Player Matchup

Olorun
Olorun
ALAYINAREST
Olorun
Level 15
God Stats
3W - 4L
1,541 SR
Queue Stats
8W - 13L
1,376 Elo+
Solo
Set
Set
Balabolit
Set
Level 7
God Stats
1W - 1L
1,741 SR
Queue Stats
17W - 22L
1,250 Elo+
Party 1
Neith
Neith
Fortepianist
Neith
Level 27
God Stats
38W - 45L
1,402 SR
Queue Stats
45W - 58L
1,324 Elo+
Party 1
Hachiman
Hachiman
JellyFishGoWild
Hachiman
Level 24
God Stats
9W - 8L
1,509 SR
Queue Stats
52W - 52L
1,422 Elo+
Solo
Tsukuyomi
Tsukuyomi
MichaelMike6
Tsukuyomi
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,538 SR
1,374 Elo+

VS

Team Averages
Level 12
1,511 SR
1,443 Elo+
Thanatos
Thanatos
Artemys
Thanatos
Level 24
God Stats
7W - 10L
1,520 SR
Queue Stats
151W - 166L
1,383 Elo+
Solo
Kukulkan
Kukulkan
Jourin
Kukulkan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Neith
Neith
SuqqMadiqq
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,500 Elo+
Solo
Hercules
Hercules
cyrilmhfz
Hercules
Level 17
God Stats
4W - 1L
1,746 SR
Queue Stats
37W - 38L
1,406 Elo+
Solo
Fafnir
Fafnir
kayzokuden
Fafnir
Level 15
God Stats
1W - 1L
1,287 SR
Queue Stats
7W - 12L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
1 / 5 / 1
5,796
483
4,616
9,778
3,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 7 / 0
5,784
482
2,006
8,840
2,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 7 / 1
4,992
416
3,444
7,288
1,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hachiman
9
1 / 3 / 1
5,405
450
4,079
7,333
1,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
MichaelMike6
Tsukuyomi
8
0 / 2 / 2
5,381
448
1,704
6,086
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Artemys
Thanatos
12
3 / 1 / 2
6,798
567
4,370
7,616
2,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Jourin
Kukulkan
12
3 / 1 / 3
7,215
601
7,139
5,142
1,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
14
10 / 1 / 1
8,315
693
9,928
7,724
2,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
cyrilmhfz
Hercules
11
6 / 1 / 2
7,160
597
4,934
4,978
2,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
kayzokuden
Fafnir
10
2 / 0 / 6
7,115
593
2,418
5,451
3,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
24
24
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
5
1
0.3
W
Thanatos
Artemys
Thanatos
3
1
2
4
L
2
7
0
0.29
L
0
7
1
0.07
L
Hachiman
1
3
1
0.5
W
Kukulkan
Jourin
Kukulkan
3
1
3
4.5
L
Tsukuyomi
MichaelMike6
Tsukuyomi
0
2
2
0.5
W
Neith
10
1
1
10.5
W
Hercules
cyrilmhfz
Hercules
6
1
2
7
W
Fafnir
kayzokuden
Fafnir
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,849
Damage
28,789
39,325
Taken
30,911
10,838
Mitigated
12,715
10,377
Healing
15,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
4,616
1,910
180
2,669
9,778
3,099
0
5,023
4,755
25,096
0
W
Thanatos
Artemys
Thanatos
4,370
1,575
0
7,122
7,616
2,289
642
821
6,795
0
34,830
L
2,006
945
0
1,589
8,840
2,767
0
1,272
7,418
0
13,785
L
3,444
1,530
0
1,077
7,288
1,654
250
851
6,337
0
17,619
L
Hachiman
4,079
2,216
0
2,753
7,333
1,733
688
2,201
5,132
0
23,110
W
Kukulkan
Jourin
Kukulkan
7,139
1,954
0
0
5,142
1,919
1,388
1,886
3,256
39,705
0
L
Tsukuyomi
MichaelMike6
Tsukuyomi
1,704
459
0
2,109
6,086
1,585
0
210
5,808
0
16,478
W
Neith
9,928
5,779
0
2,903
7,724
2,529
3,613
729
6,995
0
61,332
W
Hercules
cyrilmhfz
Hercules
4,934
1,408
390
2,225
4,978
2,534
292
810
4,168
0
20,839
W
Fafnir
kayzokuden
Fafnir
2,418
394
0
2,817
5,451
3,444
320
370
5,081
9,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,358
Gold Earned
36,603
179
Minions Killed
328
0
Camps Cleared
0
998,553
Distance Traveled
1,132,182
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,796
483
53
4
0
203,290
0
W
Thanatos
6,798
567
66
6
0
213,434
0
L
Set
5,784
482
30
3
0
185,219
0
L
Neith
4,992
416
24
2
0
189,300
0
L
Hachiman
5,405
450
30
3
0
211,859
2
W
Kukulkan
7,215
601
87
7
0
203,616
1
L
Tsukuyomi
5,381
448
42
4
0
208,885
3
W
Neith
8,315
693
113
9
0
208,128
0
W
Hercules
7,160
597
49
4
0
265,629
0
W
Fafnir
7,115
593
13
1
0
241,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role