Player Matchup

Medusa
Medusa
MrxRevan
Medusa
Level 76
God Stats
5W - 4L
1,374 SR
Queue Stats
136W - 84L
1,672 Elo+
Party 1
Kukulkan
Kukulkan
Pik4cu
Kukulkan
Level 30
God Stats
1W - 1L
1,450 SR
Queue Stats
7W - 11L
1,408 Elo+
Solo
Achilles
Achilles
Sperber-G
Achilles
Level 59
God Stats
3W - 2L
1,703 SR
Queue Stats
108W - 97L
1,570 Elo+
Party 1
Team Averages
Level 55
1,509 SR
1,550 Elo+

VS

Team Averages
Level 66
1,550 SR
1,424 Elo+
Ah Puch
Ah Puch
Engendroboy
Ah Puch
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
176W - 144L
1,425 Elo+
Solo
Danzaburou
Danzaburou
PuebloSan
Danzaburou
Level 29
God Stats
1W - 2L
1,650 SR
Queue Stats
2W - 4L
1,348 Elo+
Solo
Artio
Artio
inertialflex
Artio
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MrxRevan
Medusa
17
3 / 3 / 8
13,689
622
11,701
12,029
4,456
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Pik4cu
Kukulkan
17
3 / 7 / 5
13,643
620
10,375
14,169
5,343
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Sperber-G
Achilles
19
7 / 6 / 6
14,967
680
15,131
20,970
19,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Engendroboy
Ah Puch
18
4 / 6 / 8
13,879
631
21,332
16,006
6,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
PuebloSan
Danzaburou
19
4 / 3 / 6
14,384
654
9,502
20,238
8,928
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
8 / 5 / 2
13,494
613
6,870
15,044
20,196
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
32
13
Kills
16
16
Deaths
14
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Engendroboy
Ah Puch
4
6
8
1.33
W
Medusa
MrxRevan
Medusa
3
3
8
2.33
W
Kukulkan
Pik4cu
Kukulkan
3
7
5
0.79
L
Danzaburou
PuebloSan
Danzaburou
4
3
6
2.33
W
Achilles
Sperber-G
Achilles
7
6
6
1.67
L
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,207
Damage
37,704
47,168
Taken
51,288
29,291
Mitigated
35,374
14,740
Healing
12,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Engendroboy
Ah Puch
21,332
500
0
1,707
16,006
6,250
0
2,705
13,301
75,150
0
W
Medusa
MrxRevan
Medusa
11,701
4,991
534
4,881
12,029
4,456
1,187
7,993
3,704
0
77,726
W
Kukulkan
Pik4cu
Kukulkan
10,375
85
0
717
14,169
5,343
601
9,774
3,969
59,167
0
L
Danzaburou
PuebloSan
Danzaburou
9,502
4,528
0
6,145
20,238
8,928
1,268
5,441
14,797
0
94,341
W
Achilles
Sperber-G
Achilles
15,131
5,241
79
8,529
20,970
19,492
1,986
9,221
11,072
0
55,436
L
6,870
1,348
896
3,709
15,044
20,196
372
2,331
12,713
15,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,299
Gold Earned
41,757
287
Minions Killed
249
0
Camps Cleared
0
1,084,695
Distance Traveled
1,005,224
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
13,879
631
102
5
0
382,142
2
W
Medusa
13,689
622
102
5
0
376,454
7
W
Kukulkan
13,643
620
113
5
0
317,966
4
L
Danzaburou
14,384
654
135
6
0
358,694
4
W
Achilles
14,967
680
72
3
0
390,275
6
L
Artio
13,494
613
12
1
0
264,388
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role