Player Matchup

Agni
Agni
Demonomania7865
Agni
Level 6
God Stats
6W - 6L
1,551 SR
Queue Stats
11W - 10L
1,561 Elo+
Solo
Tyr
Tyr
Doclarnak2
Tyr
Level 16
God Stats
1W - 2L
1,498 SR
Queue Stats
3W - 4L
1,509 Elo+
Solo
Ymir
Ymir
Gamer_Viking_
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Oppaku
Nemesis
Level 3
God Stats
2W - 5L
1,494 SR
Queue Stats
4W - 13L
1,450 Elo+
Solo
Neith
Neith
VerryJerry5681
Neith
Level 4
God Stats
0W - 3L
1,252 SR
Queue Stats
65W - 66L
1,093 Elo+
Solo
Team Averages
Level 6
1,459 SR
1,423 Elo+

VS

Team Averages
Level 11
1,397 SR
1,505 Elo+
Thoth
Thoth
MalBamba
Thoth
Level 8
God Stats
1W - 1L
1,310 SR
Queue Stats
9W - 8L
1,509 Elo+
Solo
Janus
Janus
PSALMISALMI
Janus
Level 23
God Stats
7W - 4L
1,416 SR
Queue Stats
82W - 75L
1,474 Elo+
Solo
Artemis
Artemis
iCyberSpy
Artemis
Level 4
God Stats
1W - 1L
1,261 SR
Queue Stats
4W - 2L
1,605 Elo+
Solo
Guan Yu
Guan Yu
newgametag3829
Guan Yu
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 33L
1,436 Elo+
Solo
Loki
Loki
pulsador-arisco
Loki
Level 4
God Stats
5W - 3L
1,500 SR
Queue Stats
110W - 87L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 0
6,199
387
5,522
7,659
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 3 / 0
4,956
310
918
4,758
3,744
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 11 / 1
5,908
369
2,525
16,715
7,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Oppaku
Nemesis
10
3 / 5 / 1
6,768
423
2,648
12,607
3,319
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 5 / 0
6,957
435
9,288
14,939
3,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
MalBamba
Thoth
14
14 / 2 / 7
9,745
609
18,582
8,095
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 10
8,098
506
10,695
5,848
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
iCyberSpy
Artemis
11
4 / 2 / 7
7,406
463
4,420
7,152
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 0 / 4
8,630
539
3,275
8,567
5,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
4 / 3 / 6
8,916
557
5,030
12,092
4,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
63
7
Kills
29
29
Deaths
9
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
0
3
0
0
L
0
11
1
0.05
W
Thoth
MalBamba
Thoth
14
2
7
8.75
L
Nemesis
Oppaku
Nemesis
3
5
1
0.7
W
3
2
10
4
L
2
5
0
0.4
W
Artemis
iCyberSpy
Artemis
4
2
7
3.75
W
4
0
4
6
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,901
Damage
42,002
56,678
Taken
41,754
20,006
Mitigated
16,833
9,933
Healing
16,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,522
264
0
886
7,659
1,721
80
4,228
3,063
18,975
0
L
918
81
0
94
4,758
3,744
0
2,309
2,155
0
5,524
L
2,525
561
0
400
16,715
7,394
198
6,917
9,196
12,092
0
W
Thoth
MalBamba
Thoth
18,582
1,610
0
2,187
8,095
2,585
471
1,756
6,339
51,609
0
L
Nemesis
Oppaku
Nemesis
2,648
662
0
2,526
12,607
3,319
0
4,846
7,354
0
24,308
W
10,695
844
0
1,069
5,848
1,859
1,197
1,007
4,841
43,567
0
L
9,288
3,673
0
6,027
14,939
3,828
1,692
9,002
5,337
0
39,084
W
Artemis
iCyberSpy
Artemis
4,420
1,696
0
1,527
7,152
2,377
516
1,822
5,330
0
12,423
W
3,275
333
1,194
4,300
8,567
5,782
798
1,289
7,278
0
42,842
W
5,030
1,902
62
6,210
12,092
4,230
3,193
2,173
9,919
0
52,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,788
Gold Earned
42,795
156
Minions Killed
357
0
Camps Cleared
0
1,075,681
Distance Traveled
1,510,624
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,199
387
20
1
0
239,058
0
L
Tyr
4,956
310
15
1
0
126,887
1
L
Ymir
5,908
369
20
1
0
235,341
1
W
Thoth
9,745
609
81
5
0
312,189
1
L
Nemesis
6,768
423
44
3
0
269,341
1
W
Janus
8,098
506
73
5
0
278,951
6
L
Neith
6,957
435
57
4
0
205,054
0
W
Artemis
7,406
463
21
1
0
263,623
1
W
Guan Yu
8,630
539
84
5
0
333,593
4
W
Loki
8,916
557
98
6
0
322,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role