Player Matchup

Guan Yu
Guan Yu
MrChampik
Guan Yu
Level 160
God Stats
15W - 8L
1,500 SR
Queue Stats
426W - 260L
1,748 Elo+
Party 1
Ratatoskr
Ratatoskr
RodagadoR87
Ratatoskr
Level 85
God Stats
4W - 2L
1,698 SR
Queue Stats
110W - 109L
1,377 Elo+
Party 1
Hachiman
Hachiman
Skiverkin
Hachiman
Level 92
God Stats
6W - 6L
1,314 SR
Queue Stats
56W - 66L
1,281 Elo+
Party 1
Cthulhu
Cthulhu
aiizawaa
Cthulhu
Level 25
God Stats
2W - 5L
1,503 SR
Queue Stats
6W - 10L
1,270 Elo+
Party 1
Agni
Agni
kspear
Agni
Level 11
God Stats
2W - 0L
1,552 SR
Queue Stats
142W - 123L
1,037 Elo+
Party 1
Team Averages
Level 75
1,513 SR
1,343 Elo+

VS

Team Averages
Level 73
1,632 SR
1,552 Elo+
Jing Wei
Jing Wei
Mannveru
Jing Wei
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
SweggyEggy
Bacchus
Level 86
God Stats
1W - 2L
1,813 SR
Queue Stats
255W - 148L
1,775 Elo+
Party 3
King Arthur
King Arthur
ashking98
King Arthur
Level 36
God Stats
17W - 12L
1,848 SR
Queue Stats
96W - 65L
1,841 Elo+
Party 3
Thor
Thor
ivanznavarro
Thor
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 41L
1,233 Elo+
Party 2
Eset
Eset
lopas09
Eset
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
231W - 221L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MrChampik
Guan Yu
20
12 / 0 / 3
12,411
621
23,172
15,958
26,344
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
RodagadoR87
Ratatoskr
17
3 / 1 / 5
10,176
509
5,927
9,831
3,861
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Skiverkin
Hachiman
16
2 / 4 / 1
9,231
462
6,744
14,004
4,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
aiizawaa
Cthulhu
15
3 / 1 / 5
9,792
490
11,376
14,462
10,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
kspear
Agni
17
6 / 5 / 4
10,809
540
12,362
13,540
4,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Mannveru
Jing Wei
16
3 / 4 / 1
10,212
511
15,898
18,649
6,842
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
SweggyEggy
Bacchus
15
3 / 2 / 2
9,554
478
7,154
16,926
17,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
ashking98
King Arthur
15
0 / 6 / 0
8,827
441
6,485
19,952
14,586
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
5 / 6 / 0
10,260
513
6,976
15,909
8,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Eset
lopas09
Eset
15
0 / 8 / 4
9,442
472
6,488
15,720
6,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
26
Kills
11
11
Deaths
26
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Mannveru
Jing Wei
3
4
1
0.88
W
Guan Yu
MrChampik
Guan Yu
12
0
3
13.5
W
Ratatoskr
RodagadoR87
Ratatoskr
3
1
5
5.5
W
Hachiman
Skiverkin
Hachiman
2
4
1
0.63
L
Bacchus
SweggyEggy
Bacchus
3
2
2
2
W
Cthulhu
aiizawaa
Cthulhu
3
1
5
5.5
L
King Arthur
ashking98
King Arthur
0
6
0
0
L
5
6
0
0.83
W
Agni
kspear
Agni
6
5
4
1.6
L
Eset
lopas09
Eset
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,581
Damage
43,001
67,795
Taken
87,156
50,807
Mitigated
53,774
27,380
Healing
24,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Mannveru
Jing Wei
15,898
12,786
0
9,357
18,649
6,842
419
6,465
12,184
0
77,275
W
Guan Yu
MrChampik
Guan Yu
23,172
3,892
2,193
9,145
15,958
26,344
313
1,721
13,931
0
96,310
W
Ratatoskr
RodagadoR87
Ratatoskr
5,927
2,043
0
521
9,831
3,861
0
766
9,001
0
70,020
W
Hachiman
Skiverkin
Hachiman
6,744
3,879
0
6,624
14,004
4,919
786
2,540
11,464
0
52,690
L
Bacchus
SweggyEggy
Bacchus
7,154
1,588
0
4,352
16,926
17,109
0
5,828
11,098
30,792
0
W
Cthulhu
aiizawaa
Cthulhu
11,376
1,635
598
3,917
14,462
10,688
246
2,268
12,162
38,146
0
L
King Arthur
ashking98
King Arthur
6,485
584
0
4,194
19,952
14,586
62
1,706
18,246
0
53,732
L
6,976
2,328
0
4,267
15,909
8,973
1,126
1,961
13,948
0
67,384
W
Agni
kspear
Agni
12,362
942
0
4,382
13,540
4,995
360
5,793
7,193
70,456
0
L
Eset
lopas09
Eset
6,488
914
321
2,037
15,720
6,264
640
7,778
7,942
57,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,419
Gold Earned
48,295
557
Minions Killed
523
0
Camps Cleared
0
2,034,512
Distance Traveled
1,857,974
31
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,212
511
130
7
0
330,512
3
W
Guan Yu
12,411
621
158
8
0
448,064
5
W
Ratatoskr
10,176
509
114
6
0
455,870
5
W
Hachiman
9,231
462
102
5
0
341,562
7
L
Bacchus
9,554
478
43
2
0
423,443
3
W
Cthulhu
9,792
490
55
3
0
429,583
9
L
King Arthur
8,827
441
104
5
0
387,649
5
L
Thor
10,260
513
127
6
0
385,703
2
W
Agni
10,809
540
128
6
0
359,433
5
L
Eset
9,442
472
119
6
0
330,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role