Player Matchup

Ullr
Ullr
Bas1C_Syndr0m3
Ullr
Level 13
God Stats
7W - 12L
1,500 SR
Queue Stats
243W - 285L
1,162 Elo+
Party 2
Ratatoskr
Ratatoskr
Basic_Sharingan
Ratatoskr
Level 17
God Stats
13W - 15L
1,528 SR
Queue Stats
319W - 380L
1,359 Elo+
Party 2
Rama
Rama
Danskprof
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,390 Elo+
Solo
Cthulhu
Cthulhu
Noammadic
Cthulhu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
norbi0327
Scylla
Level 17
God Stats
15W - 15L
1,246 SR
Queue Stats
68W - 64L
1,338 Elo+
Solo
Team Averages
Level 14
1,455 SR
1,350 Elo+

VS

Team Averages
Level 25
1,522 SR
1,477 Elo+
Cupid
Cupid
CB__12
Cupid
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 58L
1,643 Elo+
Party 1
Merlin
Merlin
Frederickson2901
Merlin
Level 29
God Stats
36W - 37L
1,549 SR
Queue Stats
63W - 53L
1,625 Elo+
Party 1
Olorun
Olorun
HUKUTA 22rus
Olorun
Level 25
God Stats
24W - 26L
1,563 SR
Queue Stats
119W - 137L
1,360 Elo+
Solo
Xbalanque
Xbalanque
darckleon
Xbalanque
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 39L
1,382 Elo+
Solo
Ganesha
Ganesha
mohammad_fox1994
Ganesha
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 12L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 0
6,312
332
4,921
12,641
3,808
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
Basic_Sharingan
Ratatoskr
11
1 / 2 / 1
6,946
366
5,074
14,691
8,619
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rama
15
2 / 4 / 1
8,096
426
5,256
13,589
3,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Noammadic
Cthulhu
7
1 / 6 / 1
6,544
344
1,997
7,461
2,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
norbi0327
Scylla
14
1 / 8 / 0
7,815
411
2,300
12,239
3,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CB__12
Cupid
20
7 / 0 / 3
12,321
648
10,825
10,110
4,206
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 0 / 0
11,534
607
7,709
6,478
2,793
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
17
9 / 2 / 0
11,628
612
10,150
14,526
6,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
darckleon
Xbalanque
15
3 / 4 / 2
9,446
497
8,080
11,482
4,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 0 / 12
10,640
560
8,273
9,961
8,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
5
Kills
27
28
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
Ratatoskr
Basic_Sharingan
Ratatoskr
1
2
1
0.75
W
Cupid
CB__12
Cupid
7
0
3
8.5
L
Rama
2
4
1
0.63
W
7
0
0
7
W
Olorun
9
2
0
4.5
L
Cthulhu
Noammadic
Cthulhu
1
6
1
0.25
W
Xbalanque
darckleon
Xbalanque
3
4
2
1
W
1
0
12
7
L
Scylla
norbi0327
Scylla
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,548
Damage
45,037
60,621
Taken
52,557
22,569
Mitigated
26,839
9,290
Healing
24,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,921
1,784
672
2,113
12,641
3,808
0
6,782
5,859
0
29,390
L
Ratatoskr
Basic_Sharingan
Ratatoskr
5,074
1,957
0
892
14,691
8,619
0
8,085
6,562
0
23,801
W
Cupid
CB__12
Cupid
10,825
7,177
0
7,319
10,110
4,206
7,098
1,467
8,623
0
92,302
L
Rama
5,256
4,413
0
4,671
13,589
3,544
0
4,536
8,879
0
46,254
W
7,709
106
0
1,250
6,478
2,793
3,552
120
6,326
72,188
0
W
Olorun
10,150
5,162
84
9,636
14,526
6,759
1,640
461
14,025
69,097
0
L
Cthulhu
Noammadic
Cthulhu
1,997
90
0
442
7,461
2,892
50
1,597
5,834
11,349
0
W
Xbalanque
darckleon
Xbalanque
8,080
3,964
0
4,976
11,482
4,177
4,162
1,123
10,359
0
59,800
W
8,273
495
0
1,228
9,961
8,904
599
962
8,927
39,528
0
L
Scylla
norbi0327
Scylla
2,300
463
0
500
12,239
3,706
0
4,565
7,355
38,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,713
Gold Earned
55,569
252
Minions Killed
560
0
Camps Cleared
0
1,409,754
Distance Traveled
1,676,141
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,312
332
43
2
0
298,007
0
L
Ratatoskr
6,946
366
43
2
0
363,148
0
W
Cupid
12,321
648
155
8
0
343,559
3
L
Rama
8,096
426
80
4
0
284,583
1
W
Merlin
11,534
607
136
7
0
340,954
6
W
Olorun
11,628
612
143
8
0
294,673
0
L
Cthulhu
6,544
344
19
1
0
163,895
1
W
Xbalanque
9,446
497
101
5
0
314,326
0
W
Ganesha
10,640
560
25
1
0
382,629
0
L
Scylla
7,815
411
67
4
0
300,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role