Player Matchup

Guan Yu
Guan Yu
BronzeDude
Guan Yu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 2
Neith
Neith
EnderBoiii
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,108 Elo+
Party 1
Khepri
Khepri
Hyäne
Khepri
Level 23
God Stats
2W - 1L
1,473 SR
Queue Stats
12W - 8L
1,373 Elo+
Party 1
Loki
Loki
ZlodeyProhindey
Loki
Level 17
God Stats
2W - 0L
1,664 SR
Queue Stats
8W - 7L
1,565 Elo+
Solo
Hel
Hel
cristian14902
Hel
Level 82
God Stats
6W - 5L
1,522 SR
Queue Stats
171W - 136L
1,642 Elo+
Party 2
Team Averages
Level 26
1,532 SR
1,438 Elo+

VS

Team Averages
Level 16
1,462 SR
1,414 Elo+
Nu Wa
Nu Wa
Famaliguy
Nu Wa
Level 17
God Stats
11W - 12L
1,523 SR
Queue Stats
43W - 47L
1,502 Elo+
Solo
Vamana
Vamana
MatuLaflairr
Vamana
Level 12
God Stats
4W - 5L
1,500 SR
Queue Stats
25W - 22L
1,699 Elo+
Solo
Nemesis
Nemesis
ZycoXX
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,176 Elo+
Solo
Apollo
Apollo
aze1247
Apollo
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
111W - 129L
1,340 Elo+
Party 3
Ganesha
Ganesha
kripcio1247
Ganesha
Level 24
God Stats
0W - 2L
1,289 SR
Queue Stats
330W - 397L
1,351 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BronzeDude
Guan Yu
14
2 / 1 / 0
8,225
588
7,228
9,937
9,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
10
1 / 3 / 4
6,252
447
5,734
7,506
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Hyäne
Khepri
10
1 / 4 / 3
6,604
472
3,578
9,299
4,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
7 / 1 / 2
8,924
637
8,355
10,334
3,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 2 / 3
8,882
634
4,301
8,345
2,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Famaliguy
Nu Wa
13
3 / 4 / 2
7,781
556
6,584
6,948
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
14
1 / 2 / 0
7,997
571
6,735
12,871
6,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
ZycoXX
Nemesis
10
1 / 3 / 1
6,606
472
2,417
9,798
2,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
aze1247
Apollo
11
6 / 3 / 3
7,295
521
9,220
7,821
2,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
kripcio1247
Ganesha
11
0 / 2 / 7
7,120
509
5,548
11,549
5,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
14
Kills
11
11
Deaths
14
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BronzeDude
Guan Yu
2
1
0
2
W
Neith
1
3
4
1
L
Nu Wa
Famaliguy
Nu Wa
3
4
2
1
W
Khepri
Hyäne
Khepri
1
4
3
0.63
L
Vamana
1
2
0
0.5
W
7
1
2
8
L
Nemesis
ZycoXX
Nemesis
1
3
1
0.5
L
Apollo
aze1247
Apollo
6
3
3
2.5
W
3
2
3
2.25
L
Ganesha
kripcio1247
Ganesha
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,196
Damage
30,504
45,421
Taken
48,987
23,206
Mitigated
19,721
16,662
Healing
16,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BronzeDude
Guan Yu
7,228
862
0
5,740
9,937
9,241
0
1,298
8,639
0
52,412
W
Neith
5,734
3,172
0
3,252
7,506
2,709
656
2,038
5,468
0
30,130
L
Nu Wa
Famaliguy
Nu Wa
6,584
604
0
1,499
6,948
2,178
0
1,562
5,202
48,056
0
W
Khepri
Hyäne
Khepri
3,578
284
0
953
9,299
4,622
266
4,103
5,196
16,930
0
L
Vamana
6,735
1,983
0
5,236
12,871
6,082
0
760
11,639
3,332
52,598
W
8,355
3,046
0
1,250
10,334
3,643
0
2,179
8,155
0
68,666
L
Nemesis
ZycoXX
Nemesis
2,417
1,102
0
2,781
9,798
2,829
0
586
9,143
0
31,699
L
Apollo
aze1247
Apollo
9,220
4,589
0
3,258
7,821
2,729
1,022
2,221
5,564
0
34,096
W
4,301
254
885
4,582
8,345
2,991
209
3,013
5,332
55,137
0
L
Ganesha
kripcio1247
Ganesha
5,548
963
0
3,407
11,549
5,903
168
2,452
9,087
24,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,887
Gold Earned
36,799
414
Minions Killed
361
0
Camps Cleared
0
1,320,602
Distance Traveled
1,242,758
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,225
588
115
8
0
263,086
2
W
Neith
6,252
447
43
3
0
230,031
2
L
Nu Wa
7,781
556
93
7
0
236,878
4
W
Khepri
6,604
472
23
2
0
240,969
0
L
Vamana
7,997
571
118
8
0
283,629
5
W
Loki
8,924
637
119
9
0
298,651
1
L
Nemesis
6,606
472
55
4
0
245,589
2
L
Apollo
7,295
521
94
7
0
229,663
0
W
Hel
8,882
634
114
8
0
287,865
1
L
Ganesha
7,120
509
1
0
0
246,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role