Player Matchup

Susano
Susano
Gold II
Algama
Susano
Gold II
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 115L
1,780 MMR
Solo
Ra
Ra
Platinum IV
BYFRAN67
Ra
Platinum IV
Level 128
God Stats
6W - 4L
1,696 SR
Queue Stats
340W - 324L
1,898 MMR
Solo
Artio
Artio
Platinum IV
IamUrOwner
Artio
Platinum IV
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
230W - 243L
1,822 MMR
Solo
Bellona
Bellona
Platinum II
PeteTheBatman
Bellona
Platinum II
Level 120
God Stats
68W - 51L
1,617 SR
Queue Stats
621W - 610L
1,847 MMR
Solo
Heimdallr
Heimdallr
Platinum I
iMiddey
Heimdallr
Platinum I
Level 143
God Stats
17W - 8L
1,751 SR
Queue Stats
147W - 124L
1,885 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 99
1,613 SR
1,846 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,579 SR
1,844 MMR
Cerberus
Cerberus
Platinum IV
LeBloodz93
Cerberus
Platinum IV
Level 126
God Stats
1W - 2L
1,641 SR
Queue Stats
154W - 153L
1,795 MMR
Party 1
Erlang Shen
Erlang Shen
Gold I
OriolBoom
Erlang Shen
Gold I
Level 153
God Stats
5W - 6L
1,568 SR
Queue Stats
216W - 208L
1,792 MMR
Solo
Anhur
Anhur
Gold IV
PoisoN__EU
Anhur
Gold IV
Level 115
God Stats
0W - 3L
1,293 SR
Queue Stats
137W - 123L
1,738 MMR
Solo
Da Ji
Da Ji
Gold I
maestrodu60
Da Ji
Gold I
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 90L
1,904 MMR
Solo
Aphrodite
Aphrodite
Diamond V
unbeaten2801
Aphrodite
Diamond V
Level 158
God Stats
21W - 12L
1,892 SR
Queue Stats
296W - 275L
1,993 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Algama
Susano
19
9 / 1 / 3
11,475
675
15,900
10,680
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
0 / 3 / 9
8,993
529
6,964
10,201
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
14
3 / 1 / 3
9,138
538
6,047
14,246
9,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
16
0 / 1 / 1
9,748
573
10,356
12,127
13,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heimdallr
iMiddey
Heimdallr
17
6 / 0 / 1
10,409
612
11,752
9,744
3,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
PersephoneSetScyllaJanusNu Wa

VS

Bans
ApolloNemesisDanzaburouAo KuangChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LeBloodz93
Cerberus
13
3 / 2 / 2
8,425
496
5,623
12,617
7,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
OriolBoom
Erlang Shen
16
1 / 2 / 0
9,210
542
11,656
17,621
11,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
14
0 / 7 / 2
8,385
493
6,381
15,586
4,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
1 / 3 / 3
8,059
474
3,938
12,079
4,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
unbeaten2801
Aphrodite
13
1 / 4 / 2
8,020
472
7,254
11,268
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
18
Kills
6
6
Deaths
18
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Susano
Algama
Susano
9
1
3
10.5
W
0
3
9
1.5
W
Artio
3
1
3
4.5
L
Cerberus
LeBloodz93
Cerberus
3
2
2
2
L
Erlang Shen
OriolBoom
Erlang Shen
1
2
0
0.5
W
Bellona
0
1
1
0.5
L
Anhur
0
7
2
0.14
W
Heimdallr
iMiddey
Heimdallr
6
0
1
6.5
L
1
3
3
0.83
L
Aphrodite
unbeaten2801
Aphrodite
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,019
Damage
34,852
56,998
Taken
69,171
34,576
Mitigated
31,450
20,438
Healing
31,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Algama
Susano
15,900
5,948
0
4,349
10,680
4,431
0
2,465
8,215
0
82,760
W
6,964
407
1,295
3,260
10,201
3,668
213
4,035
6,166
59,945
0
W
Artio
6,047
417
794
3,111
14,246
9,310
0
5,290
8,956
23,139
0
L
Cerberus
LeBloodz93
Cerberus
5,623
349
0
2,731
12,617
7,677
0
4,773
7,496
19,326
0
L
Erlang Shen
OriolBoom
Erlang Shen
11,656
6,281
0
10,247
17,621
11,414
0
766
16,855
175
62,535
W
Bellona
10,356
6,198
0
3,190
12,127
13,663
2,818
88
12,039
7
68,118
L
Anhur
6,381
2,032
0
5,134
15,586
4,123
0
2,008
13,538
0
57,342
W
Heimdallr
iMiddey
Heimdallr
11,752
6,388
0
4,439
9,744
3,504
795
1,087
8,657
0
88,886
L
3,938
933
0
4,552
12,079
4,135
0
1,672
10,287
0
48,869
L
Aphrodite
unbeaten2801
Aphrodite
7,254
687
2,723
6,269
11,268
4,101
0
3,075
7,984
56,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,763
Gold Earned
42,099
580
Minions Killed
509
0
Camps Cleared
0
1,720,754
Distance Traveled
1,703,565
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,475
675
135
8
0
397,334
1
W
Ra
8,993
529
131
8
0
331,358
6
W
Artio
9,138
538
32
2
0
363,889
0
L
Cerberus
8,425
496
32
2
0
409,484
6
L
Erlang Shen
9,210
542
135
8
0
333,920
2
W
Bellona
9,748
573
146
9
0
305,503
5
L
Anhur
8,385
493
112
7
0
272,904
3
W
Heimdallr
10,409
612
136
8
0
322,670
4
L
Da Ji
8,059
474
104
6
0
367,940
5
L
Aphrodite
8,020
472
126
7
0
319,317
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role