Player Matchup

Hades
Hades
GEBORIFEED
Hades
Level 24
God Stats
3W - 3L
1,558 SR
Queue Stats
135W - 125L
1,466 Elo+
Party 1
Bellona
Bellona
GetBodyBlocked
Bellona
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
MrWombat23
Chronos
Level 29
God Stats
43W - 37L
1,560 SR
Queue Stats
160W - 185L
1,505 Elo+
Solo
Jormungandr
Jormungandr
TheMadQuacks
Jormungandr
Level 13
God Stats
2W - 4L
1,646 SR
Queue Stats
25W - 28L
1,464 Elo+
Party 1
Artemis
Artemis
kim30
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 43L
1,389 Elo+
Solo
Team Averages
Level 21
1,553 SR
1,465 Elo+

VS

Team Averages
Level 22
1,662 SR
1,482 Elo+
Loki
Loki
FryMcEggs
Loki
Level 17
God Stats
5W - 3L
1,806 SR
Queue Stats
157W - 123L
1,510 Elo+
Solo
Chang'e
Chang'e
GeezyBoost350
Chang'e
Level 38
God Stats
12W - 10L
1,615 SR
Queue Stats
51W - 45L
1,493 Elo+
Party 2
Baron Samedi
Baron Samedi
IAMGoofed
Baron Samedi
Level 16
God Stats
4W - 4L
1,617 SR
Queue Stats
7W - 15L
1,347 Elo+
Solo
Anhur
Anhur
ItsJoefish
Anhur
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 33L
1,517 Elo+
Party 2
Tyr
Tyr
Kangaroom
Tyr
Level 23
God Stats
5W - 2L
1,770 SR
Queue Stats
96W - 87L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
7 / 4 / 0
8,369
558
6,882
10,298
3,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
3 / 2 / 1
7,525
502
7,923
9,829
6,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
MrWombat23
Chronos
13
2 / 1 / 1
8,125
542
4,242
5,284
2,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
TheMadQuacks
Jormungandr
11
0 / 3 / 2
6,495
433
1,666
7,096
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
kim30
Artemis
9
0 / 10 / 2
6,327
422
2,217
11,722
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
3 / 3 / 5
7,703
514
8,014
10,555
3,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
13
4 / 1 / 8
8,120
541
3,302
5,491
1,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Baron Samedi
IAMGoofed
Baron Samedi
11
1 / 4 / 3
6,369
425
1,888
4,711
2,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
13
10 / 2 / 3
8,646
576
11,306
10,036
3,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
2 / 2 / 1
7,370
491
3,710
8,649
4,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
12
Kills
20
20
Deaths
12
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Loki
3
3
5
1.83
L
Hades
7
4
0
1.75
W
Chang'e
4
1
8
8
L
3
2
1
1.75
W
Baron Samedi
IAMGoofed
Baron Samedi
1
4
3
0.63
W
Anhur
10
2
3
5.75
W
2
2
1
1.25
L
Chronos
MrWombat23
Chronos
2
1
1
2.5
L
Jormungandr
TheMadQuacks
Jormungandr
0
3
2
0.33
L
Artemis
kim30
Artemis
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,930
Damage
28,220
44,229
Taken
39,442
17,241
Mitigated
15,881
12,517
Healing
12,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
8,014
3,493
0
2,893
10,555
3,405
286
1,995
8,560
0
43,319
L
Hades
6,882
1,017
142
3,263
10,298
3,548
246
1,600
8,698
43,950
0
W
Chang'e
3,302
658
758
1,975
5,491
1,639
996
1,991
3,410
26,255
0
L
7,923
4,340
0
5,288
9,829
6,768
370
328
9,176
0
37,832
W
Baron Samedi
IAMGoofed
Baron Samedi
1,888
824
0
369
4,711
2,873
0
2,953
1,758
15,736
1,660
W
Anhur
11,306
4,726
0
3,684
10,036
3,198
2,917
4,580
5,276
0
53,818
W
3,710
743
0
2,934
8,649
4,766
618
865
7,784
0
26,865
L
Chronos
MrWombat23
Chronos
4,242
911
0
1,163
5,284
2,709
345
623
4,639
41,399
3,125
L
Jormungandr
TheMadQuacks
Jormungandr
1,666
347
0
880
7,096
1,844
1,185
590
6,506
22,257
0
L
Artemis
kim30
Artemis
2,217
687
0
1,781
11,722
2,372
129
1,876
9,846
0
17,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,841
Gold Earned
38,208
326
Minions Killed
300
0
Camps Cleared
0
1,252,974
Distance Traveled
1,346,744
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,703
514
78
5
0
274,626
2
L
Hades
8,369
558
96
6
0
260,490
2
W
Chang'e
8,120
541
42
3
0
272,858
5
L
Bellona
7,525
502
77
5
0
228,492
2
W
Baron Samedi
6,369
425
42
3
0
271,173
0
W
Anhur
8,646
576
85
6
0
243,308
1
W
Tyr
7,370
491
53
4
0
284,779
4
L
Chronos
8,125
542
90
6
0
299,803
0
L
Jormungandr
6,495
433
35
2
0
241,029
1
L
Artemis
6,327
422
28
2
0
223,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role