Player Matchup

Fafnir
Fafnir
PsychoDaev
Fafnir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 51L
1,425 Elo+
Party 2
Fenrir
Fenrir
Vigil_115
Fenrir
Level 8
God Stats
4W - 4L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Cernunnos
Cernunnos
XCanari043veRX
Cernunnos
Level 19
God Stats
8W - 8L
1,457 SR
Queue Stats
184W - 212L
1,407 Elo+
Solo
Thor
Thor
ikhrmn
Thor
Level 16
God Stats
2W - 3L
1,277 SR
Queue Stats
62W - 58L
1,504 Elo+
Solo
Cthulhu
Cthulhu
notwarez99
Cthulhu
Level 17
God Stats
4W - 8L
1,419 SR
Queue Stats
16W - 17L
1,449 Elo+
Party 2
Team Averages
Level 16
1,431 SR
1,457 Elo+

VS

Team Averages
Level 27
1,593 SR
1,584 Elo+
Izanami
Izanami
Dope_Multikill_
Izanami
Level 27
God Stats
4W - 5L
1,340 SR
Queue Stats
28W - 30L
1,395 Elo+
Solo
Thanatos
Thanatos
Ejefit
Thanatos
Level 29
God Stats
4W - 4L
1,834 SR
Queue Stats
151W - 145L
1,543 Elo+
Solo
Agni
Agni
RPTHound05
Agni
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,685 Elo+
Party 1
Ra
Ra
jazzahboi
Ra
Level 28
God Stats
2W - 5L
1,791 SR
Queue Stats
462W - 445L
1,612 Elo+
Solo
King Arthur
King Arthur
johnny_sins04
King Arthur
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 23L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
PsychoDaev
Fafnir
15
0 / 10 / 9
9,455
378
8,338
26,072
21,949
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Vigil_115
Fenrir
9
1 / 5 / 1
7,598
304
1,413
7,263
2,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
XCanari043veRX
Cernunnos
17
4 / 6 / 4
10,495
420
10,208
21,387
7,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
ikhrmn
Thor
18
9 / 7 / 2
11,962
478
14,545
22,650
12,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
notwarez99
Cthulhu
19
2 / 5 / 1
11,586
463
11,960
19,404
11,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 5 / 12
13,702
548
20,518
21,390
8,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Ejefit
Thanatos
20
7 / 3 / 6
13,161
526
10,844
18,420
11,198
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
9 / 3 / 9
13,418
537
19,157
11,427
4,890
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
6 / 0 / 8
15,941
638
17,061
13,905
7,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
johnny_sins04
King Arthur
17
2 / 5 / 6
11,397
456
6,741
16,981
15,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
73
16
Kills
32
33
Deaths
16
17
Assists
41
Player
Kills
Deaths
Assists
KDA
W
8
5
12
2.8
W
Thanatos
Ejefit
Thanatos
7
3
6
3.33
L
Fafnir
PsychoDaev
Fafnir
0
10
9
0.45
W
9
3
9
4.5
L
Fenrir
Vigil_115
Fenrir
1
5
1
0.3
L
Cernunnos
XCanari043veRX
Cernunnos
4
6
4
1
L
Thor
ikhrmn
Thor
9
7
2
1.43
W
6
0
8
10
W
King Arthur
johnny_sins04
King Arthur
2
5
6
1
L
Cthulhu
notwarez99
Cthulhu
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,464
Damage
74,321
96,776
Taken
82,123
55,561
Mitigated
46,892
13,152
Healing
44,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,518
14,111
1,371
10,692
21,390
8,399
9,157
7,136
14,129
0
78,407
W
Thanatos
Ejefit
Thanatos
10,844
2,724
0
15,042
18,420
11,198
1,443
4,013
14,319
0
93,564
L
Fafnir
PsychoDaev
Fafnir
8,338
2,685
0
2,109
26,072
21,949
0
9,655
16,073
27,037
0
W
19,157
629
0
3,290
11,427
4,890
1,651
1,970
9,432
67,335
0
L
Fenrir
Vigil_115
Fenrir
1,413
134
0
1,018
7,263
2,286
0
5,088
2,175
0
6,960
L
Cernunnos
XCanari043veRX
Cernunnos
10,208
4,469
0
4,092
21,387
7,918
53
4,453
16,734
0
52,812
L
Thor
ikhrmn
Thor
14,545
3,219
0
4,651
22,650
12,268
0
6,754
15,896
0
76,782
W
17,061
2,025
3,291
9,845
13,905
7,136
2,447
3,933
9,264
141,755
0
W
King Arthur
johnny_sins04
King Arthur
6,741
1,205
0
478
16,981
15,269
311
2,708
14,273
0
57,361
L
Cthulhu
notwarez99
Cthulhu
11,960
350
0
1,282
19,404
11,140
160
10,268
9,136
76,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,096
Gold Earned
67,619
410
Minions Killed
659
0
Camps Cleared
0
1,786,047
Distance Traveled
2,325,880
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,702
548
109
4
0
450,214
0
W
Thanatos
13,161
526
132
5
0
492,138
1
L
Fafnir
9,455
378
34
1
0
367,471
1
W
Agni
13,418
537
105
4
0
464,186
2
L
Fenrir
7,598
304
16
1
0
155,447
0
L
Cernunnos
10,495
420
83
3
0
420,917
1
L
Thor
11,962
478
128
5
0
372,803
2
W
Ra
15,941
638
245
10
0
470,376
0
W
King Arthur
11,397
456
68
3
0
448,966
0
L
Cthulhu
11,586
463
149
6
0
469,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role