Player Matchup

Loki
Loki
AmmarGr-4
Loki
Level 20
God Stats
5W - 5L
1,882 SR
Queue Stats
18W - 17L
1,700 Elo+
Solo
Neith
Neith
NotGeo_165
Neith
Level 25
God Stats
39W - 38L
1,482 SR
Queue Stats
50W - 58L
1,475 Elo+
Solo
Ymir
Ymir
Oppaku
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,353 Elo+
Solo
Apollo
Apollo
Would-be-a-shame
Apollo
Level 25
God Stats
31W - 26L
1,790 SR
Queue Stats
127W - 104L
1,637 Elo+
Solo
Olorun
Olorun
pulsador-arisco
Olorun
Level 4
God Stats
4W - 5L
1,500 SR
Queue Stats
110W - 87L
1,690 Elo+
Solo
Team Averages
Level 15
1,631 SR
1,571 Elo+

VS

Team Averages
Level 24
1,644 SR
1,534 Elo+
Neith
Neith
CB__12
Neith
Level 29
God Stats
27W - 14L
1,665 SR
Queue Stats
68W - 58L
1,633 Elo+
Party 1
Sun Wukong
Sun Wukong
Fenris30
Sun Wukong
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 158L
1,400 Elo+
Solo
Skadi
Skadi
Frederickson2901
Skadi
Level 29
God Stats
24W - 11L
1,857 SR
Queue Stats
63W - 53L
1,614 Elo+
Party 1
Nu Wa
Nu Wa
I_PorKy_666
Nu Wa
Level 28
God Stats
5W - 4L
1,661 SR
Queue Stats
87W - 67L
1,574 Elo+
Solo
Bellona
Bellona
mario02300
Bellona
Level 3
God Stats
2W - 1L
1,538 SR
Queue Stats
2W - 1L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
3 / 2 / 1
5,413
541
2,205
5,674
1,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
7
0 / 6 / 0
4,423
442
3,315
6,284
1,241
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Ymir
Oppaku
Ymir
6
0 / 5 / 0
4,301
430
917
9,030
3,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
4 / 2 / 1
5,989
599
6,329
8,019
2,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 0 / 1
4,000
400
592
2,501
583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CB__12
Neith
10
5 / 0 / 8
6,298
630
6,571
5,002
1,542
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Fenris30
Sun Wukong
10
2 / 3 / 0
6,017
602
3,287
6,762
3,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
8 / 0 / 5
6,984
698
7,986
3,085
880
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 0 / 3
5,804
580
4,140
3,332
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
mario02300
Bellona
5
0 / 4 / 1
4,291
429
959
4,530
2,037
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
7
Kills
15
15
Deaths
7
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Loki
3
2
1
1.75
W
Neith
CB__12
Neith
5
0
8
9
W
Sun Wukong
Fenris30
Sun Wukong
2
3
0
0.67
W
8
0
5
10.5
W
0
0
3
1.5
L
Neith
0
6
0
0
L
Ymir
Oppaku
Ymir
0
5
0
0
L
4
2
1
2.25
W
Bellona
mario02300
Bellona
0
4
1
0.13
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,358
Damage
22,943
31,508
Taken
22,711
9,495
Mitigated
9,056
4,768
Healing
7,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
2,205
506
0
730
5,674
1,441
39
1,244
4,195
0
22,136
W
Neith
CB__12
Neith
6,571
3,154
0
2,832
5,002
1,542
1,961
488
4,514
0
28,860
W
Sun Wukong
Fenris30
Sun Wukong
3,287
958
0
1,973
6,762
3,638
0
0
6,762
0
23,308
W
7,986
3,397
0
1,318
3,085
880
1,345
207
2,878
0
25,875
W
4,140
1,025
0
983
3,332
959
407
521
2,811
31,676
0
L
Neith
3,315
834
0
904
6,284
1,241
0
451
5,794
0
20,639
L
Ymir
Oppaku
Ymir
917
247
0
640
9,030
3,888
0
452
8,519
5,764
0
L
6,329
4,459
0
1,260
8,019
2,342
415
378
7,379
0
32,109
W
Bellona
mario02300
Bellona
959
480
0
382
4,530
2,037
0
293
4,237
0
7,219
L
592
230
0
1,234
2,501
583
25
1,160
1,159
7,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,126
Gold Earned
29,394
166
Minions Killed
205
0
Camps Cleared
0
794,122
Distance Traveled
861,634
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,413
541
40
4
0
213,216
1
W
Neith
6,298
630
38
4
0
186,678
3
W
Sun Wukong
6,017
602
42
4
0
182,743
4
W
Skadi
6,984
698
56
6
0
184,162
3
W
Nu Wa
5,804
580
52
5
0
154,915
2
L
Neith
4,423
442
37
4
0
179,256
1
L
Ymir
4,301
430
6
1
0
167,360
0
L
Apollo
5,989
599
68
7
0
179,877
0
W
Bellona
4,291
429
17
2
0
153,136
0
L
Olorun
4,000
400
15
2
0
54,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role