Player Matchup

Pele
Pele
Snootjee
Pele
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 58L
1,333 Elo+
Party 2
Janus
Janus
Timodie2004
Janus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,156 Elo+
Party 2
Bacchus
Bacchus
hectorduro
Bacchus
Level 44
God Stats
3W - 8L
1,524 SR
Queue Stats
363W - 448L
1,531 Elo+
Solo
Team Averages
Level 58
1,508 SR
1,340 Elo+

VS

Team Averages
Level 64
1,492 SR
1,614 Elo+
Ganesha
Ganesha
Avdaar
Ganesha
Level 17
God Stats
2W - 2L
1,639 SR
Queue Stats
8W - 15L
1,287 Elo+
Party 1
Medusa
Medusa
Kezaho
Medusa
Level 28
God Stats
1W - 0L
1,579 SR
Queue Stats
11W - 3L
1,899 Elo+
Party 1
Merlin
Merlin
senpai_exe_sama
Merlin
Level 147
God Stats
19W - 10L
1,257 SR
Queue Stats
689W - 328L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
3 / 10 / 1
9,504
594
7,032
16,656
5,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 4 / 2
9,860
616
7,490
9,960
2,862
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
hectorduro
Bacchus
13
1 / 4 / 4
9,768
611
7,161
18,817
12,418
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Avdaar
Ganesha
14
0 / 4 / 15
11,192
700
5,763
15,386
22,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Kezaho
Medusa
15
11 / 1 / 3
12,092
756
16,431
9,589
4,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 1 / 8
11,576
724
17,162
6,449
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
6
Kills
18
18
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Avdaar
Ganesha
0
4
15
1.88
W
Medusa
Kezaho
Medusa
11
1
3
12.5
L
Pele
3
10
1
0.35
L
2
4
2
0.75
L
Bacchus
hectorduro
Bacchus
1
4
4
0.75
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,683
Damage
39,356
45,433
Taken
31,424
20,569
Mitigated
29,646
9,535
Healing
6,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Avdaar
Ganesha
5,763
946
0
1,640
15,386
22,117
79
6,645
8,741
21,952
0
W
Medusa
Kezaho
Medusa
16,431
6,547
0
2,609
9,589
4,677
2,760
5,121
4,468
0
65,956
L
Pele
7,032
2,674
501
3,034
16,656
5,289
0
7,347
9,309
0
27,023
L
7,490
183
0
2,984
9,960
2,862
0
7,269
2,691
48,801
0
L
Bacchus
hectorduro
Bacchus
7,161
532
532
2,484
18,817
12,418
0
8,401
10,416
19,855
0
W
17,162
594
0
2,072
6,449
2,852
74
2,998
3,451
68,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,132
Gold Earned
34,860
149
Minions Killed
207
0
Camps Cleared
0
793,925
Distance Traveled
862,180
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,192
700
3
0
0
264,624
0
W
Medusa
12,092
756
84
5
0
299,366
2
L
Pele
9,504
594
40
3
0
263,842
2
L
Janus
9,860
616
74
5
0
258,294
3
L
Bacchus
9,768
611
35
2
0
271,789
0
W
Merlin
11,576
724
120
8
0
298,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role