Player Matchup

King Arthur
King Arthur
DEMONXXXX
King Arthur
Level 23
God Stats
3W - 4L
1,630 SR
Queue Stats
6W - 12L
1,387 Elo+
Solo
Ymir
Ymir
KlzNinja2018s
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Raijin
Raijin
NotDeurm
Raijin
Level 13
God Stats
1W - 2L
1,475 SR
Queue Stats
19W - 38L
1,278 Elo+
Party 2
Yemoja
Yemoja
Spaswitch
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Pele
Pele
TSMToes5
Pele
Level 13
God Stats
1W - 5L
1,145 SR
Queue Stats
40W - 51L
1,298 Elo+
Party 2
Team Averages
Level 11
1,450 SR
1,393 Elo+

VS

Team Averages
Level 16
1,551 SR
1,384 Elo+
Aphrodite
Aphrodite
Buonisssimo
Aphrodite
Level 3
God Stats
9W - 2L
1,847 SR
Queue Stats
14W - 5L
1,681 Elo+
Party 4
Izanami
Izanami
NikandreNabba
Izanami
Level 59
God Stats
11W - 7L
1,660 SR
Queue Stats
29W - 24L
1,534 Elo+
Party 4
Loki
Loki
TeadonIV
Loki
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 26L
1,159 Elo+
Party 1
Thor
Thor
awcj
Thor
Level 3
God Stats
1W - 1L
1,250 SR
Queue Stats
3W - 3L
1,385 Elo+
Solo
Ra
Ra
emesisM
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,159 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DEMONXXXX
King Arthur
14
2 / 5 / 1
8,545
475
8,065
20,432
11,741
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
1 / 16 / 1
6,796
378
4,878
20,379
9,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
NotDeurm
Raijin
11
2 / 13 / 1
7,388
410
10,419
17,080
5,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
Spaswitch
Yemoja
10
1 / 12 / 2
7,589
422
2,467
16,700
7,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
13
1 / 8 / 2
8,237
458
4,104
14,282
4,857
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Buonisssimo
Aphrodite
16
4 / 1 / 30
11,482
638
16,756
16,619
12,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
17
25 / 1 / 8
11,683
649
25,854
19,159
9,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Loki
16
15 / 1 / 3
10,830
602
13,894
9,692
7,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
awcj
Thor
13
6 / 1 / 4
9,762
542
5,774
10,122
3,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 3 / 6
8,856
492
4,992
5,962
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
103
7
Kills
52
54
Deaths
7
7
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Buonisssimo
Aphrodite
4
1
30
19
L
King Arthur
DEMONXXXX
King Arthur
2
5
1
0.5
L
1
16
1
0.09
W
Izanami
25
1
8
29
L
Raijin
NotDeurm
Raijin
2
13
1
0.19
L
Yemoja
Spaswitch
Yemoja
1
12
2
0.17
L
Pele
1
8
2
0.25
W
Loki
15
1
3
16.5
W
Thor
awcj
Thor
6
1
4
8
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,933
Damage
67,270
88,873
Taken
61,554
39,595
Mitigated
35,200
8,253
Healing
35,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Buonisssimo
Aphrodite
16,756
4,369
8,555
13,425
16,619
12,717
3,509
6,446
9,913
51,455
0
L
King Arthur
DEMONXXXX
King Arthur
8,065
657
0
3,300
20,432
11,741
403
6,153
14,034
50
43,587
L
4,878
2,552
0
84
20,379
9,391
0
5,105
15,132
12,211
0
W
Izanami
25,854
22,050
0
5,991
19,159
9,317
6,905
4,804
14,177
0
72,831
L
Raijin
NotDeurm
Raijin
10,419
1,380
0
1,882
17,080
5,799
358
4,882
12,073
37,471
0
L
Yemoja
Spaswitch
Yemoja
2,467
966
334
449
16,700
7,807
44
4,174
12,426
16,497
0
L
Pele
4,104
976
0
2,204
14,282
4,857
72
1,434
12,723
0
54,679
W
Loki
13,894
5,797
0
692
9,692
7,476
2,189
2,182
7,446
0
44,530
W
Thor
awcj
Thor
5,774
2,018
0
5,755
10,122
3,436
206
1,680
8,308
0
44,801
W
4,992
301
517
439
5,962
2,254
1,809
1,806
3,946
40,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,555
Gold Earned
52,613
268
Minions Killed
374
0
Camps Cleared
0
1,321,958
Distance Traveled
1,635,977
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,482
638
54
3
0
335,635
5
L
King Arthur
8,545
475
90
5
0
307,522
0
L
Ymir
6,796
378
6
0
0
289,440
1
W
Izanami
11,683
649
102
6
0
302,439
0
L
Raijin
7,388
410
55
3
0
234,427
3
L
Yemoja
7,589
422
22
1
0
248,022
1
L
Pele
8,237
458
95
5
0
242,547
0
W
Loki
10,830
602
73
4
0
365,661
0
W
Thor
9,762
542
73
4
0
329,873
0
W
Ra
8,856
492
72
4
0
302,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role