Player Matchup

Susano
Susano
Freud1599
Susano
Level 7
God Stats
0W - 1L
1,466 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Odin
Odin
RagnarUrsoson
Odin
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 10L
1,425 Elo+
Solo
Xbalanque
Xbalanque
RapTotale
Xbalanque
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,458 Elo+
Solo
Sun Wukong
Sun Wukong
RoninQ8i
Sun Wukong
Level 29
God Stats
2W - 2L
1,705 SR
Queue Stats
88W - 83L
1,583 Elo+
Solo
Janus
Janus
eHpafdansguele
Janus
Level 16
God Stats
13W - 5L
1,798 SR
Queue Stats
25W - 20L
1,710 Elo+
Solo
Team Averages
Level 17
1,594 SR
1,535 Elo+

VS

Team Averages
Level 14
1,447 SR
1,457 Elo+
Cerberus
Cerberus
AlexBott
Cerberus
Level 24
God Stats
5W - 1L
1,500 SR
Queue Stats
36W - 39L
1,479 Elo+
Solo
Xbalanque
Xbalanque
Kyoujuro0
Xbalanque
Level 14
God Stats
2W - 2L
1,270 SR
Queue Stats
130W - 98L
1,595 Elo+
Solo
Merlin
Merlin
XTXRNVLGRXY
Merlin
Level 17
God Stats
6W - 0L
1,715 SR
Queue Stats
31W - 16L
1,638 Elo+
Solo
Thanatos
Thanatos
kalparos
Thanatos
Level 14
God Stats
23W - 19L
1,493 SR
Queue Stats
127W - 119L
1,382 Elo+
Solo
Bellona
Bellona
不值放下她
Bellona
Level 3
God Stats
1W - 1L
1,258 SR
Queue Stats
1W - 1L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Freud1599
Susano
12
1 / 3 / 6
7,955
419
5,655
12,576
3,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
1 / 3 / 3
6,676
351
3,099
12,905
7,803
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
RapTotale
Xbalanque
11
3 / 6 / 2
7,601
400
7,311
13,531
3,198
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
RoninQ8i
Sun Wukong
15
3 / 5 / 0
8,954
471
8,448
17,318
10,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
7 / 2 / 1
9,749
513
10,902
11,064
3,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlexBott
Cerberus
14
2 / 2 / 6
9,362
493
7,890
13,255
10,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
Kyoujuro0
Xbalanque
17
3 / 1 / 4
10,562
556
10,656
11,371
4,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
16
3 / 3 / 2
9,827
517
12,559
9,624
3,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
kalparos
Thanatos
17
10 / 3 / 2
10,643
560
14,553
14,571
8,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 6 / 2
8,154
429
3,054
10,569
8,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
15
Kills
19
19
Deaths
15
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AlexBott
Cerberus
2
2
6
2.5
L
Susano
Freud1599
Susano
1
3
6
1.33
W
Xbalanque
Kyoujuro0
Xbalanque
3
1
4
5
L
1
3
3
0.83
L
Xbalanque
RapTotale
Xbalanque
3
6
2
0.67
L
Sun Wukong
RoninQ8i
Sun Wukong
3
5
0
0.6
W
Merlin
3
3
2
1.33
L
7
2
1
3.75
W
Thanatos
kalparos
Thanatos
10
3
2
3.67
W
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,415
Damage
48,712
67,394
Taken
59,390
28,107
Mitigated
35,177
14,375
Healing
25,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AlexBott
Cerberus
7,890
418
0
5,134
13,255
10,346
450
1,505
11,597
29,125
0
L
Susano
Freud1599
Susano
5,655
447
0
3,092
12,576
3,657
0
2,243
10,283
0
37,430
W
Xbalanque
Kyoujuro0
Xbalanque
10,656
5,350
0
4,310
11,371
4,497
3,002
920
10,425
0
81,237
L
3,099
1,094
0
0
12,905
7,803
0
4,651
8,254
0
12,864
L
Xbalanque
RapTotale
Xbalanque
7,311
5,350
0
4,448
13,531
3,198
0
4,810
8,696
0
34,044
L
Sun Wukong
RoninQ8i
Sun Wukong
8,448
1,489
0
6,485
17,318
10,039
296
3,679
13,439
0
53,933
W
Merlin
12,559
577
0
1,160
9,624
3,597
1,789
3,531
5,762
76,423
0
L
10,902
867
0
350
11,064
3,410
0
5,066
5,948
69,157
0
W
Thanatos
kalparos
Thanatos
14,553
4,347
0
13,132
14,571
8,286
0
3,018
11,203
0
66,187
W
3,054
398
207
1,537
10,569
8,451
0
1,364
8,903
0
31,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,935
Gold Earned
48,548
361
Minions Killed
474
0
Camps Cleared
0
1,642,274
Distance Traveled
1,740,633
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,362
493
52
3
0
344,453
5
L
Susano
7,955
419
49
3
0
387,175
0
W
Xbalanque
10,562
556
145
8
0
306,215
1
L
Odin
6,676
351
17
1
0
297,358
6
L
Xbalanque
7,601
400
65
3
0
278,607
2
L
Sun Wukong
8,954
471
110
6
0
315,363
3
W
Merlin
9,827
517
128
7
0
348,435
3
L
Janus
9,749
513
120
6
0
363,771
3
W
Thanatos
10,643
560
94
5
0
374,587
0
W
Bellona
8,154
429
55
3
0
366,943
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role