Player Matchup

Ymir
Ymir
BeardboyYeet
Ymir
Level 8
God Stats
2W - 1L
1,720 SR
Queue Stats
10W - 13L
1,389 Elo+
Party 1
Fenrir
Fenrir
Big Diabetus
Fenrir
Level 13
God Stats
3W - 4L
1,500 SR
Queue Stats
17W - 17L
1,399 Elo+
Party 1
Bellona
Bellona
Patricia8313
Bellona
Level 4
God Stats
1W - 2L
1,529 SR
Queue Stats
4W - 8L
1,507 Elo+
Party 1
Poseidon
Poseidon
Th3UnknownSoul
Poseidon
Level 26
God Stats
29W - 24L
1,540 SR
Queue Stats
42W - 30L
1,554 Elo+
Solo
Scylla
Scylla
rcastaneda121
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,550 Elo+
Solo
Team Averages
Level 12
1,558 SR
1,480 Elo+

VS

Team Averages
Level 25
1,469 SR
1,484 Elo+
Susano
Susano
BigNose5005
Susano
Level 28
God Stats
54W - 48L
1,739 SR
Queue Stats
1,171W - 963L
1,747 Elo+
Solo
Cerberus
Cerberus
I_i_s_p
Cerberus
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 10L
1,276 Elo+
Solo
Zeus
Zeus
TrueDeano1984
Zeus
Level 24
God Stats
9W - 5L
1,641 SR
Queue Stats
14W - 15L
1,513 Elo+
Solo
Scylla
Scylla
leetpleb420
Scylla
Level 27
God Stats
3W - 3L
1,296 SR
Queue Stats
27W - 17L
1,498 Elo+
Solo
Neith
Neith
tifffff
Neith
Level 27
God Stats
26W - 21L
1,172 SR
Queue Stats
69W - 85L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 5
11,055
921
7,004
22,780
17,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
17
4 / 13 / 4
11,503
959
15,494
23,533
8,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Patricia8313
Bellona
17
0 / 12 / 6
10,841
903
9,361
26,310
24,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
17
6 / 10 / 1
12,972
1,081
22,197
24,568
8,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 7 / 3
10,685
890
3,954
12,894
6,091
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
23 / 0 / 18
15,503
1,292
34,618
11,902
5,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
I_i_s_p
Cerberus
20
6 / 4 / 26
13,011
1,084
20,124
23,349
24,696
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
5 / 1 / 21
12,216
1,018
13,602
9,744
3,215
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Scylla
19
8 / 5 / 19
12,725
1,060
12,947
10,584
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
tifffff
Neith
20
9 / 1 / 17
13,167
1,097
18,839
8,740
3,505
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
152
11
Kills
51
51
Deaths
11
19
Assists
101
Player
Kills
Deaths
Assists
KDA
L
0
9
5
0.28
L
Fenrir
4
13
4
0.46
W
Susano
23
0
18
32
W
Cerberus
I_i_s_p
Cerberus
6
4
26
4.75
L
Bellona
Patricia8313
Bellona
0
12
6
0.25
L
Poseidon
6
10
1
0.65
W
5
1
21
15.5
W
Scylla
8
5
19
3.5
L
1
7
3
0.36
W
Neith
tifffff
Neith
9
1
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,010
Damage
100,130
110,085
Taken
64,319
65,662
Mitigated
40,390
7,479
Healing
7,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,004
2,100
0
789
22,780
17,764
0
11,025
11,755
14,030
0
L
Fenrir
15,494
5,464
0
926
23,533
8,554
0
9,519
14,014
0
22,726
W
Susano
34,618
10,938
0
825
11,902
5,280
0
5,475
6,252
0
45,650
W
Cerberus
I_i_s_p
Cerberus
20,124
2,124
539
3,573
23,349
24,696
0
11,688
11,457
36,858
0
L
Bellona
Patricia8313
Bellona
9,361
2,674
0
565
26,310
24,802
0
10,436
15,874
0
35,397
L
Poseidon
22,197
4,724
0
5,199
24,568
8,451
0
9,772
14,796
69,620
0
W
13,602
5,661
0
769
9,744
3,215
0
4,961
4,708
38,042
0
W
Scylla
12,947
2,686
0
0
10,584
3,694
0
5,658
4,901
18,688
0
L
3,954
2,256
0
0
12,894
6,091
0
5,921
6,973
16,243
0
W
Neith
tifffff
Neith
18,839
9,090
0
2,135
8,740
3,505
0
5,373
3,192
0
45,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,056
Gold Earned
66,622
205
Minions Killed
216
3
Camps Cleared
4
1,008,417
Distance Traveled
1,032,636
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,055
921
7
1
0
195,316
0
L
Fenrir
11,503
959
3
0
1
198,813
0
W
Susano
15,503
1,292
11
1
1
256,832
2
W
Cerberus
13,011
1,084
46
4
1
198,133
1
L
Bellona
10,841
903
52
4
0
240,066
0
L
Poseidon
12,972
1,081
122
10
0
203,825
1
W
Zeus
12,216
1,018
74
6
0
178,615
0
W
Scylla
12,725
1,060
16
1
1
201,588
1
L
Scylla
10,685
890
21
2
2
170,397
1
W
Neith
13,167
1,097
69
6
1
197,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role