Player Matchup

Pele
Pele
BagAChipss
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 23L
1,619 Elo+
Solo
Hachiman
Hachiman
DAVUŦ
Hachiman
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
ShinjuLi
Ganesha
Level 24
God Stats
4W - 7L
1,500 SR
Queue Stats
121W - 108L
1,631 Elo+
Party 2
Fenrir
Fenrir
ambalığı
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,818 Elo+
Party 1
Baron Samedi
Baron Samedi
geddaslayer
Baron Samedi
Level 28
God Stats
2W - 3L
1,611 SR
Queue Stats
134W - 116L
1,620 Elo+
Party 2
Team Averages
Level 37
1,522 SR
1,638 Elo+

VS

Team Averages
Level 29
1,578 SR
1,584 Elo+
Athena
Athena
BaolongZhang
Athena
Level 28
God Stats
15W - 12L
1,480 SR
Queue Stats
95W - 99L
1,546 Elo+
Solo
Cthulhu
Cthulhu
Deynai
Cthulhu
Level 17
God Stats
14W - 9L
1,574 SR
Queue Stats
159W - 111L
1,606 Elo+
Party 3
Kali
Kali
KookiTanuki
Kali
Level 27
God Stats
6W - 5L
1,500 SR
Queue Stats
90W - 84L
1,561 Elo+
Solo
Izanami
Izanami
Narkz
Izanami
Level 25
God Stats
27W - 14L
1,835 SR
Queue Stats
148W - 109L
1,586 Elo+
Party 3
Chang'e
Chang'e
Xywok
Chang'e
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
80W - 53L
1,623 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,121
556
2,573
8,563
2,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
DAVUŦ
Hachiman
9
1 / 1 / 0
5,208
473
3,464
6,904
1,918
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ganesha
ShinjuLi
Ganesha
8
0 / 3 / 0
4,992
454
757
7,051
2,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
8
0 / 3 / 0
4,825
439
1,358
5,239
1,517
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
geddaslayer
Baron Samedi
11
1 / 2 / 1
6,070
552
4,626
6,256
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
2 / 0 / 3
5,573
507
3,345
3,877
1,949
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Deynai
Cthulhu
12
0 / 0 / 4
6,502
591
3,803
3,186
2,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
5 / 0 / 2
6,878
625
3,374
6,652
4,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Narkz
Izanami
11
2 / 1 / 1
6,289
572
6,728
5,318
1,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Xywok
Chang'e
11
2 / 2 / 3
6,823
620
5,555
8,603
2,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
11
11
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Athena
2
0
3
3.5
L
Hachiman
DAVUŦ
Hachiman
1
1
0
1
W
Cthulhu
Deynai
Cthulhu
0
0
4
2
W
5
0
2
6
W
Izanami
Narkz
Izanami
2
1
1
2.5
L
Ganesha
ShinjuLi
Ganesha
0
3
0
0
W
Chang'e
Xywok
Chang'e
2
2
3
1.75
L
Fenrir
0
3
0
0
L
Baron Samedi
geddaslayer
Baron Samedi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,778
Damage
22,805
34,013
Taken
27,636
10,546
Mitigated
12,559
11,916
Healing
12,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,573
598
0
3,144
8,563
2,378
0
2,369
5,990
0
38,531
W
Athena
3,345
1,361
273
926
3,877
1,949
243
379
3,498
12,775
0
L
Hachiman
DAVUŦ
Hachiman
3,464
1,848
0
3,583
6,904
1,918
52
1,905
4,947
0
29,217
W
Cthulhu
Deynai
Cthulhu
3,803
217
0
1,279
3,186
2,271
0
0
3,186
26,818
0
W
3,374
1,754
0
2,825
6,652
4,020
28
75
6,572
0
34,640
W
Izanami
Narkz
Izanami
6,728
4,202
0
3,344
5,318
1,472
743
1,161
4,080
0
48,626
L
Ganesha
ShinjuLi
Ganesha
757
141
0
1,733
7,051
2,561
0
2,014
5,037
9,016
0
W
Chang'e
Xywok
Chang'e
5,555
583
159
3,401
8,603
2,847
0
3,413
4,917
32,296
0
L
Fenrir
1,358
174
0
1,130
5,239
1,517
94
2,800
2,139
0
10,495
L
Baron Samedi
geddaslayer
Baron Samedi
4,626
433
380
1,946
6,256
2,172
0
2,856
3,197
32,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,216
Gold Earned
32,065
270
Minions Killed
309
0
Camps Cleared
0
1,051,041
Distance Traveled
1,106,462
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,121
556
88
8
0
260,856
1
W
Athena
5,573
507
18
2
0
231,914
5
L
Hachiman
5,208
473
68
6
0
184,474
3
W
Cthulhu
6,502
591
68
6
0
244,674
2
W
Kali
6,878
625
62
6
0
208,909
0
W
Izanami
6,289
572
92
8
0
202,550
3
L
Ganesha
4,992
454
7
1
0
212,637
3
W
Chang'e
6,823
620
69
6
0
218,415
4
L
Fenrir
4,825
439
32
3
0
177,329
3
L
Baron Samedi
6,070
552
75
7
0
215,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role