Player Matchup

Ganesha
Ganesha
ArrogantSheet57
Ganesha
Level 57
God Stats
2W - 3L
1,693 SR
Queue Stats
282W - 373L
1,409 Elo+
Solo
Nu Wa
Nu Wa
Sat-an-Sings-
Nu Wa
Level 49
God Stats
14W - 23L
1,361 SR
Queue Stats
373W - 434L
1,292 Elo+
Party 1
Hercules
Hercules
WattoBruh
Hercules
Level 61
God Stats
1W - 4L
1,500 SR
Queue Stats
269W - 296L
1,293 Elo+
Solo
Artemis
Artemis
r12r4
Artemis
Level 21
God Stats
15W - 34L
1,331 SR
Queue Stats
27W - 64L
1,257 Elo+
Party 1
Tsukuyomi
Tsukuyomi
wiskerusmaximus-
Tsukuyomi
Level 46
God Stats
11W - 22L
1,413 SR
Queue Stats
509W - 596L
1,248 Elo+
Party 1
Team Averages
Level 47
1,460 SR
1,300 Elo+

VS

Team Averages
Level 113
1,529 SR
1,460 Elo+
Nox
Nox
Apoet76
Nox
Level 89
God Stats
26W - 28L
1,313 SR
Queue Stats
458W - 472L
1,401 Elo+
Party 2
Chang'e
Chang'e
Dennywise-777-
Chang'e
Level 134
God Stats
3W - 4L
1,500 SR
Queue Stats
114W - 124L
1,462 Elo+
Solo
Ao Kuang
Ao Kuang
FizzMainNA
Ao Kuang
Level 81
God Stats
4W - 1L
1,500 SR
Queue Stats
232W - 232L
1,417 Elo+
Party 2
Cerberus
Cerberus
JohnnyAR15
Cerberus
Level 160
God Stats
13W - 7L
1,833 SR
Queue Stats
230W - 228L
1,592 Elo+
Solo
Heimdallr
Heimdallr
Trafalgar_D_Iris
Heimdallr
Level 100
God Stats
9W - 3L
1,500 SR
Queue Stats
109W - 99L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,460
446
1,084
5,068
2,289
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 3 / 0
5,189
519
3,790
5,412
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
WattoBruh
Hercules
8
0 / 1 / 1
4,894
489
648
5,646
2,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
r12r4
Artemis
8
0 / 1 / 0
4,743
474
1,805
3,391
1,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
8
1 / 2 / 0
4,813
481
1,732
5,580
1,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
8
0 / 0 / 1
5,113
511
1,918
2,211
961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
2 / 2 / 0
5,800
580
2,260
5,265
1,364
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
FizzMainNA
Ao Kuang
10
3 / 1 / 2
5,987
599
4,383
6,127
1,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
JohnnyAR15
Cerberus
9
1 / 0 / 1
5,563
556
2,173
3,969
1,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
9
1 / 0 / 0
4,969
497
3,113
4,293
1,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
7
7
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nox
0
0
1
0.5
L
0
0
0
0
W
2
2
0
1
W
Ao Kuang
FizzMainNA
Ao Kuang
3
1
2
4
W
Cerberus
JohnnyAR15
Cerberus
1
0
1
1.5
L
1
3
0
0.33
W
Heimdallr
1
0
0
1
L
Hercules
WattoBruh
Hercules
0
1
1
0.5
L
Artemis
r12r4
Artemis
0
1
0
0
L
Tsukuyomi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,059
Damage
13,847
25,097
Taken
21,865
8,933
Mitigated
7,298
7,991
Healing
11,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
1,918
269
0
778
2,211
961
0
586
1,595
15,479
0
L
1,084
200
222
2,511
5,068
2,289
0
1,025
4,043
18,056
0
W
2,260
61
162
2,004
5,265
1,364
140
1,895
3,212
34,606
0
W
Ao Kuang
FizzMainNA
Ao Kuang
4,383
1,111
0
3,768
6,127
1,740
0
788
5,269
26,799
0
W
Cerberus
JohnnyAR15
Cerberus
2,173
82
0
2,301
3,969
1,931
528
264
3,650
22,265
0
L
3,790
1,270
0
1,004
5,412
1,800
516
4,273
1,139
23,113
0
W
Heimdallr
3,113
1,261
0
2,819
4,293
1,302
118
1,023
3,240
0
26,620
L
Hercules
WattoBruh
Hercules
648
73
0
2,454
5,646
2,340
0
1,428
4,043
0
17,019
L
Artemis
r12r4
Artemis
1,805
491
0
0
3,391
1,020
0
1,917
1,474
0
18,958
L
Tsukuyomi
1,732
542
0
1,800
5,580
1,484
0
1,891
3,664
0
19,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,099
Gold Earned
27,432
202
Minions Killed
290
0
Camps Cleared
0
880,764
Distance Traveled
882,907
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
5,113
511
24
2
0
167,126
3
L
Ganesha
4,460
446
7
1
0
199,263
3
W
Chang'e
5,800
580
81
8
0
157,911
0
W
Ao Kuang
5,987
599
64
6
0
216,246
3
W
Cerberus
5,563
556
69
7
0
191,332
3
L
Nu Wa
5,189
519
37
4
0
161,732
0
W
Heimdallr
4,969
497
52
5
0
150,292
5
L
Hercules
4,894
489
46
5
0
171,579
0
L
Artemis
4,743
474
69
7
0
141,316
0
L
Tsukuyomi
4,813
481
43
4
0
206,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role