Player Matchup

Nu Wa
Nu Wa
PKBluemaze
Nu Wa
Level 27
God Stats
19W - 30L
1,566 SR
Queue Stats
37W - 52L
1,481 Elo+
Party 1
Chang'e
Chang'e
Smxckrs
Chang'e
Level 15
God Stats
7W - 9L
1,726 SR
Queue Stats
24W - 31L
1,549 Elo+
Party 3
Hera
Hera
VanityxVixen
Hera
Level 26
God Stats
15W - 16L
1,580 SR
Queue Stats
22W - 29L
1,506 Elo+
Party 3
Nemesis
Nemesis
cowgom00
Nemesis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
suprenzo
Medusa
Level 26
God Stats
33W - 20L
1,700 SR
Queue Stats
90W - 95L
1,473 Elo+
Party 1
Team Averages
Level 23
1,614 SR
1,502 Elo+

VS

Team Averages
Level 20
1,588 SR
1,571 Elo+
Neith
Neith
HIPlayer69001
Neith
Level 5
God Stats
5W - 3L
1,710 SR
Queue Stats
8W - 9L
1,456 Elo+
Solo
Aphrodite
Aphrodite
PurfectOZ
Aphrodite
Level 28
God Stats
16W - 16L
1,587 SR
Queue Stats
263W - 293L
1,434 Elo+
Solo
Mulan
Mulan
danihester23
Mulan
Level 18
God Stats
3W - 2L
1,194 SR
Queue Stats
25W - 13L
1,578 Elo+
Party 2
Bellona
Bellona
demonicfire4000
Bellona
Level 35
God Stats
4W - 2L
1,568 SR
Queue Stats
195W - 207L
1,552 Elo+
Party 2
He Bo
He Bo
fernweed
He Bo
Level 14
God Stats
4W - 0L
1,884 SR
Queue Stats
36W - 10L
1,834 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
0 / 5 / 2
7,167
448
10,579
9,514
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
Smxckrs
Chang'e
11
1 / 6 / 2
7,045
440
6,120
9,769
3,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 7 / 1
7,597
475
5,633
9,557
3,425
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
cowgom00
Nemesis
12
1 / 4 / 3
7,068
442
2,841
11,725
3,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
suprenzo
Medusa
12
4 / 2 / 0
7,767
485
7,086
10,565
3,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 5
7,916
495
5,424
8,372
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
PurfectOZ
Aphrodite
13
4 / 2 / 6
8,073
505
6,675
10,982
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 1 / 7
8,520
533
5,169
9,957
5,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 0 / 3
7,712
482
3,324
8,858
6,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

He Bo
fernweed
He Bo
17
12 / 1 / 6
10,005
625
16,477
11,228
3,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
7
Kills
24
24
Deaths
7
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
3
5
1.83
L
Nu Wa
0
5
2
0.2
W
Aphrodite
PurfectOZ
Aphrodite
4
2
6
3.5
L
Chang'e
Smxckrs
Chang'e
1
6
2
0.33
L
1
7
1
0.21
L
Nemesis
cowgom00
Nemesis
1
4
3
0.63
W
4
1
7
7.5
W
1
0
3
2.5
W
He Bo
fernweed
He Bo
12
1
6
15
L
Medusa
suprenzo
Medusa
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,259
Damage
37,069
51,130
Taken
49,397
17,493
Mitigated
21,921
11,355
Healing
23,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,424
2,256
0
3,022
8,372
2,446
704
2,802
5,430
0
34,790
L
Nu Wa
10,579
4,000
0
908
9,514
3,366
171
5,314
4,175
39,140
0
W
Aphrodite
PurfectOZ
Aphrodite
6,675
926
3,475
6,943
10,982
3,857
703
4,977
5,899
41,660
0
L
Chang'e
Smxckrs
Chang'e
6,120
492
1,046
2,473
9,769
3,218
0
5,189
4,580
26,662
0
L
5,633
1,435
0
1,803
9,557
3,425
1,174
2,914
6,468
42,804
0
L
Nemesis
cowgom00
Nemesis
2,841
660
0
2,637
11,725
3,942
0
5,041
6,659
0
20,200
W
5,169
518
0
4,168
9,957
5,249
511
4,813
5,060
0
34,460
W
3,324
936
0
803
8,858
6,695
2,190
4,835
3,738
0
29,120
W
He Bo
fernweed
He Bo
16,477
681
0
4,608
11,228
3,674
261
4,144
6,938
80,875
0
L
Medusa
suprenzo
Medusa
7,086
2,176
0
2,488
10,565
3,542
0
4,694
5,846
0
46,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,644
Gold Earned
42,226
313
Minions Killed
374
0
Camps Cleared
0
1,394,883
Distance Traveled
1,410,894
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,916
495
72
5
0
254,308
0
L
Nu Wa
7,167
448
69
4
0
225,050
2
W
Aphrodite
8,073
505
57
4
0
276,868
2
L
Chang'e
7,045
440
40
3
0
273,674
0
L
Hera
7,597
475
72
5
0
283,709
0
L
Nemesis
7,068
442
43
3
0
321,073
0
W
Mulan
8,520
533
67
4
0
269,625
3
W
Bellona
7,712
482
63
4
0
297,117
1
W
He Bo
10,005
625
115
7
0
312,976
5
L
Medusa
7,767
485
89
6
0
291,377
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role