Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
DragonKayda
Sol
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 68L
1,555 Elo+
Party 2
Horus
Horus
NINJANOOB190
Horus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,174 Elo+
Party 2
Poseidon
Poseidon
SaItySaImon
Poseidon
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,440 Elo+
Party 2
Ravana
Ravana
lts Frag0clock
Ravana
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 82L
1,528 Elo+
Party 2
Team Averages
Level 113
1,500 SR
1,440 Elo+

VS

Team Averages
Level 114
1,612 SR
1,522 Elo+
Neith
Neith
ABeanyChick
Neith
Level 3
God Stats
1W - 1L
1,313 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Freya
Freya
ConcernedSeal
Freya
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Funqzy
Yemoja
Level 141
God Stats
5W - 1L
1,882 SR
Queue Stats
313W - 360L
1,457 Elo+
Party 1
Danzaburou
Danzaburou
Mitcchy
Danzaburou
Level 160
God Stats
10W - 6L
1,655 SR
Queue Stats
324W - 415L
1,512 Elo+
Solo
Erlang Shen
Erlang Shen
singhkha
Erlang Shen
Level 158
God Stats
11W - 7L
1,710 SR
Queue Stats
582W - 364L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 2 / 1
5,505
500
3,067
6,498
4,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
5 / 2 / 1
6,771
616
7,679
7,520
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
2 / 3 / 4
5,352
487
1,803
7,475
3,074
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Poseidon
SaItySaImon
Poseidon
10
0 / 2 / 1
5,868
533
1,471
4,317
1,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 1 / 1
6,040
549
6,088
5,944
3,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 1
4,306
391
836
2,862
684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 4 / 5
5,687
517
2,921
7,984
2,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
Funqzy
Yemoja
9
2 / 2 / 2
5,715
520
1,583
6,671
2,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Mitcchy
Danzaburou
11
5 / 1 / 2
7,006
637
5,946
6,432
1,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
singhkha
Erlang Shen
12
2 / 1 / 0
6,733
612
5,970
7,738
3,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
11
Kills
10
10
Deaths
11
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
1
0.25
W
0
3
1
0.17
W
1
4
5
0.88
L
5
2
1
2.75
W
Yemoja
Funqzy
Yemoja
2
2
2
1.5
W
Danzaburou
Mitcchy
Danzaburou
5
1
2
6
L
2
3
4
1.33
L
Poseidon
SaItySaImon
Poseidon
0
2
1
0.25
L
4
1
1
4.5
W
Erlang Shen
singhkha
Erlang Shen
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,108
Damage
17,256
31,754
Taken
31,687
13,048
Mitigated
11,430
10,155
Healing
12,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,067
348
62
2,257
6,498
4,046
175
155
6,343
24,732
0
W
836
514
0
419
2,862
684
0
1,893
969
0
7,209
W
2,921
952
0
2,766
7,984
2,195
0
2,013
5,971
26,317
0
L
7,679
2,564
0
3,873
7,520
1,725
1,514
635
6,885
47,060
0
W
Yemoja
Funqzy
Yemoja
1,583
441
971
2,688
6,671
2,745
0
3,652
3,019
14,176
0
W
Danzaburou
Mitcchy
Danzaburou
5,946
2,410
0
2,430
6,432
1,822
0
686
5,721
0
33,708
L
1,803
853
513
1,392
7,475
3,074
229
1,950
5,525
0
13,221
L
Poseidon
SaItySaImon
Poseidon
1,471
129
0
540
4,317
1,122
192
1,025
3,292
35,626
0
L
6,088
1,106
0
1,518
5,944
3,081
0
739
5,205
0
31,096
W
Erlang Shen
singhkha
Erlang Shen
5,970
3,433
0
3,336
7,738
3,984
0
3,686
3,790
0
39,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,536
Gold Earned
29,447
301
Minions Killed
229
0
Camps Cleared
0
1,027,382
Distance Traveled
1,004,931
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,505
500
56
5
0
216,318
4
W
Neith
4,306
391
14
1
0
157,894
0
W
Freya
5,687
517
56
5
0
200,596
6
L
Sol
6,771
616
89
8
0
175,374
4
W
Yemoja
5,715
520
23
2
0
202,090
3
W
Danzaburou
7,006
637
60
5
0
217,942
3
L
Horus
5,352
487
17
2
0
211,445
3
L
Poseidon
5,868
533
84
8
0
197,203
4
L
Ravana
6,040
549
55
5
0
227,042
3
W
Erlang Shen
6,733
612
76
7
0
226,409
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role