Player Matchup

Cerberus
Cerberus
Danskprof
Cerberus
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,418 Elo+
Solo
Anubis
Anubis
I-Trinityx-I
Anubis
Level 29
God Stats
18W - 24L
1,411 SR
Queue Stats
150W - 197L
1,434 Elo+
Party 1
Thanatos
Thanatos
I-TryZex-I
Thanatos
Level 29
God Stats
24W - 17L
1,513 SR
Queue Stats
190W - 235L
1,443 Elo+
Party 1
Olorun
Olorun
Sahdowmann
Olorun
Level 16
God Stats
3W - 6L
1,511 SR
Queue Stats
23W - 46L
1,332 Elo+
Party 1
King Arthur
King Arthur
x VIN3R
King Arthur
Level 28
God Stats
52W - 49L
1,506 SR
Queue Stats
214W - 207L
1,529 Elo+
Solo
Team Averages
Level 24
1,488 SR
1,431 Elo+

VS

Team Averages
Level 25
1,579 SR
1,503 Elo+
Danzaburou
Danzaburou
Bambi_321
Danzaburou
Level 30
God Stats
16W - 11L
1,495 SR
Queue Stats
61W - 78L
1,492 Elo+
Solo
Merlin
Merlin
iTsYaBoyStylezz
Merlin
Level 25
God Stats
4W - 0L
1,821 SR
Queue Stats
39W - 28L
1,695 Elo+
Solo
Nox
Nox
jessethart2
Nox
Level 16
God Stats
3W - 3L
1,481 SR
Queue Stats
61W - 52L
1,492 Elo+
Solo
Fenrir
Fenrir
samysun852
Fenrir
Level 24
God Stats
22W - 22L
1,599 SR
Queue Stats
406W - 407L
1,408 Elo+
Solo
Nemesis
Nemesis
temp-509251
Nemesis
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
137W - 150L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Danskprof
Cerberus
9
2 / 3 / 1
6,101
469
1,848
7,531
4,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
10
0 / 3 / 2
5,889
453
1,859
5,413
2,338
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
I-TryZex-I
Thanatos
12
2 / 1 / 0
6,908
531
1,937
8,835
2,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Olorun
Sahdowmann
Olorun
11
0 / 5 / 1
6,018
463
1,963
9,421
2,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
x VIN3R
King Arthur
12
2 / 2 / 0
6,974
536
7,274
11,420
5,662
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bambi_321
Danzaburou
13
3 / 2 / 1
7,582
583
6,064
6,197
1,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 0 / 4
7,674
590
8,307
5,252
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 1 / 3
6,515
501
3,708
5,896
2,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
samysun852
Fenrir
10
0 / 1 / 2
5,636
434
1,578
6,407
2,365
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
temp-509251
Nemesis
12
6 / 2 / 3
7,289
561
7,929
8,669
3,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
6
Kills
14
14
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bambi_321
Danzaburou
3
2
1
1.75
L
Cerberus
Danskprof
Cerberus
2
3
1
0.83
L
Anubis
0
3
2
0.33
L
Thanatos
I-TryZex-I
Thanatos
2
1
0
2
L
Olorun
Sahdowmann
Olorun
0
5
1
0.1
W
3
0
4
5
W
2
1
3
3.5
W
Fenrir
samysun852
Fenrir
0
1
2
1
W
Nemesis
temp-509251
Nemesis
6
2
3
3.75
L
King Arthur
x VIN3R
King Arthur
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,881
Damage
27,586
42,620
Taken
32,421
18,089
Mitigated
10,912
17,945
Healing
6,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bambi_321
Danzaburou
6,064
2,039
0
642
6,197
1,196
574
3,153
3,044
0
42,157
L
Cerberus
Danskprof
Cerberus
1,848
111
0
1,633
7,531
4,264
148
1,121
6,384
13,225
0
L
Anubis
1,859
226
111
1,747
5,413
2,338
672
1,039
4,328
28,475
0
L
Thanatos
I-TryZex-I
Thanatos
1,937
210
0
8,566
8,835
2,974
0
1,090
7,697
0
44,353
L
Olorun
Sahdowmann
Olorun
1,963
1,078
0
2,962
9,421
2,851
540
4,178
5,015
28,170
0
W
8,307
661
0
1,846
5,252
1,840
0
1,048
4,204
54,229
0
W
3,708
975
0
2,045
5,896
2,468
0
123
5,773
19,179
0
W
Fenrir
samysun852
Fenrir
1,578
84
0
777
6,407
2,365
138
569
5,838
0
24,368
W
Nemesis
temp-509251
Nemesis
7,929
4,768
0
1,531
8,669
3,043
110
777
7,892
0
38,448
L
King Arthur
x VIN3R
King Arthur
7,274
1,036
0
2,926
11,420
5,662
87
4,194
7,181
0
39,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,890
Gold Earned
34,696
316
Minions Killed
324
0
Camps Cleared
0
1,145,580
Distance Traveled
1,208,513
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,582
583
70
5
0
220,401
0
L
Cerberus
6,101
469
35
3
0
243,860
1
L
Anubis
5,889
453
53
4
0
178,218
0
L
Thanatos
6,908
531
94
7
0
247,782
0
L
Olorun
6,018
463
56
4
0
214,527
0
W
Merlin
7,674
590
108
8
0
239,427
1
W
Nox
6,515
501
34
3
0
211,338
1
W
Fenrir
5,636
434
44
3
0
253,153
0
W
Nemesis
7,289
561
68
5
0
284,194
2
L
King Arthur
6,974
536
78
6
0
261,193
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role