken
101,953
61,697
Mitigated
77,170
29,754
Healing
9,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Alvowolf
Poseidon
12,066
2,205
0
0
14,242
5,893
0
9,370
4,728
29,180
0
W
22,163
6,143
0
1,063
16,045
6,704
0
8,774
7,171
0
44,946
W
Arachne
ImSoFresh11
Arachne
28,707
21,004
0
7,840
20,951
11,640
0
10,335
10,400
0
48,396
W
14,494
1,415
12,896
6,463
12,325
6,615
0
6,536
5,743
31,651
0
L
Zeus
Warrmie
Zeus
11,060
678
0
0
7,873
2,290
0
2,361
5,512
21,354
0
L
Artemis
Zubrator
Artemis
13,655
7,512
0
3,365
21,282
7,403
0
7,806
13,476
0
29,460
W
Khepri
18,691
1,429
0
1,492
23,640
30,845
0
14,162
9,283
47,748
0
L
Anubis
eLRaaaage
Anubis
23,683
501
0
3,782
18,739
8,022
0
5,477
13,262
59,839
0
L
Ymir
13,937
2,605
0
1,258
25,571
28,262
0
13,684
11,887
42,771
0
L
17,302
5,994
0
760
28,488
31,193
0
15,923
12,565
581
28,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,049
Gold Earned
61,472
233
Minions Killed
235
12
Camps Cleared
3
1,144,087
Distance Traveled
976,613
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,586
1,049
59
5
1
141,526
0
W
Loki
15,210
1,268
48
4
4
261,542
0
W
Arachne
15,006
1,251
40
3
7
256,731
2
W
Hel
12,693
1,058
43
4
0
258,953
0
L
Zeus
11,549
962
18
2
0
139,374
2
L
Artemis
10,726
894
31
3
1
179,454
0
W
Khepri
13,554
1,130
43
4
0
225,335
2
L
Anubis
12,354
1,030
101
8
2
198,399
0
L
Ymir
13,433
1,119
65
5
0
197,736
0
L
Achilles
13,410
1,118
20
2
0
261,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role