Player Matchup

Merlin
Merlin
BerserkerBoxer
Merlin
Level 125
God Stats
11W - 16L
1,473 SR
Queue Stats
333W - 344L
1,456 Elo+
Party 1
Jing Wei
Jing Wei
Dread5455
Jing Wei
Level 90
God Stats
21W - 23L
1,526 SR
Queue Stats
304W - 284L
1,494 Elo+
Party 1
Chaac
Chaac
Seraph437
Chaac
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 149L
1,389 Elo+
Party 1
Apollo
Apollo
TrevosaurusRex5
Apollo
Level 145
God Stats
3W - 8L
1,459 SR
Queue Stats
445W - 455L
1,459 Elo+
Solo
Sobek
Sobek
Trustworthy4128
Sobek
Level 82
God Stats
12W - 14L
1,637 SR
Queue Stats
533W - 535L
1,479 Elo+
Party 1
Team Averages
Level 96
1,519 SR
1,455 Elo+

VS

Team Averages
Level 77
1,490 SR
1,650 Elo+
Jing Wei
Jing Wei
Damiandyke
Jing Wei
Level 83
God Stats
1W - 0L
1,242 SR
Queue Stats
53W - 36L
1,657 Elo+
Party 2
Cerberus
Cerberus
DeadlyBerzerk
Cerberus
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 3L
1,728 Elo+
Party 2
Ah Puch
Ah Puch
Garhunkel
Ah Puch
Level 100
God Stats
4W - 4L
1,545 SR
Queue Stats
75W - 55L
1,675 Elo+
Party 2
Vamana
Vamana
ScribbledNames
Vamana
Level 104
God Stats
11W - 4L
1,627 SR
Queue Stats
88W - 66L
1,653 Elo+
Party 2
Apollo
Apollo
Takecarelive
Apollo
Level 79
God Stats
10W - 5L
1,538 SR
Queue Stats
301W - 251L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 1
10,873
518
5,459
9,464
3,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Dread5455
Jing Wei
17
4 / 3 / 0
10,572
503
8,457
19,540
7,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
Seraph437
Chaac
15
1 / 11 / 0
9,628
458
9,111
19,874
22,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 4 / 1
10,624
506
7,001
18,681
7,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 5 / 3
9,419
449
3,898
19,812
12,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Damiandyke
Jing Wei
19
8 / 2 / 2
12,232
582
16,582
11,606
4,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
DeadlyBerzerk
Cerberus
12
0 / 1 / 5
8,005
381
5,120
10,411
5,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
Garhunkel
Ah Puch
17
5 / 1 / 6
10,898
519
9,939
7,690
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
11 / 2 / 3
12,820
610
20,394
19,325
14,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
18
3 / 0 / 6
10,656
507
7,537
9,899
6,541
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
6
Kills
27
27
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Jing Wei
Damiandyke
Jing Wei
8
2
2
4.5
W
Cerberus
DeadlyBerzerk
Cerberus
0
1
5
2.5
L
Jing Wei
Dread5455
Jing Wei
4
3
0
1.33
W
Ah Puch
Garhunkel
Ah Puch
5
1
6
8
W
11
2
3
6.25
L
Chaac
Seraph437
Chaac
1
11
0
0.09
W
Apollo
3
0
6
6
L
1
4
1
0.38
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,926
Damage
59,572
87,371
Taken
58,931
53,295
Mitigated
33,981
28,553
Healing
21,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,459
78
0
1,084
9,464
3,901
659
3,488
5,656
76,156
0
W
Jing Wei
Damiandyke
Jing Wei
16,582
13,579
0
1,127
11,606
4,212
1,206
1,995
9,441
0
89,832
W
Cerberus
DeadlyBerzerk
Cerberus
5,120
93
0
3,587
10,411
5,431
0
1,419
8,910
27,849
0
L
Jing Wei
Dread5455
Jing Wei
8,457
6,481
0
8,655
19,540
7,071
0
1,087
18,359
0
93,074
W
Ah Puch
Garhunkel
Ah Puch
9,939
380
0
1,552
7,690
3,083
0
2,997
4,531
63,976
0
W
20,394
13,683
0
8,563
19,325
14,714
1,977
1,745
17,152
0
89,748
L
Chaac
Seraph437
Chaac
9,111
2,295
0
3,134
19,874
22,231
600
3,670
16,026
173
49,003
W
Apollo
7,537
4,040
0
6,366
9,899
6,541
0
934
8,906
0
79,570
L
7,001
3,601
0
7,540
18,681
7,135
1,160
2,519
15,845
0
80,635
L
3,898
170
0
8,140
19,812
12,957
0
3,096
16,426
26,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,116
Gold Earned
54,611
549
Minions Killed
580
0
Camps Cleared
0
1,884,452
Distance Traveled
2,049,397
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,873
518
161
8
0
392,630
2
W
Jing Wei
12,232
582
134
6
0
418,244
1
W
Cerberus
8,005
381
60
3
0
382,422
3
L
Jing Wei
10,572
503
126
6
0
398,886
6
W
Ah Puch
10,898
519
121
6
0
421,376
4
W
Vamana
12,820
610
140
7
0
394,588
0
L
Chaac
9,628
458
84
4
0
325,983
0
W
Apollo
10,656
507
125
6
0
432,767
0
L
Apollo
10,624
506
139
7
0
369,353
1
L
Sobek
9,419
449
39
2
0
397,600
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role