Player Matchup

Cerberus
Cerberus
AmateurBat35368
Cerberus
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 7L
1,437 Elo+
Party 2
Neith
Neith
F4THERW0RM
Neith
Level 21
God Stats
49W - 92L
1,437 SR
Queue Stats
171W - 280L
1,407 Elo+
Party 3
Persephone
Persephone
Honey u Dead
Persephone
Level 31
God Stats
3W - 1L
1,684 SR
Queue Stats
12W - 17L
1,461 Elo+
Party 2
Pele
Pele
postlink
Pele
Level 36
God Stats
5W - 7L
1,481 SR
Queue Stats
215W - 316L
1,425 Elo+
Party 3
Fenrir
Fenrir
xTH14G0_M1l_GR4U
Fenrir
Level 11
God Stats
13W - 15L
1,726 SR
Queue Stats
164W - 203L
1,453 Elo+
Solo
Team Averages
Level 23
1,565 SR
1,437 Elo+

VS

Team Averages
Level 24
1,341 SR
1,393 Elo+
Tsukuyomi
Tsukuyomi
Beastopotomus
Tsukuyomi
Level 41
God Stats
7W - 10L
1,177 SR
Queue Stats
52W - 57L
1,462 Elo+
Party 1
Thoth
Thoth
ImightBTrolling
Thoth
Level 25
God Stats
1W - 1L
1,246 SR
Queue Stats
31W - 40L
1,485 Elo+
Solo
King Arthur
King Arthur
JibaJabb
King Arthur
Level 20
God Stats
5W - 7L
1,408 SR
Queue Stats
34W - 39L
1,311 Elo+
Party 1
Artemis
Artemis
SoulCrusader1335
Artemis
Level 27
God Stats
7W - 3L
1,584 SR
Queue Stats
24W - 23L
1,436 Elo+
Party 1
Ymir
Ymir
cuck4ever
Ymir
Level 5
God Stats
2W - 3L
1,292 SR
Queue Stats
6W - 7L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
2 / 9 / 5
9,532
367
11,830
23,899
17,617
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Neith
16
1 / 8 / 8
10,708
412
7,107
17,416
9,045
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Persephone
Honey u Dead
Persephone
15
1 / 12 / 5
10,199
392
13,440
17,099
4,895
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pele
19
13 / 7 / 1
13,615
524
15,175
24,591
8,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 17 / 7
9,254
356
7,935
18,544
6,276
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Beastopotomus
Tsukuyomi
19
27 / 4 / 11
14,601
562
25,918
17,736
7,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
6 / 3 / 11
12,857
495
12,060
11,368
4,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
JibaJabb
King Arthur
18
6 / 4 / 24
12,750
490
12,641
21,857
13,030
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
12 / 4 / 17
12,140
467
21,263
13,542
4,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
15
1 / 5 / 21
11,407
439
7,596
15,925
11,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
136
19
Kills
52
53
Deaths
20
26
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
9
5
0.5
W
Tsukuyomi
Beastopotomus
Tsukuyomi
27
4
11
8.13
L
Neith
1
8
8
0.63
L
Persephone
Honey u Dead
Persephone
1
12
5
0.29
W
6
3
11
3.83
W
King Arthur
JibaJabb
King Arthur
6
4
24
4.5
W
12
4
17
5.13
W
Ymir
1
5
21
2.3
L
Pele
13
7
1
1.93
L
2
17
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,487
Damage
79,478
101,549
Taken
80,428
46,150
Mitigated
41,925
18,233
Healing
15,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
11,830
1,487
0
2,258
23,899
17,617
957
3,209
20,568
40,496
0
W
Tsukuyomi
Beastopotomus
Tsukuyomi
25,918
6,428
0
5,273
17,736
7,811
1,421
5,892
11,798
0
80,035
L
Neith
7,107
2,653
524
3,988
17,416
9,045
573
4,727
12,517
0
36,001
L
Persephone
Honey u Dead
Persephone
13,440
1,737
0
2,204
17,099
4,895
2,161
2,439
14,575
69,556
0
W
12,060
1,048
508
2,083
11,368
4,338
4,745
1,443
9,925
85,668
0
W
King Arthur
JibaJabb
King Arthur
12,641
587
0
4,262
21,857
13,030
376
8,243
13,589
0
56,868
W
21,263
9,864
0
2,159
13,542
4,988
2,196
5,141
8,376
0
40,134
W
Ymir
7,596
1,227
0
1,209
15,925
11,758
749
4,455
11,470
28,141
0
L
Pele
15,175
4,782
747
7,649
24,591
8,317
0
5,980
18,239
0
76,466
L
7,935
2,309
0
863
18,544
6,276
729
2,488
15,990
0
19,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,308
Gold Earned
63,755
396
Minions Killed
435
0
Camps Cleared
0
2,227,199
Distance Traveled
2,421,961
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,532
367
88
3
0
434,317
3
W
Tsukuyomi
14,601
562
91
4
0
567,113
0
L
Neith
10,708
412
54
2
0
457,093
0
L
Persephone
10,199
392
127
5
0
425,958
4
W
Thoth
12,857
495
180
7
0
410,486
0
W
King Arthur
12,750
490
86
3
0
528,527
0
W
Artemis
12,140
467
30
1
0
441,246
2
W
Ymir
11,407
439
48
2
0
474,589
0
L
Pele
13,615
524
107
4
0
500,820
0
L
Fenrir
9,254
356
20
1
0
409,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role