Player Matchup

Athena
Athena
Bad-Boy-1-9-9-1
Athena
Level 148
God Stats
6W - 6L
1,298 SR
Queue Stats
15W - 19L
1,403 Elo+
Solo
Awilix
Awilix
Magic-Turtell
Awilix
Level 65
God Stats
9W - 6L
1,927 SR
Queue Stats
314W - 308L
1,606 Elo+
Solo
Cupid
Cupid
SHION_YIN
Cupid
Level 160
God Stats
4W - 4L
1,500 SR
Queue Stats
490W - 508L
1,569 Elo+
Solo
Nox
Nox
Uef x Blako x
Nox
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
265W - 262L
1,601 Elo+
Solo
Tyr
Tyr
XXPUGTASTIC
Tyr
Level 117
God Stats
10W - 7L
1,918 SR
Queue Stats
158W - 187L
1,527 Elo+
Solo
Team Averages
Level 120
1,629 SR
1,541 Elo+

VS

Team Averages
Level 103
1,567 SR
1,559 Elo+
Fenrir
Fenrir
Lycanthrope1371
Fenrir
Level 144
God Stats
17W - 29L
1,500 SR
Queue Stats
747W - 680L
1,594 Elo+
Solo
Poseidon
Poseidon
M-NLDelta
Poseidon
Level 116
God Stats
3W - 1L
1,649 SR
Queue Stats
76W - 51L
1,563 Elo+
Solo
Sylvanus
Sylvanus
Sinistra_0
Sylvanus
Level 88
God Stats
25W - 22L
1,431 SR
Queue Stats
111W - 102L
1,563 Elo+
Solo
Horus
Horus
Torouk57
Horus
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
576W - 565L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dgiydiusd98y2
Ah Muzen Cab
Level 117
God Stats
7W - 3L
1,753 SR
Queue Stats
143W - 150L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 6
8,697
414
4,917
16,270
12,376
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
5 / 6 / 2
10,454
498
8,395
16,521
7,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
SHION_YIN
Cupid
16
1 / 3 / 1
9,653
460
7,052
15,755
5,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
2 / 3 / 4
10,224
487
9,924
10,339
4,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 5 / 0
10,528
501
11,990
25,199
19,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 4
12,651
602
15,166
16,242
10,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poseidon
M-NLDelta
Poseidon
19
6 / 2 / 7
12,372
589
12,183
9,624
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Sinistra_0
Sylvanus
17
3 / 1 / 8
11,509
548
15,927
16,699
17,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
Torouk57
Horus
15
0 / 3 / 11
10,122
482
4,774
17,896
16,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
dgiydiusd98y2
Ah Muzen Cab
20
3 / 2 / 5
12,996
619
14,870
13,055
5,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
10
Kills
21
21
Deaths
10
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
4
6
1
W
9
2
4
5.5
W
Poseidon
M-NLDelta
Poseidon
6
2
7
4.75
L
5
6
2
1
L
Cupid
SHION_YIN
Cupid
1
3
1
0.5
W
Sylvanus
Sinistra_0
Sylvanus
3
1
8
7
W
Horus
Torouk57
Horus
0
3
11
1.83
L
2
3
4
1.33
L
1
5
0
0.2
W
Ah Muzen Cab
dgiydiusd98y2
Ah Muzen Cab
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,278
Damage
62,920
84,084
Taken
73,516
49,803
Mitigated
54,283
21,866
Healing
36,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,917
1,182
0
1,717
16,270
12,376
0
4,925
11,345
23,353
0
W
15,166
6,116
0
7,904
16,242
10,438
1,695
3,540
12,532
0
94,432
W
Poseidon
M-NLDelta
Poseidon
12,183
1,348
0
1,724
9,624
3,800
2,259
2,175
7,369
91,227
0
L
8,395
3,873
0
730
16,521
7,702
0
5,357
11,164
0
81,851
L
Cupid
SHION_YIN
Cupid
7,052
4,080
328
8,345
15,755
5,624
0
1,748
14,007
0
72,184
W
Sylvanus
Sinistra_0
Sylvanus
15,927
4,348
4,065
7,961
16,699
17,827
1,143
1,650
14,994
56,513
7,668
W
Horus
Torouk57
Horus
4,774
2,431
3,973
6,149
17,896
16,329
640
4,658
13,156
0
31,689
L
9,924
861
0
1,514
10,339
4,831
0
4,091
6,248
76,268
0
L
11,990
1,698
0
9,232
25,199
19,270
603
11,220
13,979
72
77,657
W
Ah Muzen Cab
dgiydiusd98y2
Ah Muzen Cab
14,870
6,936
0
4,861
13,055
5,889
4,113
2,395
10,552
0
112,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,556
Gold Earned
59,650
642
Minions Killed
628
0
Camps Cleared
0
1,909,089
Distance Traveled
1,946,707
33
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,697
414
42
2
0
394,451
10
W
Fenrir
12,651
602
126
6
0
443,038
2
W
Poseidon
12,372
589
168
8
0
406,464
3
L
Awilix
10,454
498
130
6
0
407,576
5
L
Cupid
9,653
460
142
7
0
333,880
6
W
Sylvanus
11,509
548
120
6
0
288,867
1
W
Horus
10,122
482
38
2
0
420,413
5
L
Nox
10,224
487
162
8
0
391,727
5
L
Tyr
10,528
501
166
8
0
381,455
7
W
Ah Muzen Cab
12,996
619
176
8
0
387,925
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role