Player Matchup

Ymir
Ymir
Azaroth97
Ymir
Level 26
God Stats
5W - 14L
1,119 SR
Queue Stats
738W - 694L
1,340 Elo+
Solo
Tsukuyomi
Tsukuyomi
dimi1337
Tsukuyomi
Level 3
God Stats
1W - 4L
1,277 SR
Queue Stats
3W - 9L
1,154 Elo+
Solo
Chang'e
Chang'e
majestic666
Chang'e
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 73L
1,459 Elo+
Party 1
Anhur
Anhur
xLaZOo61
Anhur
Level 20
God Stats
10W - 16L
1,521 SR
Queue Stats
36W - 37L
1,355 Elo+
Solo
Merlin
Merlin
xMaestro_VL
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,535 Elo+
Party 1
Team Averages
Level 17
1,383 SR
1,369 Elo+

VS

Team Averages
Level 5
1,495 SR
1,526 Elo+
Nemesis
Nemesis
Angel丶晓夏
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
CrowSiderTR
Artemis
Level 17
God Stats
13W - 11L
1,537 SR
Queue Stats
23W - 20L
1,510 Elo+
Solo
Danzaburou
Danzaburou
Shoquesito
Danzaburou
Level 2
God Stats
2W - 2L
1,536 SR
Queue Stats
2W - 4L
1,372 Elo+
Solo
Yemoja
Yemoja
finaledamage
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,699 Elo+
Solo
Ra
Ra
Янепонимаю
Ra
Level 3
God Stats
2W - 2L
1,402 SR
Queue Stats
6W - 3L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
3
0 / 3 / 0
2,732
546
724
2,831
1,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
dimi1337
Tsukuyomi
5
1 / 1 / 0
3,328
666
1,421
3,028
693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
majestic666
Chang'e
2
0 / 4 / 0
2,633
527
761
2,277
725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
xLaZOo61
Anhur
5
0 / 1 / 0
3,178
636
989
2,665
639
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
4
0 / 3 / 1
3,079
616
428
2,337
438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 1
3,147
629
541
2,996
552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
CrowSiderTR
Artemis
7
4 / 0 / 0
4,235
847
2,457
2,899
813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
Shoquesito
Danzaburou
5
1 / 0 / 1
3,164
633
1,268
1,400
263
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
4
0 / 0 / 2
3,236
647
1,030
1,601
413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
6 / 0 / 0
4,917
983
2,318
2,368
687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
11
12
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
Ymir
0
3
0
0
W
Artemis
CrowSiderTR
Artemis
4
0
0
4
W
Danzaburou
Shoquesito
Danzaburou
1
0
1
1.5
L
Tsukuyomi
dimi1337
Tsukuyomi
1
1
0
1
W
Yemoja
0
0
2
1
L
Chang'e
majestic666
Chang'e
0
4
0
0
L
Anhur
xLaZOo61
Anhur
0
1
0
0
L
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,323
Damage
7,614
13,138
Taken
11,264
3,692
Mitigated
2,728
2,306
Healing
4,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
541
385
0
754
2,996
552
129
161
2,810
0
6,207
L
Ymir
724
100
0
125
2,831
1,197
0
399
2,432
4,229
0
W
Artemis
CrowSiderTR
Artemis
2,457
1,416
0
1,407
2,899
813
0
428
2,471
0
14,097
W
Danzaburou
Shoquesito
Danzaburou
1,268
757
0
397
1,400
263
0
363
937
0
8,575
L
Tsukuyomi
dimi1337
Tsukuyomi
1,421
538
0
838
3,028
693
0
91
2,937
0
10,279
W
Yemoja
1,030
37
322
288
1,601
413
54
75
1,526
4,746
0
L
Chang'e
majestic666
Chang'e
761
340
0
106
2,277
725
0
1,778
499
2,574
0
L
Anhur
xLaZOo61
Anhur
989
431
0
1,112
2,665
639
0
1,080
1,585
0
10,891
L
Merlin
428
131
0
125
2,337
438
0
0
2,337
4,496
0
W
2,318
758
68
1,246
2,368
687
0
651
1,607
24,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,950
Gold Earned
18,699
81
Minions Killed
116
0
Camps Cleared
0
412,941
Distance Traveled
465,723
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,147
629
14
3
0
91,100
1
L
Ymir
2,732
546
5
1
0
85,071
0
W
Artemis
4,235
847
31
6
0
60,700
0
W
Danzaburou
3,164
633
13
3
0
92,894
1
L
Tsukuyomi
3,328
666
34
7
0
94,540
0
W
Yemoja
3,236
647
10
2
0
108,600
0
L
Chang'e
2,633
527
3
1
0
62,272
0
L
Anhur
3,178
636
31
6
0
78,929
0
L
Merlin
3,079
616
8
2
0
92,129
0
W
Ra
4,917
983
48
10
0
112,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role