Player Matchup

Ne Zha
Ne Zha
Allstargamer57
Ne Zha
Level 48
God Stats
7W - 3L
1,259 SR
Queue Stats
93W - 53L
1,720 Elo+
Party 1
Khepri
Khepri
FRANCHIZA808
Khepri
Level 23
God Stats
2W - 2L
1,482 SR
Queue Stats
5W - 3L
1,285 Elo+
Party 1
Kukulkan
Kukulkan
Ouroboros-Wrath
Kukulkan
Level 69
God Stats
2W - 1L
1,919 SR
Queue Stats
29W - 14L
1,698 Elo+
Party 1
Team Averages
Level 47
1,553 SR
1,567 Elo+

VS

Team Averages
Level 72
1,532 SR
1,531 Elo+
Sylvanus
Sylvanus
RnA Cordae
Sylvanus
Level 139
God Stats
6W - 5L
1,626 SR
Queue Stats
167W - 149L
1,533 Elo+
Party 2
Neith
Neith
RnA Play Boy
Neith
Level 55
God Stats
19W - 13L
1,471 SR
Queue Stats
134W - 128L
1,526 Elo+
Party 2
Guan Yu
Guan Yu
Vibeeezzz
Guan Yu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 20L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
7,475
623
7,272
8,681
2,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
11
1 / 3 / 1
8,241
687
3,193
8,573
7,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
10
1 / 4 / 2
7,444
620
10,509
5,470
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
RnA Cordae
Sylvanus
13
9 / 1 / 2
9,477
790
9,750
10,647
4,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 2 / 5
8,621
718
6,857
9,256
3,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
Vibeeezzz
Guan Yu
12
0 / 0 / 11
8,834
736
3,760
9,901
7,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
12
12
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Khepri
1
3
1
0.5
L
Kukulkan
1
4
2
0.5
W
Sylvanus
RnA Cordae
Sylvanus
9
1
2
10
W
3
2
5
2.75
W
Guan Yu
Vibeeezzz
Guan Yu
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,974
Damage
20,367
22,724
Taken
29,804
12,216
Mitigated
15,734
3,500
Healing
17,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,272
2,511
0
1,038
8,681
2,984
0
2,790
5,891
0
31,140
L
Khepri
3,193
329
0
2,212
8,573
7,144
0
2,884
5,689
10,243
0
L
Kukulkan
10,509
564
0
250
5,470
2,088
0
3,957
1,513
37,394
0
W
Sylvanus
RnA Cordae
Sylvanus
9,750
2,260
3,938
3,652
10,647
4,881
253
4,740
5,656
35,846
1,526
W
6,857
4,360
0
2,394
9,256
3,372
969
4,462
4,426
0
42,795
W
Guan Yu
Vibeeezzz
Guan Yu
3,760
1,062
3,661
3,721
9,901
7,481
269
3,687
5,924
0
11,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,160
Gold Earned
26,932
131
Minions Killed
154
0
Camps Cleared
0
627,613
Distance Traveled
605,336
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,475
623
43
4
0
224,439
2
L
Khepri
8,241
687
12
1
0
203,659
3
L
Kukulkan
7,444
620
76
6
0
199,515
2
W
Sylvanus
9,477
790
67
6
0
176,797
4
W
Neith
8,621
718
67
6
0
186,779
3
W
Guan Yu
8,834
736
20
2
0
241,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role