Player Matchup

Raijin
Raijin
Amecha
Raijin
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 66L
1,481 Elo+
Solo
Nu Wa
Nu Wa
NamelessGnom
Nu Wa
Level 23
God Stats
31W - 15L
1,627 SR
Queue Stats
68W - 50L
1,410 Elo+
Solo
Ganesha
Ganesha
ShinjuLi
Ganesha
Level 24
God Stats
4W - 7L
1,310 SR
Queue Stats
121W - 108L
1,616 Elo+
Party 1
Izanami
Izanami
geddaslayer
Izanami
Level 28
God Stats
2W - 0L
1,916 SR
Queue Stats
134W - 116L
1,607 Elo+
Party 1
Fenrir
Fenrir
laki2134
Fenrir
Level 24
God Stats
6W - 6L
1,365 SR
Queue Stats
132W - 132L
1,546 Elo+
Solo
Team Averages
Level 25
1,544 SR
1,532 Elo+

VS

Team Averages
Level 17
1,554 SR
1,565 Elo+
Nemesis
Nemesis
EthanRai879
Nemesis
Level 28
God Stats
2W - 2L
1,419 SR
Queue Stats
117W - 131L
1,446 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lolitasomleti
Tsukuyomi
Level 2
God Stats
3W - 6L
1,500 SR
Queue Stats
21W - 30L
1,687 Elo+
Solo
Anubis
Anubis
PolishNarrator
Anubis
Level 29
God Stats
4W - 3L
1,851 SR
Queue Stats
88W - 96L
1,469 Elo+
Solo
Ymir
Ymir
kakaotes
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,472 Elo+
Solo
Hercules
Hercules
zepo55
Hercules
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
13W - 12L
1,752 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Amecha
Raijin
13
1 / 2 / 1
7,823
559
2,257
7,115
2,473
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

12
3 / 3 / 10
7,756
554
7,903
5,870
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
ShinjuLi
Ganesha
11
0 / 3 / 11
7,303
522
4,137
10,462
6,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
geddaslayer
Izanami
13
11 / 6 / 3
8,791
628
11,514
11,263
4,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
laki2134
Fenrir
12
9 / 3 / 5
8,349
596
10,861
9,288
2,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EthanRai879
Nemesis
13
6 / 3 / 2
7,866
562
7,392
11,162
3,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tsukuyomi
Lolitasomleti
Tsukuyomi
9
0 / 7 / 2
5,790
414
3,253
10,509
2,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

13
0 / 4 / 2
7,360
526
3,462
7,476
3,680
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
9
1 / 8 / 7
6,850
489
3,655
11,790
4,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
zepo55
Hercules
13
10 / 2 / 2
8,329
595
9,211
10,052
5,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
24
Kills
17
17
Deaths
24
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Raijin
Amecha
Raijin
1
2
1
0.75
L
Nemesis
EthanRai879
Nemesis
6
3
2
2.33
L
Tsukuyomi
Lolitasomleti
Tsukuyomi
0
7
2
0.14
W
3
3
10
2.67
L
0
4
2
0.25
W
Ganesha
ShinjuLi
Ganesha
0
3
11
1.83
W
Izanami
geddaslayer
Izanami
11
6
3
2.08
L
Ymir
1
8
7
0.56
W
Fenrir
laki2134
Fenrir
9
3
5
3.83
L
Hercules
zepo55
Hercules
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,672
Damage
26,973
43,998
Taken
50,989
17,709
Mitigated
19,956
9,421
Healing
11,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Amecha
Raijin
2,257
152
87
2,050
7,115
2,473
509
226
6,864
42,293
0
L
Nemesis
EthanRai879
Nemesis
7,392
3,096
0
3,558
11,162
3,469
0
2,993
8,169
0
43,046
L
Tsukuyomi
Lolitasomleti
Tsukuyomi
3,253
726
0
2,570
10,509
2,775
427
1,943
8,566
0
26,059
W
7,903
3,179
0
1,053
5,870
1,415
0
1,662
4,183
30,071
0
L
3,462
146
0
3,115
7,476
3,680
223
2,237
5,239
49,248
0
W
Ganesha
ShinjuLi
Ganesha
4,137
1,002
0
1,588
10,462
6,801
69
2,282
7,950
15,093
0
W
Izanami
geddaslayer
Izanami
11,514
8,134
0
3,238
11,263
4,243
199
1,648
9,465
0
55,416
L
Ymir
3,655
913
0
581
11,790
4,728
331
4,648
7,142
14,281
0
W
Fenrir
laki2134
Fenrir
10,861
3,483
0
1,405
9,288
2,777
0
1,299
7,964
0
27,027
L
Hercules
zepo55
Hercules
9,211
3,640
0
1,807
10,052
5,304
334
2,476
7,576
0
31,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,022
Gold Earned
36,195
294
Minions Killed
291
0
Camps Cleared
0
1,242,906
Distance Traveled
1,265,893
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,823
559
106
8
0
227,461
2
L
Nemesis
7,866
562
84
6
0
264,383
1
L
Tsukuyomi
5,790
414
39
3
0
250,974
2
W
Nu Wa
7,756
554
43
3
0
252,991
1
L
Anubis
7,360
526
97
7
0
227,873
3
W
Ganesha
7,303
522
4
0
0
253,137
5
W
Izanami
8,791
628
101
7
0
235,054
2
L
Ymir
6,850
489
19
1
0
260,438
0
W
Fenrir
8,349
596
40
3
0
274,263
1
L
Hercules
8,329
595
52
4
0
262,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role