Player Matchup

Guan Yu
Guan Yu
Platinum II
SpCazper
Guan Yu
Platinum II
Level 147
God Stats
2W - 2L
1,769 SR
Queue Stats
134W - 122L
1,867 MMR
Solo
Janus
Janus
Diamond V
UsedPickle
Janus
Diamond V
Level 148
God Stats
23W - 18L
1,628 SR
Queue Stats
165W - 153L
1,987 MMR
Party 1
Thor
Thor
Platinum II
VK Zeno
Thor
Platinum II
Level 156
God Stats
0W - 2L
1,333 SR
Queue Stats
100W - 90L
1,859 MMR
Party 1
Xing Tian
Xing Tian
Platinum II
luiGiBeats
Xing Tian
Platinum II
Level 127
God Stats
1W - 1L
1,759 SR
Queue Stats
191W - 185L
1,852 MMR
Party 2
Apollo
Apollo
Platinum IV
skell91
Apollo
Platinum IV
Level 127
God Stats
30W - 17L
1,792 SR
Queue Stats
147W - 145L
1,822 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,656 SR
1,877 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 111
1,763 SR
1,885 MMR
Rama
Rama
Platinum IV
DMVJay-_
Rama
Platinum IV
Level 131
God Stats
4W - 0L
1,835 SR
Queue Stats
148W - 135L
1,854 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
HeBrosBong
Sylvanus
Platinum IV
Level 63
God Stats
9W - 3L
1,760 SR
Queue Stats
65W - 47L
1,818 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
JacktheSmiteGuy
Cu Chulainn
Platinum IV
Level 147
God Stats
5W - 2L
1,631 SR
Queue Stats
60W - 32L
1,916 MMR
Solo
Nemesis
Nemesis
Platinum II
SlickPupV2
Nemesis
Platinum II
Level 117
God Stats
48W - 19L
1,873 SR
Queue Stats
388W - 369L
1,920 MMR
Solo
Scylla
Scylla
Platinum III
TonyTool
Scylla
Platinum III
Level 98
God Stats
11W - 7L
1,718 SR
Queue Stats
85W - 81L
1,915 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
SpCazper
Guan Yu
20
1 / 2 / 7
13,601
439
8,636
26,054
28,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
20
8 / 5 / 7
16,040
517
24,954
19,903
8,074
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
VK Zeno
Thor
20
4 / 6 / 5
14,736
475
8,755
23,532
10,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
luiGiBeats
Xing Tian
19
1 / 3 / 13
13,366
431
10,085
28,557
33,449
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Apollo
skell91
Apollo
20
6 / 6 / 4
16,194
522
15,241
27,691
11,580
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
SetPersephoneDanzaburouNu WaTsukuyomi

VS

Bans
CthulhuKaliHeimdallrHe BoGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
5 / 4 / 3
18,197
587
16,252
27,274
12,063
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
HeBrosBong
Sylvanus
20
2 / 7 / 9
17,573
567
11,425
27,911
28,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
JacktheSmiteGuy
Cu Chulainn
20
2 / 2 / 8
17,165
554
18,083
22,670
28,038
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
SlickPupV2
Nemesis
20
5 / 4 / 7
17,146
553
16,775
26,056
13,662
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
TonyTool
Scylla
20
8 / 3 / 5
18,896
610
30,161
22,507
8,971
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
54
20
Kills
22
22
Deaths
20
36
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Rama
5
4
3
1.63
W
Sylvanus
HeBrosBong
Sylvanus
2
7
9
0.93
W
Cu Chulainn
JacktheSmiteGuy
Cu Chulainn
2
2
8
3
W
Nemesis
SlickPupV2
Nemesis
5
4
7
2.13
L
Guan Yu
SpCazper
Guan Yu
1
2
7
2.25
W
Scylla
TonyTool
Scylla
8
3
5
3.5
L
Janus
8
5
7
2.3
L
Thor
VK Zeno
Thor
4
6
5
1.08
L
Xing Tian
luiGiBeats
Xing Tian
1
3
13
2.5
L
Apollo
skell91
Apollo
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,671
Damage
92,696
125,737
Taken
126,418
92,304
Mitigated
90,900
24,047
Healing
50,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
16,252
11,527
0
14,982
27,274
12,063
6,038
8,427
18,635
0
163,953
W
Sylvanus
HeBrosBong
Sylvanus
11,425
1,025
3,995
8,545
27,911
28,166
0
6,753
20,884
48,710
0
W
Cu Chulainn
JacktheSmiteGuy
Cu Chulainn
18,083
2,628
0
8,470
22,670
28,038
618
6,001
16,222
15,885
100,360
W
Nemesis
SlickPupV2
Nemesis
16,775
6,951
0
5,721
26,056
13,662
1,002
8,630
17,160
0
154,383
L
Guan Yu
SpCazper
Guan Yu
8,636
686
1,671
6,879
26,054
28,530
123
10,836
15,058
0
77,039
W
Scylla
TonyTool
Scylla
30,161
3,235
473
8,012
22,507
8,971
4,501
10,581
11,697
157,040
0
L
Janus
24,954
498
429
3,395
19,903
8,074
713
7,674
12,085
127,197
0
L
Thor
VK Zeno
Thor
8,755
2,011
0
430
23,532
10,671
745
7,356
16,086
0
123,741
L
Xing Tian
luiGiBeats
Xing Tian
10,085
635
0
2,328
28,557
33,449
0
12,920
15,413
45,109
0
L
Apollo
skell91
Apollo
15,241
8,695
0
8,915
27,691
11,580
2,746
8,272
19,341
0
136,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,937
Gold Earned
88,977
813
Minions Killed
872
0
Camps Cleared
0
2,980,810
Distance Traveled
2,847,908
38
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
18,197
587
219
7
0
505,488
6
W
Sylvanus
17,573
567
84
3
0
520,964
13
W
Cu Chulainn
17,165
554
176
6
0
603,586
6
W
Nemesis
17,146
553
166
5
0
630,816
12
L
Guan Yu
13,601
439
154
5
0
613,023
8
W
Scylla
18,896
610
227
7
0
587,054
10
L
Janus
16,040
517
206
7
0
639,734
10
L
Thor
14,736
475
182
6
0
586,177
4
L
Xing Tian
13,366
431
51
2
0
617,788
11
L
Apollo
16,194
522
220
7
0
524,088
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role