Player Matchup

Nemesis
Nemesis
AlternativeInq
Nemesis
Level 30
God Stats
3W - 4L
1,196 SR
Queue Stats
53W - 55L
1,596 Elo+
Party 1
Scylla
Scylla
ImNotAprO316
Scylla
Level 28
God Stats
6W - 7L
1,450 SR
Queue Stats
174W - 151L
1,552 Elo+
Solo
Hou Yi
Hou Yi
Nooops
Hou Yi
Level 26
God Stats
5W - 5L
1,500 SR
Queue Stats
144W - 131L
1,526 Elo+
Solo
Ganesha
Ganesha
ShowRekCZ
Ganesha
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
77W - 64L
1,500 Elo+
Solo
Bellona
Bellona
SiouLie
Bellona
Level 18
God Stats
20W - 17L
1,569 SR
Queue Stats
46W - 55L
1,577 Elo+
Party 1
Team Averages
Level 24
1,443 SR
1,550 Elo+

VS

Team Averages
Level 26
1,583 SR
1,558 Elo+
Mulan
Mulan
MemusMaximus
Mulan
Level 29
God Stats
4W - 2L
1,659 SR
Queue Stats
9W - 10L
1,559 Elo+
Solo
Sobek
Sobek
MitolojikGezgin
Sobek
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 24L
1,568 Elo+
Solo
Merlin
Merlin
MrSchlaubi
Merlin
Level 29
God Stats
8W - 17L
1,384 SR
Queue Stats
97W - 92L
1,601 Elo+
Solo
Awilix
Awilix
RoninQ8i
Awilix
Level 29
God Stats
2W - 4L
1,870 SR
Queue Stats
88W - 83L
1,563 Elo+
Solo
Skadi
Skadi
Staf1409
Skadi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 2 / 0
4,166
833
1,510
2,701
1,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
7
2 / 0 / 1
4,338
868
1,144
1,273
276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
Nooops
Hou Yi
6
2 / 0 / 0
3,647
729
1,771
1,396
300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
ShowRekCZ
Ganesha
6
0 / 2 / 2
3,784
757
2,090
3,300
1,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
SiouLie
Bellona
7
2 / 1 / 0
4,062
812
743
3,112
2,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,814
563
261
898
337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
1 / 0 / 1
3,480
696
1,047
2,506
903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
MrSchlaubi
Merlin
6
0 / 3 / 0
3,368
674
241
2,341
616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
RoninQ8i
Awilix
7
3 / 2 / 1
4,170
834
2,006
3,696
917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Skadi
Staf1409
Skadi
5
0 / 2 / 3
3,371
674
1,626
2,985
521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
8
Kills
4
5
Deaths
8
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
W
Scylla
2
0
1
2.5
L
0
1
0
0
L
1
0
1
1.5
L
Merlin
MrSchlaubi
Merlin
0
3
0
0
W
Hou Yi
Nooops
Hou Yi
2
0
0
2
L
Awilix
RoninQ8i
Awilix
3
2
1
1.75
W
Ganesha
ShowRekCZ
Ganesha
0
2
2
0.5
W
Bellona
SiouLie
Bellona
2
1
0
2
L
Skadi
Staf1409
Skadi
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,258
Damage
5,181
11,782
Taken
12,426
5,434
Mitigated
3,294
3,019
Healing
3,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,510
475
0
234
2,701
1,391
0
382
2,319
0
14,426
W
Scylla
1,144
225
0
405
1,273
276
614
93
1,180
17,703
0
L
261
69
0
25
898
337
0
0
898
0
2,989
L
1,047
219
0
1,474
2,506
903
0
527
1,979
4,944
0
L
Merlin
MrSchlaubi
Merlin
241
112
0
100
2,341
616
0
889
1,374
14,324
0
W
Hou Yi
Nooops
Hou Yi
1,771
633
0
698
1,396
300
0
76
1,320
0
10,302
L
Awilix
RoninQ8i
Awilix
2,006
815
0
632
3,696
917
0
355
3,321
0
11,845
W
Ganesha
ShowRekCZ
Ganesha
2,090
182
0
957
3,300
1,192
0
737
2,563
9,401
0
W
Bellona
SiouLie
Bellona
743
291
0
725
3,112
2,275
572
0
3,090
0
11,011
L
Skadi
Staf1409
Skadi
1,626
679
0
1,031
2,985
521
0
1,365
1,620
0
7,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,997
Gold Earned
17,203
142
Minions Killed
87
0
Camps Cleared
0
512,998
Distance Traveled
455,083
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,166
833
30
6
0
126,110
1
W
Scylla
4,338
868
37
7
0
95,772
2
L
Mulan
2,814
563
8
2
0
42,848
0
L
Sobek
3,480
696
10
2
0
97,750
2
L
Merlin
3,368
674
21
4
0
90,931
2
W
Hou Yi
3,647
729
31
6
0
101,393
0
L
Awilix
4,170
834
35
7
0
125,377
0
W
Ganesha
3,784
757
4
1
0
113,465
2
W
Bellona
4,062
812
40
8
0
76,258
0
L
Skadi
3,371
674
13
3
0
98,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role