Player Matchup

Cupid
Cupid
BananaBoned
Cupid
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 36L
1,390 Elo+
Solo
Horus
Horus
Costello Pride
Horus
Level 17
God Stats
9W - 8L
1,421 SR
Queue Stats
21W - 29L
1,341 Elo+
Solo
Nemesis
Nemesis
DonJonito
Nemesis
Level 16
God Stats
2W - 0L
1,543 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Discordia
Discordia
XxSH1R0nxX
Discordia
Level 28
God Stats
2W - 0L
1,709 SR
Queue Stats
48W - 47L
1,433 Elo+
Solo
Danzaburou
Danzaburou
manner915
Danzaburou
Level 18
God Stats
7W - 7L
1,754 SR
Queue Stats
35W - 47L
1,393 Elo+
Solo
Team Averages
Level 19
1,585 SR
1,411 Elo+

VS

Team Averages
Level 7
1,500 SR
1,461 Elo+
Izanami
Izanami
DontGankMe6609
Izanami
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 8L
1,361 Elo+
Solo
Rama
Rama
Dontknow2020298
Rama
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Zeus
Zeus
YeezusWalks44
Zeus
Level 15
God Stats
4W - 4L
1,501 SR
Queue Stats
23W - 29L
1,443 Elo+
Solo
Heimdallr
Heimdallr
hook-dark975
Heimdallr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
whitish_sail8
Ganesha
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,015
603
369
2,767
486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
2 / 1 / 0
3,761
752
1,809
1,910
1,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nemesis
DonJonito
Nemesis
3
2 / 0 / 2
3,630
726
1,414
2,308
691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
XxSH1R0nxX
Discordia
5
3 / 0 / 3
3,906
781
3,299
1,294
315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
manner915
Danzaburou
3
0 / 0 / 0
2,712
542
124
644
111
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
3,850
770
1,510
2,544
515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

1
0 / 0 / 0
981
196
0
0
0
4
1 / 0 / 0
3,076
615
1,458
2,303
388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
hook-dark975
Heimdallr
3
0 / 4 / 0
2,646
529
556
3,504
700
Ganesha
2
0 / 4 / 1
2,833
567
146
3,034
1,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
7
Kills
3
3
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
W
2
1
0
2
W
Nemesis
DonJonito
Nemesis
2
0
2
3
L
2
0
0
2
L
0
0
0
0
W
Discordia
XxSH1R0nxX
Discordia
3
0
3
4.5
L
1
0
0
1
L
Heimdallr
hook-dark975
Heimdallr
0
4
0
0
W
Danzaburou
manner915
Danzaburou
0
0
0
0
L
Ganesha
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,015
Damage
3,670
8,923
Taken
11,385
2,789
Mitigated
2,645
2,646
Healing
2,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
369
261
18
855
2,767
486
240
0
2,767
0
7,532
W
1,809
817
40
103
1,910
1,186
350
132
1,778
0
14,155
W
Nemesis
DonJonito
Nemesis
1,414
751
198
484
2,308
691
21
892
1,416
0
5,053
L
1,510
782
0
1,462
2,544
515
0
0
2,544
0
17,805
L
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
XxSH1R0nxX
Discordia
3,299
610
0
697
1,294
315
61
580
714
11,507
0
L
1,458
385
111
1,119
2,303
388
0
844
1,177
9,062
0
L
Heimdallr
hook-dark975
Heimdallr
556
320
0
0
3,504
700
0
899
2,407
0
2,123
W
Danzaburou
manner915
Danzaburou
124
0
111
140
644
111
108
0
644
0
4,289
L
Ganesha
146
64
0
156
3,034
1,042
0
920
1,958
1,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,024
Gold Earned
13,386
87
Minions Killed
72
0
Camps Cleared
0
433,818
Distance Traveled
337,171
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
3,015
603
22
4
0
87,939
0
W
Horus
3,761
752
35
7
0
98,187
0
W
Nemesis
3,630
726
5
1
0
100,914
0
L
Izanami
3,850
770
43
9
0
83,120
0
L
Rama
981
196
0
0
0
0
0
W
Discordia
3,906
781
18
4
0
91,877
2
L
Zeus
3,076
615
25
5
0
89,269
0
L
Heimdallr
2,646
529
3
1
0
100,700
3
W
Danzaburou
2,712
542
7
1
0
54,901
1
L
Ganesha
2,833
567
1
0
0
64,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role