Player Matchup

Apollo
Apollo
 
Apollo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Lucaszie
Discordia
Level 43
God Stats
0W - 1L
1,288 SR
Queue Stats
5W - 12L
1,356 Elo+
Party 1
He Bo
He Bo
MJ133307
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 31L
1,660 Elo+
Solo
Hun Batz
Hun Batz
TimedCoffee
Hun Batz
Level 42
God Stats
0W - 3L
1,281 SR
Queue Stats
316W - 303L
1,444 Elo+
Solo
Team Averages
Level 81
1,414 SR
1,492 Elo+

VS

Team Averages
Level 104
1,544 SR
1,499 Elo+
Ymir
Ymir
 
Ymir
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Damhefye
Chang'e
Level 96
God Stats
18W - 16L
1,873 SR
Queue Stats
244W - 231L
1,597 Elo+
Solo
Ullr
Ullr
SolarKing
Ullr
Level 90
God Stats
1W - 2L
1,566 SR
Queue Stats
1W - 2L
1,199 Elo+
Solo
Danzaburou
Danzaburou
cârnâge
Danzaburou
Level 147
God Stats
4W - 7L
1,276 SR
Queue Stats
60W - 47L
1,536 Elo+
Party 2
Raijin
Raijin
x2dead2killx
Raijin
Level 140
God Stats
1W - 5L
1,503 SR
Queue Stats
47W - 40L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
2 / 1 / 3
6,206
887
4,031
5,684
1,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
 
Janus
11
2 / 2 / 2
5,766
824
4,907
5,298
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Discordia
Lucaszie
Discordia
11
1 / 2 / 1
5,084
726
2,829
4,442
1,483
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
MJ133307
He Bo
6
0 / 2 / 0
4,110
587
0
1,286
275
Hun Batz
TimedCoffee
Hun Batz
10
0 / 4 / 1
4,712
673
2,152
6,016
2,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 2 / 2
5,922
846
2,303
6,364
2,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
Damhefye
Chang'e
10
0 / 1 / 3
5,283
755
1,781
4,382
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ullr
12
3 / 0 / 1
6,492
927
2,174
2,391
770
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

Danzaburou
cârnâge
Danzaburou
12
2 / 0 / 6
6,950
993
7,040
4,559
2,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
12
5 / 3 / 3
7,206
1,029
5,092
6,109
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
5
Kills
11
11
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
1
3
3.5
L
Janus
 
Janus
2
2
2
1.5
W
Ymir
 
Ymir
1
2
2
1
W
Chang'e
Damhefye
Chang'e
0
1
3
1.5
L
Discordia
Lucaszie
Discordia
1
2
1
0.75
L
He Bo
MJ133307
He Bo
0
2
0
0
W
Ullr
3
0
1
3.5
L
Hun Batz
TimedCoffee
Hun Batz
0
4
1
0.13
W
Danzaburou
cârnâge
Danzaburou
2
0
6
5
W
Raijin
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,919
Damage
18,390
22,726
Taken
23,805
8,302
Mitigated
9,342
1,656
Healing
7,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,031
1,843
0
603
5,684
1,927
0
2,297
3,119
0
13,233
L
Janus
 
Janus
4,907
287
0
671
5,298
1,720
1
1,962
3,190
18,049
0
W
Ymir
 
Ymir
2,303
654
0
740
6,364
2,718
37
1,903
4,419
12,975
0
W
Chang'e
Damhefye
Chang'e
1,781
86
2,148
2,083
4,382
1,451
545
1,887
2,495
7,163
0
L
Discordia
Lucaszie
Discordia
2,829
374
0
202
4,442
1,483
0
1,631
2,727
12,609
0
L
He Bo
MJ133307
He Bo
0
0
0
0
1,286
275
209
339
853
72
0
W
Ullr
2,174
699
0
855
2,391
770
127
1,147
1,244
0
17,583
L
Hun Batz
TimedCoffee
Hun Batz
2,152
508
0
180
6,016
2,897
0
2,173
3,661
0
12,411
W
Danzaburou
cârnâge
Danzaburou
7,040
2,940
0
1,371
4,559
2,252
476
1,405
3,044
0
23,180
W
Raijin
5,092
72
0
660
6,109
2,151
135
2,134
3,950
16,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,878
Gold Earned
31,853
117
Minions Killed
162
3
Camps Cleared
10
558,286
Distance Traveled
629,672
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,206
887
28
4
2
141,848
1
L
Janus
5,766
824
39
6
1
114,742
0
W
Ymir
5,922
846
27
4
4
112,105
2
W
Chang'e
5,283
755
14
2
1
147,775
0
L
Discordia
5,084
726
22
3
0
132,259
0
L
He Bo
4,110
587
0
0
0
34,997
0
W
Ullr
6,492
927
40
6
3
130,116
3
L
Hun Batz
4,712
673
28
4
0
134,440
0
W
Danzaburou
6,950
993
54
8
1
121,279
1
W
Raijin
7,206
1,029
27
4
1
118,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role