Player Matchup

Cthulhu
Cthulhu
GRIMRIPER897
Cthulhu
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
47W - 60L
1,406 Elo+
Solo
Medusa
Medusa
Lt BIRD SQUIRT
Medusa
Level 30
God Stats
202W - 182L
1,539 SR
Queue Stats
410W - 470L
1,451 Elo+
Solo
Bacchus
Bacchus
MyGuyJesus
Bacchus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,373 Elo+
Solo
Arachne
Arachne
VeryTiredSav
Arachne
Level 29
God Stats
33W - 46L
1,557 SR
Queue Stats
232W - 279L
1,463 Elo+
Solo
Kukulkan
Kukulkan
tifffff
Kukulkan
Level 27
God Stats
21W - 19L
1,384 SR
Queue Stats
69W - 85L
1,367 Elo+
Solo
Team Averages
Level 28
1,496 SR
1,412 Elo+

VS

Team Averages
Level 26
1,680 SR
1,468 Elo+
Nu Wa
Nu Wa
Okoklol
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
600W - 615L
1,290 Elo+
Solo
Cthulhu
Cthulhu
SOUL_REAPER_1331
Cthulhu
Level 21
God Stats
19W - 12L
1,629 SR
Queue Stats
22W - 16L
1,533 Elo+
Party 1
Artemis
Artemis
TaeKing757
Artemis
Level 29
God Stats
7W - 2L
1,706 SR
Queue Stats
85W - 86L
1,523 Elo+
Solo
Merlin
Merlin
deux1287
Merlin
Level 25
God Stats
5W - 4L
1,681 SR
Queue Stats
13W - 11L
1,522 Elo+
Party 1
Pele
Pele
zamat89
Pele
Level 27
God Stats
1W - 2L
1,882 SR
Queue Stats
20W - 19L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GRIMRIPER897
Cthulhu
20
9 / 2 / 27
15,538
1,195
28,190
23,132
22,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
11 / 7 / 15
13,605
1,047
18,959
17,673
6,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
MyGuyJesus
Bacchus
20
3 / 2 / 25
13,271
1,021
12,188
14,371
21,076
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
VeryTiredSav
Arachne
19
8 / 5 / 15
13,657
1,051
8,798
14,006
4,906
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
tifffff
Kukulkan
20
13 / 1 / 16
15,565
1,197
31,634
12,616
5,266
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

173

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Okoklol
Nu Wa
18
2 / 8 / 9
11,966
920
10,006
18,896
6,973
19
2 / 6 / 13
12,578
968
16,023
22,559
17,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
TaeKing757
Artemis
19
4 / 6 / 13
13,161
1,012
22,768
22,216
9,546
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
deux1287
Merlin
19
4 / 13 / 10
12,894
992
15,660
25,303
10,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Pele
zamat89
Pele
18
5 / 11 / 7
12,481
960
12,242
19,447
11,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
69
44
Kills
17
17
Deaths
44
98
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
GRIMRIPER897
Cthulhu
9
2
27
11.25
W
11
7
15
2.64
W
Bacchus
MyGuyJesus
Bacchus
3
2
25
7.75
L
Nu Wa
Okoklol
Nu Wa
2
8
9
0.81
L
2
6
13
1.42
L
Artemis
TaeKing757
Artemis
4
6
13
1.75
W
Arachne
VeryTiredSav
Arachne
8
5
15
3.1
L
Merlin
deux1287
Merlin
4
13
10
0.69
W
Kukulkan
tifffff
Kukulkan
13
1
16
21
L
Pele
zamat89
Pele
5
11
7
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,769
Damage
76,699
81,798
Taken
108,421
60,755
Mitigated
56,203
14,901
Healing
6,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
GRIMRIPER897
Cthulhu
28,190
756
2,041
5,456
23,132
22,658
0
10,130
13,002
56,183
0
W
18,959
11,883
0
0
17,673
6,849
0
9,105
8,568
0
39,571
W
Bacchus
MyGuyJesus
Bacchus
12,188
1,288
0
394
14,371
21,076
0
7,515
6,856
21,043
0
L
Nu Wa
Okoklol
Nu Wa
10,006
4,370
0
0
18,896
6,973
0
12,480
6,191
31,791
0
L
16,023
560
1,301
1,351
22,559
17,633
0
14,013
8,331
39,212
0
L
Artemis
TaeKing757
Artemis
22,768
12,336
0
2,136
22,216
9,546
0
15,123
6,943
0
52,579
W
Arachne
VeryTiredSav
Arachne
8,798
6,588
0
1,785
14,006
4,906
0
6,790
7,216
0
14,051
L
Merlin
deux1287
Merlin
15,660
615
255
996
25,303
10,738
0
17,676
7,502
36,310
0
W
Kukulkan
tifffff
Kukulkan
31,634
2,183
1,044
4,181
12,616
5,266
0
8,149
4,467
77,680
0
L
Pele
zamat89
Pele
12,242
4,211
0
700
19,447
11,313
0
11,855
7,442
0
23,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,636
Gold Earned
63,080
261
Minions Killed
223
8
Camps Cleared
3
1,085,238
Distance Traveled
1,110,115
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,538
1,195
84
6
1
247,717
0
W
Medusa
13,605
1,047
50
4
2
205,630
0
W
Bacchus
13,271
1,021
18
1
1
230,769
0
L
Nu Wa
11,966
920
43
3
0
179,534
4
L
Cthulhu
12,578
968
62
5
1
241,354
0
L
Artemis
13,161
1,012
52
4
0
219,181
0
W
Arachne
13,657
1,051
7
1
2
151,915
0
L
Merlin
12,894
992
49
4
2
225,895
0
W
Kukulkan
15,565
1,197
102
8
2
249,207
0
L
Pele
12,481
960
17
1
0
244,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role