Player Matchup

Kukulkan
Kukulkan
EXPERIENCEDNOOB
Kukulkan
Level 13
God Stats
0W - 1L
1,829 SR
Queue Stats
1W - 4L
1,127 Elo+
Solo
Neith
Neith
LuckyDrugs182
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,301 Elo+
Solo
Ares
Ares
MrのBee
Ares
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 18L
1,238 Elo+
Party 2
Mercury
Mercury
灬老鹰灬
Mercury
Level 10
God Stats
2W - 10L
1,232 SR
Queue Stats
18W - 22L
1,302 Elo+
Party 2
Sun Wukong
Sun Wukong
谪仙谪仙
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 7
1,512 SR
1,294 Elo+

VS

Team Averages
Level 23
1,495 SR
1,411 Elo+
Raijin
Raijin
HazyV
Raijin
Level 29
God Stats
7W - 11L
1,380 SR
Queue Stats
154W - 186L
1,415 Elo+
Party 1
Skadi
Skadi
MenforGod
Skadi
Level 29
God Stats
6W - 6L
1,500 SR
Queue Stats
695W - 737L
1,375 Elo+
Solo
Chaac
Chaac
Novacrystal
Chaac
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ReinkDesigns
Arachne
Level 28
God Stats
6W - 2L
1,780 SR
Queue Stats
86W - 107L
1,400 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
filnumbahone
Ah Muzen Cab
Level 16
God Stats
18W - 13L
1,313 SR
Queue Stats
73W - 92L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
1 / 2 / 1
5,354
487
4,999
4,050
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 5 / 1
5,193
472
3,623
6,295
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
8
2 / 4 / 0
5,063
460
1,705
8,405
3,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
灬老鹰灬
Mercury
9
1 / 1 / 0
5,450
495
661
6,578
1,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
谪仙谪仙
Sun Wukong
7
0 / 4 / 2
4,501
409
1,033
5,130
2,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
HazyV
Raijin
10
2 / 1 / 1
5,925
539
2,803
4,299
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
MenforGod
Skadi
10
1 / 2 / 2
5,736
521
2,976
5,335
1,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
7 / 0 / 4
7,210
655
3,540
6,582
3,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
ReinkDesigns
Arachne
10
5 / 1 / 0
6,457
587
4,956
10,385
3,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Muzen Cab
filnumbahone
Ah Muzen Cab
11
0 / 1 / 5
5,932
539
3,943
4,588
1,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
15
16
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
2
1
0.75
W
Raijin
HazyV
Raijin
2
1
1
2.5
L
1
5
1
0.3
W
Skadi
MenforGod
Skadi
1
2
2
1
L
Ares
2
4
0
0.5
W
7
0
4
9
W
Arachne
ReinkDesigns
Arachne
5
1
0
5
W
Ah Muzen Cab
filnumbahone
Ah Muzen Cab
0
1
5
2.5
L
Mercury
灬老鹰灬
Mercury
1
1
0
1
L
Sun Wukong
谪仙谪仙
Sun Wukong
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,021
Damage
18,218
30,458
Taken
31,189
11,212
Mitigated
11,587
5,212
Healing
11,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
4,999
491
0
185
4,050
1,399
0
1,579
2,471
26,914
0
W
Raijin
HazyV
Raijin
2,803
202
0
0
4,299
1,380
712
2,245
2,054
28,749
0
L
3,623
1,781
0
1,494
6,295
1,792
335
0
6,295
0
23,522
W
Skadi
MenforGod
Skadi
2,976
1,342
0
1,257
5,335
1,686
685
2,256
3,079
0
24,811
L
Ares
1,705
69
0
12
8,405
3,625
0
1,080
7,325
10,512
0
W
3,540
669
0
2,778
6,582
3,653
182
1,493
5,089
0
23,540
W
Arachne
ReinkDesigns
Arachne
4,956
3,661
0
5,233
10,385
3,363
149
710
9,600
0
27,315
W
Ah Muzen Cab
filnumbahone
Ah Muzen Cab
3,943
838
0
2,305
4,588
1,505
256
0
4,563
0
25,677
L
Mercury
灬老鹰灬
Mercury
661
312
0
3,166
6,578
1,748
0
78
6,500
0
27,328
L
Sun Wukong
谪仙谪仙
Sun Wukong
1,033
312
0
355
5,130
2,648
69
66
5,064
0
8,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,561
Gold Earned
31,260
230
Minions Killed
216
0
Camps Cleared
0
935,197
Distance Traveled
1,028,849
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,354
487
55
5
0
210,606
3
W
Raijin
5,925
539
54
5
0
211,437
3
L
Neith
5,193
472
63
6
0
177,822
0
W
Skadi
5,736
521
34
3
0
175,022
2
L
Ares
5,063
460
25
2
0
153,977
1
W
Chaac
7,210
655
37
3
0
234,751
3
W
Arachne
6,457
587
49
4
0
204,079
0
W
Ah Muzen Cab
5,932
539
42
4
0
203,560
3
L
Mercury
5,450
495
64
6
0
194,292
0
L
Sun Wukong
4,501
409
23
2
0
198,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role