Player Matchup

Artio
Artio
Dangerloli2
Artio
Level 37
God Stats
6W - 5L
1,617 SR
Queue Stats
19W - 31L
1,472 Elo+
Party 2
Danzaburou
Danzaburou
Danse Lightyear
Danzaburou
Level 28
God Stats
8W - 18L
1,363 SR
Queue Stats
17W - 28L
1,472 Elo+
Party 2
Nemesis
Nemesis
IQqpQI
Nemesis
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Osiris
Osiris
Jay Boy 0421
Osiris
Level 29
God Stats
2W - 1L
1,282 SR
Queue Stats
19W - 31L
1,472 Elo+
Party 2
Anubis
Anubis
nerothefirebird
Anubis
Level 27
God Stats
8W - 7L
1,653 SR
Queue Stats
18W - 29L
1,460 Elo+
Party 2
Team Averages
Level 25
1,483 SR
1,475 Elo+

VS

Team Averages
Level 31
1,695 SR
1,360 Elo+
Guan Yu
Guan Yu
A_C_l_D__T_R_I_P
Guan Yu
Level 17
God Stats
41W - 40L
1,398 SR
Queue Stats
364W - 413L
1,312 Elo+
Solo
Neith
Neith
OrphenKin
Neith
Level 8
God Stats
1W - 2L
1,741 SR
Queue Stats
13W - 25L
1,337 Elo+
Party 1
Bakasura
Bakasura
SlatxSlime
Bakasura
Level 85
God Stats
0W - 1L
1,890 SR
Queue Stats
0W - 6L
1,281 Elo+
Party 1
Janus
Janus
Smexsie
Janus
Level 29
God Stats
1W - 1L
1,766 SR
Queue Stats
6W - 8L
1,538 Elo+
Solo
Kuzenbo
Kuzenbo
drocarey
Kuzenbo
Level 15
God Stats
4W - 3L
1,680 SR
Queue Stats
100W - 115L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 7
11,451
573
10,288
21,052
18,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
Danse Lightyear
Danzaburou
16
7 / 1 / 5
11,300
565
12,549
10,022
3,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
IQqpQI
Nemesis
18
3 / 2 / 4
10,960
548
9,341
13,539
8,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
13
2 / 1 / 4
8,922
446
5,413
10,213
7,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
5 / 9 / 0
10,163
508
4,756
16,397
6,901
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 0
8,263
413
4,883
13,584
12,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
OrphenKin
Neith
14
0 / 3 / 4
8,560
428
4,777
6,848
2,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
SlatxSlime
Bakasura
15
5 / 5 / 3
9,742
487
11,490
22,258
8,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
Smexsie
Janus
17
11 / 5 / 1
10,864
543
13,525
10,623
4,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kuzenbo
drocarey
Kuzenbo
12
1 / 6 / 5
8,430
422
6,390
17,065
12,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
30
24
Kills
17
17
Deaths
25
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
7
4
7
2.63
W
Danzaburou
Danse Lightyear
Danzaburou
7
1
5
9.5
W
Nemesis
IQqpQI
Nemesis
3
2
4
2.5
W
Osiris
2
1
4
4
L
Neith
OrphenKin
Neith
0
3
4
0.67
L
Bakasura
SlatxSlime
Bakasura
5
5
3
1.3
L
Janus
Smexsie
Janus
11
5
1
2.3
L
Kuzenbo
drocarey
Kuzenbo
1
6
5
0.58
W
5
9
0
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,347
Damage
41,065
71,223
Taken
70,378
44,833
Mitigated
41,044
25,117
Healing
15,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,883
608
440
3,908
13,584
12,403
590
3,072
10,512
265
32,215
W
10,288
1,222
1,483
8,285
21,052
18,587
786
6,099
14,293
34,911
0
W
Danzaburou
Danse Lightyear
Danzaburou
12,549
6,111
525
3,248
10,022
3,608
3,058
854
9,037
0
62,216
W
Nemesis
IQqpQI
Nemesis
9,341
3,928
0
5,622
13,539
8,218
550
2,633
10,751
0
92,546
W
Osiris
5,413
1,944
0
480
10,213
7,519
1,441
2,471
7,696
0
32,842
L
Neith
OrphenKin
Neith
4,777
1,670
0
536
6,848
2,478
674
1,162
5,686
0
34,432
L
Bakasura
SlatxSlime
Bakasura
11,490
7,964
0
8,100
22,258
8,411
0
3,242
19,016
0
53,140
L
Janus
Smexsie
Janus
13,525
1,270
0
0
10,623
4,868
630
3,672
6,951
64,798
0
L
Kuzenbo
drocarey
Kuzenbo
6,390
2,892
0
2,480
17,065
12,884
308
4,595
12,470
22,879
0
W
4,756
779
0
5,474
16,397
6,901
1,966
8,108
7,949
42,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,796
Gold Earned
45,859
428
Minions Killed
375
0
Camps Cleared
0
1,830,725
Distance Traveled
1,679,368
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,263
413
64
3
0
265,117
0
W
Artio
11,451
573
41
2
0
381,497
4
W
Danzaburou
11,300
565
101
5
0
358,927
3
W
Nemesis
10,960
548
138
7
0
406,394
0
W
Osiris
8,922
446
53
3
0
384,118
0
L
Neith
8,560
428
75
4
0
336,405
0
L
Bakasura
9,742
487
88
4
0
404,148
4
L
Janus
10,864
543
123
6
0
327,692
1
L
Kuzenbo
8,430
422
25
1
0
346,006
1
W
Anubis
10,163
508
95
5
0
299,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role