Player Matchup

Janus
Janus
Gold I
IMSOHAPPYRN
Janus
Gold I
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Gold III
IamChickenWings
He Bo
Gold III
Level 146
God Stats
9W - 8L
1,324 SR
Queue Stats
205W - 185L
1,650 MMR
Solo
Guan Yu
Guan Yu
Gold V
Makuhx18
Guan Yu
Gold V
Level 89
God Stats
7W - 5L
1,828 SR
Queue Stats
61W - 54L
1,409 MMR
Party 1
Yemoja
Yemoja
Platinum V
XboxGoblin
Yemoja
Platinum V
Level 151
God Stats
2W - 1L
1,482 SR
Queue Stats
428W - 390L
1,698 MMR
Solo
Jing Wei
Jing Wei
Gold IV
hwaryûn
Jing Wei
Gold IV
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 106L
1,575 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 115
1,527 SR
1,566 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,477 SR
1,627 MMR
Medusa
Medusa
Bronze III
Enchantriss
Medusa
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum V
ThatBoyDiz
Rama
Platinum V
Level 160
God Stats
28W - 37L
1,522 SR
Queue Stats
842W - 822L
1,825 MMR
Solo
Ares
Ares
Gold I
XenoShino
Ares
Gold I
Level 157
God Stats
5W - 7L
1,561 SR
Queue Stats
366W - 346L
1,590 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
imaverage
Ao Kuang
Gold IV
Level 58
God Stats
0W - 2L
1,301 SR
Queue Stats
70W - 47L
1,720 MMR
Solo
King Arthur
King Arthur
Gold V
sillet11
King Arthur
Gold V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 12
14,908
621
20,246
18,434
7,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 3 / 7
14,603
608
27,992
14,123
5,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Makuhx18
Guan Yu
19
5 / 5 / 8
13,335
556
15,370
29,443
35,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Yemoja
XboxGoblin
Yemoja
15
0 / 6 / 13
10,681
445
3,308
23,477
17,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
hwaryûn
Jing Wei
20
4 / 2 / 5
13,631
568
12,852
19,791
8,189
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
YmirApolloPersephoneNu WaSet

VS

Bans
NemesisAchillesScyllaDanzaburouThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
11 / 11 / 1
11,677
487
18,632
23,689
8,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
1 / 2 / 2
11,493
479
14,200
16,541
5,871
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
13
0 / 8 / 5
9,518
397
11,750
24,232
24,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
imaverage
Ao Kuang
20
6 / 3 / 5
12,611
525
16,306
23,365
8,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
sillet11
King Arthur
20
2 / 5 / 4
12,517
522
17,952
23,666
17,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
37
29
Kills
20
20
Deaths
29
45
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
11
11
1
1.05
W
8
4
12
3.5
W
12
3
7
5.17
W
Guan Yu
Makuhx18
Guan Yu
5
5
8
1.8
L
1
2
2
1
W
Yemoja
XboxGoblin
Yemoja
0
6
13
1.08
L
Ares
0
8
5
0.31
W
Jing Wei
hwaryûn
Jing Wei
4
2
5
3.25
L
Ao Kuang
imaverage
Ao Kuang
6
3
5
2.83
L
King Arthur
sillet11
King Arthur
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,768
Damage
78,840
105,268
Taken
111,493
73,591
Mitigated
65,074
52,541
Healing
28,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
18,632
7,556
0
5,531
23,689
8,433
858
13,358
10,015
0
67,733
W
20,246
2,400
430
5,237
18,434
7,158
1,636
8,167
10,267
106,757
0
W
27,992
549
863
5,315
14,123
5,171
1,447
3,934
10,189
109,824
0
W
Guan Yu
Makuhx18
Guan Yu
15,370
1,559
4,358
13,163
29,443
35,837
826
4,802
24,461
0
74,383
L
14,200
12,003
0
8,828
16,541
5,871
1,062
7,246
9,251
0
96,542
W
Yemoja
XboxGoblin
Yemoja
3,308
1,144
5,824
7,557
23,477
17,236
683
7,265
16,008
17,164
0
L
Ares
11,750
610
0
1,429
24,232
24,132
0
11,848
12,162
32,069
0
W
Jing Wei
hwaryûn
Jing Wei
12,852
10,972
0
9,794
19,791
8,189
7,432
5,204
14,587
0
118,176
L
Ao Kuang
imaverage
Ao Kuang
16,306
3,083
0
12,830
23,365
8,644
0
10,479
12,700
106,486
0
L
King Arthur
sillet11
King Arthur
17,952
3,537
0
375
23,666
17,994
147
7,734
15,819
0
103,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,158
Gold Earned
57,816
631
Minions Killed
616
0
Camps Cleared
0
2,377,624
Distance Traveled
2,098,464
37
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,677
487
98
4
0
370,885
4
W
Janus
14,908
621
165
7
0
519,970
6
W
He Bo
14,603
608
130
5
0
503,196
4
W
Guan Yu
13,335
556
117
5
0
479,146
10
L
Rama
11,493
479
158
7
0
383,878
7
W
Yemoja
10,681
445
19
1
0
443,940
7
L
Ares
9,518
397
31
1
0
419,236
10
W
Jing Wei
13,631
568
200
8
0
431,372
10
L
Ao Kuang
12,611
525
154
6
0
494,492
5
L
King Arthur
12,517
522
175
7
0
429,973
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role