Player Matchup

Ymir
Ymir
Dark_Phoenix_45
Ymir
Level 5
God Stats
1W - 0L
1,286 SR
Queue Stats
1W - 2L
1,264 Elo+
Solo
Danzaburou
Danzaburou
Kealdesh
Danzaburou
Level 11
God Stats
11W - 9L
1,533 SR
Queue Stats
23W - 22L
1,409 Elo+
Solo
Scylla
Scylla
NokNokCCCN
Scylla
Level 29
God Stats
2W - 0L
1,705 SR
Queue Stats
42W - 42L
1,597 Elo+
Solo
Team Averages
Level 15
1,508 SR
1,423 Elo+

VS

Team Averages
Level 40
1,443 SR
1,398 Elo+
Awilix
Awilix
Blue_hawk4279
Awilix
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,726 Elo+
Solo
Neith
Neith
DemonicIkari
Neith
Level 28
God Stats
0W - 2L
1,328 SR
Queue Stats
23W - 17L
1,162 Elo+
Party 1
Janus
Janus
DemonicTriforce
Janus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 49L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 1
8,878
493
0
163
49
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Danzaburou
Kealdesh
Danzaburou
17
6 / 2 / 1
13,438
747
11,473
13,730
4,590
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
NokNokCCCN
Scylla
17
1 / 3 / 5
12,444
691
6,418
13,831
4,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
8,230
457
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 5 / 2
10,120
562
4,021
11,955
4,200
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
5 / 2 / 0
12,538
697
16,711
10,168
3,802
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
7
Kills
5
5
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
0
0
1
0.5
L
0
5
2
0.2
L
5
2
0
2.5
W
Danzaburou
Kealdesh
Danzaburou
6
2
1
3.25
W
Scylla
NokNokCCCN
Scylla
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,891
Damage
20,732
27,724
Taken
22,123
9,287
Mitigated
8,002
8,769
Healing
3,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
0
0
0
0
163
49
0
0
163
111
0
L
4,021
1,055
0
719
11,955
4,200
0
3,726
8,229
0
27,600
L
16,711
1,375
0
3,078
10,168
3,802
0
2,716
7,452
85,846
0
W
Danzaburou
Kealdesh
Danzaburou
11,473
4,104
792
3,591
13,730
4,590
2,236
6,949
6,781
0
73,862
W
Scylla
NokNokCCCN
Scylla
6,418
314
318
4,068
13,831
4,648
1,185
9,798
4,033
58,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,760
Gold Earned
30,888
179
Minions Killed
157
0
Camps Cleared
0
625,730
Distance Traveled
550,674
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,230
457
0
0
0
18,062
0
W
Ymir
8,878
493
0
0
0
15,410
0
L
Neith
10,120
562
41
2
0
241,934
1
L
Janus
12,538
697
116
6
0
290,678
10
W
Danzaburou
13,438
747
87
5
0
301,371
0
W
Scylla
12,444
691
92
5
0
308,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role