Player Matchup

Cerberus
Cerberus
AsuraDelion
Cerberus
Level 8
God Stats
1W - 4L
1,427 SR
Queue Stats
10W - 18L
1,297 Elo+
Party 1
King Arthur
King Arthur
Beanbol
King Arthur
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Tymattheny23
Neith
Level 77
God Stats
5W - 4L
1,500 SR
Queue Stats
80W - 79L
1,250 Elo+
Party 1
Team Averages
Level 32
1,476 SR
1,349 Elo+

VS

Team Averages
Level 63
1,535 SR
1,402 Elo+
Mulan
Mulan
knucklefucer
Mulan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
republicwaffle
Danzaburou
Level 82
God Stats
1W - 0L
1,409 SR
Queue Stats
19W - 15L
1,353 Elo+
Party 2
Baron Samedi
Baron Samedi
youngzachary
Baron Samedi
Level 102
God Stats
4W - 0L
1,695 SR
Queue Stats
24W - 10L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AsuraDelion
Cerberus
10
1 / 5 / 3
8,392
699
4,927
16,967
12,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Beanbol
King Arthur
11
3 / 9 / 1
8,485
707
7,525
18,314
11,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 3
7,585
632
5,432
10,014
2,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 7
9,733
811
9,825
8,965
6,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
republicwaffle
Danzaburou
12
4 / 1 / 10
9,366
781
11,709
7,828
2,843
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
youngzachary
Baron Samedi
12
4 / 2 / 12
9,519
793
15,914
10,208
4,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
4
Kills
16
16
Deaths
4
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AsuraDelion
Cerberus
1
5
3
0.5
L
King Arthur
Beanbol
King Arthur
3
9
1
0.39
L
0
2
3
0.75
W
8
1
7
11.5
W
Danzaburou
republicwaffle
Danzaburou
4
1
10
9
W
Baron Samedi
youngzachary
Baron Samedi
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,884
Damage
37,448
45,295
Taken
27,001
27,147
Mitigated
14,116
6,803
Healing
15,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AsuraDelion
Cerberus
4,927
344
282
3,860
16,967
12,846
0
5,978
10,646
14,960
0
L
King Arthur
Beanbol
King Arthur
7,525
1,076
0
460
18,314
11,516
0
6,122
11,615
0
23,478
L
5,432
1,208
0
2,201
10,014
2,785
0
2,984
6,636
0
34,040
W
9,825
1,977
0
3,781
8,965
6,837
337
2,196
6,769
0
25,351
W
Danzaburou
republicwaffle
Danzaburou
11,709
5,129
0
3,916
7,828
2,843
1,624
743
7,085
0
36,514
W
Baron Samedi
youngzachary
Baron Samedi
15,914
2,033
2,305
5,294
10,208
4,436
765
2,016
8,192
48,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,462
Gold Earned
28,618
110
Minions Killed
135
0
Camps Cleared
0
567,377
Distance Traveled
626,771
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,392
699
34
3
0
192,041
0
L
King Arthur
8,485
707
24
2
0
171,749
4
L
Neith
7,585
632
52
4
0
203,587
1
W
Mulan
9,733
811
30
3
0
221,827
0
W
Danzaburou
9,366
781
39
3
0
208,405
1
W
Baron Samedi
9,519
793
66
6
0
196,539
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role