Player Matchup

Thor
Thor
Casío
Thor
Level 160
God Stats
1W - 1L
1,351 SR
Queue Stats
93W - 74L
1,442 Elo+
Party 1
Cernunnos
Cernunnos
DekTer
Cernunnos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,895 Elo+
Party 1
Ah Puch
Ah Puch
Oscuridád
Ah Puch
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 23L
1,722 Elo+
Party 1
Baba Yaga
Baba Yaga
SayyMyName
Baba Yaga
Level 160
God Stats
0W - 1L
1,744 SR
Queue Stats
30W - 15L
1,714 Elo+
Party 1
Horus
Horus
ηαuѕly
Horus
Level 155
God Stats
2W - 2L
1,702 SR
Queue Stats
49W - 21L
1,793 Elo+
Party 1
Team Averages
Level 140
1,559 SR
1,713 Elo+

VS

Team Averages
Level 157
1,565 SR
1,528 Elo+
Hera
Hera
Freil12
Hera
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Googolplex31
Terra
Level 156
God Stats
11W - 3L
1,500 SR
Queue Stats
572W - 525L
1,569 Elo+
Solo
Danzaburou
Danzaburou
Maldistribution
Danzaburou
Level 158
God Stats
9W - 3L
1,824 SR
Queue Stats
416W - 383L
1,571 Elo+
Solo
Scylla
Scylla
SoullessDoMo
Scylla
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
cg100
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Casío
Thor
16
3 / 9 / 6
10,873
640
7,743
18,924
17,183
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
DekTer
Cernunnos
18
1 / 6 / 2
10,702
630
16,344
17,273
8,070
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Oscuridád
Ah Puch
20
10 / 4 / 2
13,455
791
30,982
12,927
6,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Baba Yaga
SayyMyName
Baba Yaga
18
1 / 6 / 7
10,841
638
24,845
20,649
9,387
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
ηαuѕly
Horus
17
0 / 4 / 9
11,211
659
4,629
20,913
21,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Freil12
Hera
19
3 / 4 / 13
11,420
672
9,822
14,600
4,983
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 3 / 18
11,012
648
9,087
26,934
29,537
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Maldistribution
Danzaburou
19
6 / 3 / 18
12,677
746
20,285
16,793
7,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
20
10 / 1 / 14
13,734
808
23,140
15,260
6,284
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Achilles
cg100
Achilles
20
7 / 4 / 18
12,947
762
20,689
25,999
31,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
109
15
Kills
28
29
Deaths
15
26
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Thor
Casío
Thor
3
9
6
0.67
L
Cernunnos
DekTer
Cernunnos
1
6
2
0.33
W
Hera
Freil12
Hera
3
4
13
2.38
W
2
3
18
3.67
W
Danzaburou
Maldistribution
Danzaburou
6
3
18
5
L
Ah Puch
Oscuridád
Ah Puch
10
4
2
2.75
L
Baba Yaga
SayyMyName
Baba Yaga
1
6
7
0.75
W
Scylla
10
1
14
17
W
Achilles
cg100
Achilles
7
4
18
4
L
Horus
ηαuѕly
Horus
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,543
Damage
83,023
90,686
Taken
99,586
62,645
Mitigated
79,535
38,606
Healing
43,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Casío
Thor
7,743
839
1,052
1,542
18,924
17,183
711
7,133
11,327
0
12,671
L
Cernunnos
DekTer
Cernunnos
16,344
6,230
1,778
3,255
17,273
8,070
2,373
8,175
8,830
0
41,925
W
Hera
Freil12
Hera
9,822
2,793
2,216
991
14,600
4,983
884
9,827
4,297
33,778
0
W
9,087
1,060
12,378
7,629
26,934
29,537
482
14,071
12,863
13,835
0
W
Danzaburou
Maldistribution
Danzaburou
20,285
6,468
3,546
3,236
16,793
7,686
1,733
9,901
6,880
0
40,735
L
Ah Puch
Oscuridád
Ah Puch
30,982
1,278
97
2,853
12,927
6,125
236
5,543
7,264
63,895
0
L
Baba Yaga
SayyMyName
Baba Yaga
24,845
590
554
7,168
20,649
9,387
0
10,849
9,562
46,315
0
W
Scylla
23,140
2,845
5,322
1,947
15,260
6,284
2,116
10,968
4,256
53,310
0
W
Achilles
cg100
Achilles
20,689
5,871
1,721
4,272
25,999
31,045
491
10,988
14,999
392
29,071
L
Horus
ηαuѕly
Horus
4,629
1,761
10,514
9,793
20,913
21,880
0
9,984
10,570
0
6,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,082
Gold Earned
61,790
192
Minions Killed
197
0
Camps Cleared
0
1,517,303
Distance Traveled
1,546,253
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,873
640
17
1
0
276,453
0
L
Cernunnos
10,702
630
57
3
0
291,400
0
W
Hera
11,420
672
58
3
0
272,473
1
W
Terra
11,012
648
5
0
0
339,122
1
W
Danzaburou
12,677
746
46
3
0
295,175
5
L
Ah Puch
13,455
791
66
4
0
312,534
0
L
Baba Yaga
10,841
638
45
3
0
301,042
0
W
Scylla
13,734
808
74
4
0
299,885
0
W
Achilles
12,947
762
14
1
0
339,598
0
L
Horus
11,211
659
7
0
0
335,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role