Player Matchup

Cthulhu
Cthulhu
DONT BE A LLAMA
Cthulhu
Level 27
God Stats
36W - 32L
1,470 SR
Queue Stats
193W - 157L
1,389 Elo+
Party 2
Izanami
Izanami
GamergrillXD870
Izanami
Level 18
God Stats
54W - 47L
1,492 SR
Queue Stats
56W - 53L
1,348 Elo+
Party 2
Merlin
Merlin
Koffiq17
Merlin
Level 27
God Stats
12W - 14L
1,488 SR
Queue Stats
52W - 51L
1,533 Elo+
Solo
Thor
Thor
Lubinecas
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,623 Elo+
Solo
Medusa
Medusa
polarwelpe
Medusa
Level 25
God Stats
9W - 5L
1,625 SR
Queue Stats
21W - 24L
1,329 Elo+
Solo
Team Averages
Level 20
1,515 SR
1,445 Elo+

VS

Team Averages
Level 24
1,622 SR
1,493 Elo+
Neith
Neith
DydsoN_98
Neith
Level 29
God Stats
10W - 18L
1,678 SR
Queue Stats
82W - 115L
1,485 Elo+
Solo
Pele
Pele
Noahnoahd
Pele
Level 18
God Stats
8W - 5L
1,613 SR
Queue Stats
55W - 39L
1,590 Elo+
Solo
Sun Wukong
Sun Wukong
Prisma-Amine-Sam
Sun Wukong
Level 23
God Stats
11W - 14L
1,620 SR
Queue Stats
28W - 30L
1,499 Elo+
Party 1
Baron Samedi
Baron Samedi
benor92
Baron Samedi
Level 23
God Stats
10W - 4L
1,563 SR
Queue Stats
35W - 28L
1,507 Elo+
Party 1
Hades
Hades
muzzaboy67
Hades
Level 29
God Stats
8W - 7L
1,637 SR
Queue Stats
46W - 65L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 3 / 2
10,245
539
18,003
15,645
16,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 4 / 1
8,273
435
6,308
12,532
4,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Koffiq17
Merlin
14
6 / 5 / 1
9,138
481
9,354
9,965
3,302
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
6
0 / 10 / 1
5,975
314
904
7,689
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Medusa
polarwelpe
Medusa
15
1 / 5 / 1
9,005
474
6,163
16,549
6,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DydsoN_98
Neith
14
2 / 2 / 7
8,914
469
7,481
10,022
3,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pele
18
10 / 3 / 8
11,543
608
12,647
14,871
6,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
Prisma-Amine-Sam
Sun Wukong
13
2 / 6 / 1
8,634
454
5,519
15,548
7,567
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
benor92
Baron Samedi
13
4 / 4 / 3
9,018
475
7,025
11,400
5,842
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hades
15
8 / 2 / 5
10,029
528
10,678
12,785
6,481
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
17
Kills
26
27
Deaths
17
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
10
3
2
3.67
W
Neith
DydsoN_98
Neith
2
2
7
2.75
L
0
4
1
0.13
L
Merlin
Koffiq17
Merlin
6
5
1
1.3
L
Thor
0
10
1
0.05
W
Pele
10
3
8
4.67
W
Sun Wukong
Prisma-Amine-Sam
Sun Wukong
2
6
1
0.42
W
Baron Samedi
benor92
Baron Samedi
4
4
3
1.38
W
Hades
8
2
5
5.25
L
Medusa
polarwelpe
Medusa
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,732
Damage
43,350
62,380
Taken
64,626
31,965
Mitigated
29,563
14,302
Healing
24,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,003
2,006
0
3,989
15,645
16,335
39
4,595
11,050
53,073
0
W
Neith
DydsoN_98
Neith
7,481
1,325
0
3,306
10,022
3,057
802
2,024
7,998
0
46,834
L
6,308
3,269
99
3,635
12,532
4,296
641
2,559
9,973
0
53,634
L
Merlin
Koffiq17
Merlin
9,354
369
0
2,468
9,965
3,302
1,287
3,838
6,127
53,894
0
L
Thor
904
486
0
40
7,689
2,031
0
3,502
4,187
0
4,127
W
Pele
12,647
4,350
0
4,440
14,871
6,616
176
5,071
9,500
0
79,260
W
Sun Wukong
Prisma-Amine-Sam
Sun Wukong
5,519
1,643
0
3,352
15,548
7,567
420
8,085
7,038
0
44,566
W
Baron Samedi
benor92
Baron Samedi
7,025
743
1,292
5,366
11,400
5,842
756
4,622
6,612
37,268
0
W
Hades
10,678
1,282
118
7,049
12,785
6,481
495
6,516
6,121
53,589
0
L
Medusa
polarwelpe
Medusa
6,163
2,156
0
4,071
16,549
6,001
0
3,209
13,340
0
64,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,636
Gold Earned
48,138
395
Minions Killed
442
0
Camps Cleared
0
1,461,820
Distance Traveled
1,839,135
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,245
539
89
5
0
344,433
2
W
Neith
8,914
469
78
4
0
350,215
0
L
Izanami
8,273
435
105
6
0
332,563
1
L
Merlin
9,138
481
99
5
0
308,508
0
L
Thor
5,975
314
5
0
0
150,269
0
W
Pele
11,543
608
132
7
0
413,360
1
W
Sun Wukong
8,634
454
68
4
0
363,555
0
W
Baron Samedi
9,018
475
59
3
0
322,851
1
W
Hades
10,029
528
105
6
0
389,154
4
L
Medusa
9,005
474
97
5
0
326,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role