Player Matchup

Sol
Sol
Arch1eB_09
Sol
Level 7
God Stats
2W - 6L
1,267 SR
Queue Stats
6W - 20L
1,215 Elo+
Party 1
Aphrodite
Aphrodite
Gawlakos
Aphrodite
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,547 Elo+
Solo
Kumbhakarna
Kumbhakarna
TOBY22KINDRED
Kumbhakarna
Level 6
God Stats
0W - 3L
1,327 SR
Queue Stats
0W - 15L
859 Elo+
Party 1
Thor
Thor
eternal_donut
Thor
Level 4
God Stats
3W - 10L
1,705 SR
Queue Stats
4W - 13L
1,384 Elo+
Party 1
Ymir
Ymir
psycho_H1ke
Ymir
Level 4
God Stats
0W - 4L
1,303 SR
Queue Stats
1W - 13L
903 Elo+
Party 1
Team Averages
Level 5
1,420 SR
1,182 Elo+

VS

Team Averages
Level 28
1,420 SR
1,373 Elo+
Cthulhu
Cthulhu
FlameShiny
Cthulhu
Level 4
God Stats
1W - 1L
1,281 SR
Queue Stats
2W - 5L
1,240 Elo+
Solo
Achilles
Achilles
ItsQuackerzz
Achilles
Level 7
God Stats
23W - 29L
1,473 SR
Queue Stats
29W - 39L
1,451 Elo+
Party 2
Fenrir
Fenrir
Lil_Gingee2642
Fenrir
Level 104
God Stats
15W - 11L
1,635 SR
Queue Stats
192W - 225L
1,480 Elo+
Party 2
Nemesis
Nemesis
Rstemdgny
Nemesis
Level 7
God Stats
3W - 7L
1,188 SR
Queue Stats
14W - 20L
1,195 Elo+
Solo
Loki
Loki
gallito2011sebas
Loki
Level 20
God Stats
1W - 0L
1,521 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 4
8,340
834
4,503
12,895
3,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Gawlakos
Aphrodite
14
1 / 7 / 4
8,678
868
11,111
16,868
13,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kumbhakarna
TOBY22KINDRED
Kumbhakarna
14
2 / 9 / 2
8,831
883
2,765
20,411
11,169
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
3 / 9 / 2
8,777
878
6,882
12,786
4,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 13 / 4
8,797
880
7,940
22,969
16,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FlameShiny
Cthulhu
17
1 / 3 / 28
9,950
995
8,945
12,790
11,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
ItsQuackerzz
Achilles
18
13 / 0 / 25
12,119
1,212
21,817
5,104
4,162
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
22 / 0 / 16
13,598
1,360
29,250
8,468
4,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
Rstemdgny
Nemesis
16
5 / 1 / 23
10,145
1,015
9,880
8,042
3,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 2 / 27
10,168
1,017
8,997
7,217
3,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
164
6
Kills
45
46
Deaths
6
16
Assists
119
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
W
Cthulhu
FlameShiny
Cthulhu
1
3
28
5
L
Aphrodite
Gawlakos
Aphrodite
1
7
4
0.43
W
Achilles
ItsQuackerzz
Achilles
13
0
25
25.5
W
22
0
16
30
W
Nemesis
Rstemdgny
Nemesis
5
1
23
16.5
L
Kumbhakarna
TOBY22KINDRED
Kumbhakarna
2
9
2
0.33
L
3
9
2
0.44
W
4
2
27
8.75
L
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,201
Damage
78,889
85,929
Taken
41,621
49,397
Mitigated
26,711
6,917
Healing
7,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,503
543
0
907
12,895
3,710
0
772
12,048
11,091
0
W
Cthulhu
FlameShiny
Cthulhu
8,945
1,907
796
525
12,790
11,204
0
8,684
4,106
22,149
0
L
Aphrodite
Gawlakos
Aphrodite
11,111
1,773
882
4,407
16,868
13,529
0
1,571
15,147
21,777
0
W
Achilles
ItsQuackerzz
Achilles
21,817
11,223
0
1,085
5,104
4,162
0
2,970
2,134
0
30,519
W
29,250
11,870
0
2,655
8,468
4,589
0
4,548
3,920
0
38,455
W
Nemesis
Rstemdgny
Nemesis
9,880
4,970
0
1,158
8,042
3,725
0
5,688
2,354
0
13,372
L
Kumbhakarna
TOBY22KINDRED
Kumbhakarna
2,765
706
0
0
20,411
11,169
0
2,355
17,906
5,879
0
L
6,882
501
0
326
12,786
4,963
0
1,663
11,073
0
21,949
W
8,997
1,937
0
982
7,217
3,031
0
4,429
2,788
0
34,090
L
7,940
3,468
0
395
22,969
16,026
0
1,990
20,810
17,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,423
Gold Earned
55,980
87
Minions Killed
158
0
Camps Cleared
5
778,785
Distance Traveled
969,093
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,340
834
15
2
0
176,287
0
W
Cthulhu
9,950
995
45
5
0
171,248
0
L
Aphrodite
8,678
868
18
2
0
153,341
0
W
Achilles
12,119
1,212
22
2
0
226,865
0
W
Fenrir
13,598
1,360
28
3
4
220,180
0
W
Nemesis
10,145
1,015
6
1
1
202,765
0
L
Kumbhakarna
8,831
883
10
1
0
165,529
0
L
Thor
8,777
878
25
3
0
126,751
0
W
Loki
10,168
1,017
57
6
0
148,035
4
L
Ymir
8,797
880
19
2
0
156,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role