Player Matchup

Cabrakan
Cabrakan
Applez
Cabrakan
Level 139
God Stats
4W - 0L
1,837 SR
Queue Stats
101W - 35L
1,788 Elo+
Party 1
Neith
Neith
Klafferr
Neith
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
393W - 170L
1,764 Elo+
Party 1
Baron Samedi
Baron Samedi
Nakabaki
Baron Samedi
Level 160
God Stats
20W - 5L
1,500 SR
Queue Stats
980W - 304L
1,931 Elo+
Party 1
Mulan
Mulan
PrettyHectic
Mulan
Level 149
God Stats
10W - 5L
1,500 SR
Queue Stats
580W - 158L
1,767 Elo+
Party 1
Ra
Ra
Rex4ever
Ra
Level 157
God Stats
15W - 3L
1,729 SR
Queue Stats
883W - 297L
1,756 Elo+
Party 1
Team Averages
Level 149
1,613 SR
1,801 Elo+

VS

Team Averages
Level 133
1,579 SR
1,561 Elo+
Janus
Janus
CrØokedEye
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
HarHarPewPew
Yemoja
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
858W - 979L
1,537 Elo+
Solo
Nemesis
Nemesis
Moutosaurus
Nemesis
Level 109
God Stats
3W - 5L
1,570 SR
Queue Stats
413W - 365L
1,574 Elo+
Party 2
Scylla
Scylla
RiskyMartin
Scylla
Level 155
God Stats
122W - 87L
1,827 SR
Queue Stats
463W - 424L
1,569 Elo+
Party 2
Horus
Horus
dressy
Horus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 48L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Applez
Cabrakan
9
1 / 0 / 1
4,684
586
623
4,451
2,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
Klafferr
Neith
9
2 / 1 / 1
5,025
628
2,467
3,529
1,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Nakabaki
Baron Samedi
8
1 / 0 / 4
5,220
653
3,141
2,605
939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
3 / 0 / 1
5,057
632
5,030
3,675
2,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 0 / 0
5,215
652
1,778
2,662
842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
4,635
579
2,641
4,020
1,533
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
7
0 / 1 / 0
3,887
486
794
3,787
1,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
Moutosaurus
Nemesis
8
1 / 1 / 0
4,583
573
2,639
5,065
1,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
5
0 / 1 / 0
3,723
465
455
1,358
292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Horus
dressy
Horus
6
0 / 4 / 0
3,862
483
1,534
5,761
2,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
8
Kills
1
1
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Applez
Cabrakan
1
0
1
1.5
L
0
2
1
0.25
L
Yemoja
0
1
0
0
W
Neith
Klafferr
Neith
2
1
1
2.5
L
Nemesis
Moutosaurus
Nemesis
1
1
0
1
W
Baron Samedi
Nakabaki
Baron Samedi
1
0
4
3
W
3
0
1
3.5
W
1
0
0
1
L
Scylla
0
1
0
0
L
Horus
dressy
Horus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,039
Damage
8,063
16,922
Taken
19,991
7,674
Mitigated
6,870
8,892
Healing
6,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Applez
Cabrakan
623
36
0
2,504
4,451
2,491
0
784
3,627
18,233
0
L
2,641
105
0
1,239
4,020
1,533
288
676
3,344
25,491
0
L
Yemoja
794
165
362
827
3,787
1,264
0
1,274
2,475
10,944
0
W
Neith
Klafferr
Neith
2,467
934
0
1,229
3,529
1,150
0
2,098
1,431
0
23,245
L
Nemesis
Moutosaurus
Nemesis
2,639
818
0
1,894
5,065
1,470
0
1,606
3,331
0
19,659
W
Baron Samedi
Nakabaki
Baron Samedi
3,141
686
308
1,884
2,605
939
346
141
2,464
18,852
0
W
5,030
1,394
0
1,383
3,675
2,252
330
454
3,221
0
27,771
W
1,778
167
392
1,192
2,662
842
0
348
2,289
34,436
0
L
Scylla
455
38
0
417
1,358
292
0
212
1,122
11,480
0
L
Horus
dressy
Horus
1,534
735
332
1,684
5,761
2,311
0
1,584
4,177
0
9,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,201
Gold Earned
20,690
257
Minions Killed
166
0
Camps Cleared
0
748,521
Distance Traveled
669,499
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
4,684
586
41
5
0
159,092
1
L
Janus
4,635
579
52
7
0
120,746
1
L
Yemoja
3,887
486
17
2
0
117,115
1
W
Neith
5,025
628
47
6
0
131,894
4
L
Nemesis
4,583
573
51
6
0
180,078
2
W
Baron Samedi
5,220
653
31
4
0
138,474
2
W
Mulan
5,057
632
54
7
0
149,287
1
W
Ra
5,215
652
84
11
0
169,774
4
L
Scylla
3,723
465
28
4
0
114,659
2
L
Horus
3,862
483
18
2
0
136,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role