Player Matchup

Cthulhu
Cthulhu
Night Root99
Cthulhu
Level 108
God Stats
2W - 3L
1,599 SR
Queue Stats
69W - 59L
1,564 Elo+
Party 1
Scylla
Scylla
REGuLaToR1001
Scylla
Level 157
God Stats
5W - 6L
1,500 SR
Queue Stats
275W - 277L
1,651 Elo+
Party 1
Heimdallr
Heimdallr
USMC KRAKEN
Heimdallr
Level 23
God Stats
3W - 1L
1,723 SR
Queue Stats
8W - 2L
1,700 Elo+
Party 1
Sylvanus
Sylvanus
VersaceUnearthed
Sylvanus
Level 129
God Stats
9W - 12L
1,244 SR
Queue Stats
185W - 203L
1,512 Elo+
Solo
Erlang Shen
Erlang Shen
xxNinjaMan3600x
Erlang Shen
Level 127
God Stats
5W - 3L
1,902 SR
Queue Stats
70W - 62L
1,526 Elo+
Party 1
Team Averages
Level 109
1,594 SR
1,590 Elo+

VS

Team Averages
Level 99
1,645 SR
1,435 Elo+
Loki
Loki
DOES NO DPS
Loki
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 22L
1,439 Elo+
Party 2
He Bo
He Bo
WhiskeredPine
He Bo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,404 Elo+
Party 2
Chronos
Chronos
YBLOVESME8403
Chronos
Level 101
God Stats
2W - 1L
1,820 SR
Queue Stats
21W - 23L
1,485 Elo+
Party 2
Terra
Terra
guerroV
Terra
Level 126
God Stats
0W - 1L
1,689 SR
Queue Stats
16W - 24L
1,457 Elo+
Party 2
Heimdallr
Heimdallr
l MIGGIE l
Heimdallr
Level 98
God Stats
0W - 1L
1,715 SR
Queue Stats
7W - 16L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Night Root99
Cthulhu
18
4 / 2 / 14
12,809
534
17,043
21,432
23,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
18 / 0 / 6
16,606
692
22,477
10,828
5,012
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
USMC KRAKEN
Heimdallr
20
4 / 5 / 7
13,353
556
11,085
14,237
6,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
5 / 0 / 7
13,498
562
9,970
18,153
17,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
xxNinjaMan3600x
Erlang Shen
20
11 / 1 / 6
14,687
612
16,583
21,685
21,537
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 2
10,213
426
7,459
16,285
7,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
4 / 11 / 2
10,805
450
14,847
18,478
8,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
17
1 / 10 / 1
10,643
443
9,007
19,953
8,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
guerroV
Terra
15
0 / 10 / 5
9,859
411
8,514
27,409
23,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
l MIGGIE l
Heimdallr
17
3 / 7 / 2
10,338
431
11,279
16,587
7,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
20
42
Kills
8
8
Deaths
42
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Cthulhu
Night Root99
Cthulhu
4
2
14
5.5
W
18
0
6
21
W
Heimdallr
USMC KRAKEN
Heimdallr
4
5
7
1.5
W
5
0
7
8.5
L
4
11
2
0.45
L
Chronos
1
10
1
0.15
L
Terra
guerroV
Terra
0
10
5
0.25
L
Heimdallr
l MIGGIE l
Heimdallr
3
7
2
0.57
W
Erlang Shen
xxNinjaMan3600x
Erlang Shen
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,158
Damage
51,106
86,335
Taken
98,712
74,724
Mitigated
55,977
38,943
Healing
20,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,459
1,555
207
2,814
16,285
7,892
489
6,782
9,499
0
59,150
W
Cthulhu
Night Root99
Cthulhu
17,043
1,084
1,563
4,260
21,432
23,888
0
8,622
12,810
55,726
0
W
22,477
3,247
0
6,028
10,828
5,012
144
5,682
5,146
125,952
0
W
Heimdallr
USMC KRAKEN
Heimdallr
11,085
5,349
0
4,577
14,237
6,661
754
5,070
9,162
0
96,619
W
9,970
2,549
4,769
11,191
18,153
17,626
174
8,417
9,736
59,882
8,693
L
14,847
766
0
4,045
18,478
8,137
0
5,466
12,924
75,970
4,773
L
Chronos
9,007
3,039
0
2,078
19,953
8,776
1,016
13,228
6,455
67,993
3,117
L
Terra
guerroV
Terra
8,514
1,587
1,208
6,819
27,409
23,238
0
13,798
13,383
41,570
0
L
Heimdallr
l MIGGIE l
Heimdallr
11,279
4,598
0
2,902
16,587
7,934
0
9,168
7,393
0
58,865
W
Erlang Shen
xxNinjaMan3600x
Erlang Shen
16,583
9,900
0
6,555
21,685
21,537
3,699
7,742
13,943
0
144,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,953
Gold Earned
51,858
708
Minions Killed
514
0
Camps Cleared
0
2,303,632
Distance Traveled
2,127,079
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,213
426
115
5
0
438,116
4
W
Cthulhu
12,809
534
70
3
0
453,724
7
W
Scylla
16,606
692
222
9
0
479,183
7
W
Heimdallr
13,353
556
139
6
0
440,119
3
W
Sylvanus
13,498
562
123
5
0
427,585
5
L
He Bo
10,805
450
107
4
0
366,844
5
L
Chronos
10,643
443
121
5
0
431,999
6
L
Terra
9,859
411
70
3
0
440,561
4
L
Heimdallr
10,338
431
101
4
0
449,559
5
W
Erlang Shen
14,687
612
154
6
0
503,021
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role