Player Matchup

Sun Wukong
Sun Wukong
Airconditionda
Sun Wukong
Level 146
God Stats
7W - 3L
1,821 SR
Queue Stats
227W - 137L
1,659 Elo+
Solo
Athena
Athena
DocMcScruffins
Athena
Level 121
God Stats
20W - 19L
1,747 SR
Queue Stats
361W - 359L
1,543 Elo+
Party 1
Rama
Rama
Durnick
Rama
Level 109
God Stats
11W - 18L
1,826 SR
Queue Stats
681W - 699L
1,529 Elo+
Party 1
Chang'e
Chang'e
MyTeamVeryNoob
Chang'e
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Scout_Sempai
Janus
Level 123
God Stats
2W - 3L
1,409 SR
Queue Stats
111W - 121L
1,516 Elo+
Solo
Team Averages
Level 129
1,661 SR
1,549 Elo+

VS

Team Averages
Level 104
1,643 SR
1,585 Elo+
Arachne
Arachne
Killer1p4
Arachne
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
403W - 387L
1,540 Elo+
Solo
Khepri
Khepri
Legion956
Khepri
Level 145
God Stats
8W - 2L
1,681 SR
Queue Stats
282W - 251L
1,644 Elo+
Solo
Sun Wukong
Sun Wukong
Malakiith
Sun Wukong
Level 137
God Stats
4W - 1L
1,722 SR
Queue Stats
110W - 103L
1,644 Elo+
Solo
Kukulkan
Kukulkan
ayoitsdrew
Kukulkan
Level 77
God Stats
17W - 10L
1,614 SR
Queue Stats
44W - 37L
1,502 Elo+
Solo
Neith
Neith
chavargh
Neith
Level 121
God Stats
1W - 2L
1,699 SR
Queue Stats
290W - 251L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Airconditionda
Sun Wukong
16
5 / 4 / 1
10,415
521
13,680
20,116
16,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 3 / 3
7,686
384
4,611
18,758
10,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
Durnick
Rama
15
1 / 6 / 3
9,606
480
6,001
13,715
5,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 8 / 5
8,604
430
10,744
20,371
7,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
6 / 3 / 2
10,359
518
16,019
11,262
4,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Killer1p4
Arachne
16
5 / 2 / 3
10,130
507
8,373
18,775
7,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Khepri
Legion956
Khepri
14
0 / 5 / 15
9,446
472
10,042
14,651
14,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Malakiith
Sun Wukong
19
7 / 1 / 9
11,718
586
16,858
18,523
13,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
ayoitsdrew
Kukulkan
16
5 / 5 / 7
10,516
526
13,851
11,439
4,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
chavargh
Neith
17
7 / 0 / 5
11,630
582
12,709
9,403
4,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
13
Kills
24
24
Deaths
13
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Airconditionda
Sun Wukong
5
4
1
1.38
L
1
3
3
0.83
L
Rama
Durnick
Rama
1
6
3
0.42
W
Arachne
Killer1p4
Arachne
5
2
3
3.25
W
Khepri
Legion956
Khepri
0
5
15
1.5
W
Sun Wukong
Malakiith
Sun Wukong
7
1
9
11.5
L
0
8
5
0.31
L
6
3
2
2.33
W
Kukulkan
ayoitsdrew
Kukulkan
5
5
7
1.7
W
Neith
chavargh
Neith
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,055
Damage
61,833
84,222
Taken
72,791
44,561
Mitigated
43,865
27,561
Healing
24,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Airconditionda
Sun Wukong
13,680
3,250
0
8,162
20,116
16,636
0
3,194
16,922
0
64,625
L
4,611
1,189
0
3,815
18,758
10,973
15
6,194
12,564
21,482
0
L
Rama
Durnick
Rama
6,001
4,671
0
3,575
13,715
5,021
1,040
4,563
9,152
0
57,786
W
Arachne
Killer1p4
Arachne
8,373
5,567
0
9,216
18,775
7,658
229
8,123
10,652
0
66,106
W
Khepri
Legion956
Khepri
10,042
792
0
1,611
14,651
14,050
220
7,130
7,521
32,023
0
W
Sun Wukong
Malakiith
Sun Wukong
16,858
5,412
0
7,974
18,523
13,577
763
5,380
13,143
0
86,340
L
10,744
330
833
8,103
20,371
7,290
114
5,423
14,948
62,952
0
L
16,019
192
264
2,809
11,262
4,641
0
4,519
6,743
86,457
0
W
Kukulkan
ayoitsdrew
Kukulkan
13,851
1,280
766
2,118
11,439
4,356
1,073
7,240
4,199
63,913
0
W
Neith
chavargh
Neith
12,709
5,603
0
3,050
9,403
4,224
984
3,501
5,902
0
86,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,670
Gold Earned
53,440
538
Minions Killed
525
0
Camps Cleared
0
1,913,584
Distance Traveled
1,999,248
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,415
521
129
6
0
355,375
1
L
Athena
7,686
384
27
1
0
435,765
9
L
Rama
9,606
480
119
6
0
348,127
0
W
Arachne
10,130
507
102
5
0
439,240
6
W
Khepri
9,446
472
30
2
0
401,220
4
W
Sun Wukong
11,718
586
151
8
0
413,194
6
L
Chang'e
8,604
430
99
5
0
367,767
4
L
Janus
10,359
518
164
8
0
406,550
5
W
Kukulkan
10,516
526
101
5
0
374,145
3
W
Neith
11,630
582
141
7
0
371,449
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role