Player Matchup

Set
Set
PixarDumper
Set
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 12L
1,922 Elo+
Party 2
Nu Wa
Nu Wa
Spinbotter
Nu Wa
Level 68
God Stats
5W - 4L
1,416 SR
Queue Stats
47W - 41L
1,610 Elo+
Party 2
Sylvanus
Sylvanus
gonzaMyM
Sylvanus
Level 46
God Stats
4W - 4L
1,743 SR
Queue Stats
471W - 328L
1,627 Elo+
Party 1
Apollo
Apollo
leolp_23
Apollo
Level 129
God Stats
22W - 9L
1,687 SR
Queue Stats
344W - 220L
1,682 Elo+
Party 1
Tyr
Tyr
lv99Boss
Tyr
Level 141
God Stats
8W - 3L
1,500 SR
Queue Stats
261W - 212L
1,647 Elo+
Party 2
Team Averages
Level 78
1,569 SR
1,698 Elo+

VS

Team Averages
Level 72
1,500 SR
1,490 Elo+
Thanatos
Thanatos
Alexinator
Thanatos
Level 104
God Stats
1W - 6L
1,500 SR
Queue Stats
63W - 60L
1,494 Elo+
Party 3
Osiris
Osiris
GetBodyBlocked
Osiris
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Baron Samedi
Baron Samedi
NotSoCoolkid
Baron Samedi
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 64L
1,494 Elo+
Party 3
Janus
Janus
Sick
Janus
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anhur
Anhur
YlerTates
Anhur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 0
6,485
590
6,589
5,548
2,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
11
2 / 1 / 4
6,127
557
6,155
4,900
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
gonzaMyM
Sylvanus
8
1 / 0 / 4
5,499
500
2,983
7,749
3,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
leolp_23
Apollo
10
1 / 0 / 1
5,745
522
4,366
4,254
1,167
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 3 / 0
5,519
502
3,280
9,546
4,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alexinator
Thanatos
10
1 / 2 / 0
5,653
514
2,133
7,709
2,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 2
6,484
589
6,987
11,224
5,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
NotSoCoolkid
Baron Samedi
8
0 / 2 / 0
4,993
454
2,169
7,285
2,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Janus
Sick
Janus
10
1 / 4 / 0
5,831
530
4,485
7,261
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
YlerTates
Anhur
9
0 / 1 / 0
4,839
440
2,474
6,135
1,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
9
Kills
3
4
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Alexinator
Thanatos
1
2
0
0.5
L
1
0
2
2
L
Baron Samedi
NotSoCoolkid
Baron Samedi
0
2
0
0
W
5
0
0
5
L
Janus
Sick
Janus
1
4
0
0.25
W
Nu Wa
2
1
4
4
L
Anhur
YlerTates
Anhur
0
1
0
0
W
Sylvanus
gonzaMyM
Sylvanus
1
0
4
3
W
Apollo
leolp_23
Apollo
1
0
1
1.5
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,373
Damage
18,248
31,997
Taken
39,614
12,625
Mitigated
14,034
15,747
Healing
21,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Alexinator
Thanatos
2,133
244
0
6,448
7,709
2,137
0
2,069
5,538
0
28,193
L
6,987
2,603
0
6,104
11,224
5,881
112
318
10,828
0
37,490
L
Baron Samedi
NotSoCoolkid
Baron Samedi
2,169
222
126
2,719
7,285
2,717
0
2,185
4,978
16,538
0
W
6,589
2,931
0
3,199
5,548
2,202
0
840
4,664
0
38,333
L
Janus
Sick
Janus
4,485
0
0
2,204
7,261
1,836
0
2,767
4,304
44,215
0
W
Nu Wa
6,155
1,483
0
1,471
4,900
1,460
0
1,831
2,883
37,181
0
L
Anhur
YlerTates
Anhur
2,474
1,065
0
3,673
6,135
1,463
0
1,225
4,828
0
17,839
W
Sylvanus
gonzaMyM
Sylvanus
2,983
581
883
3,929
7,749
3,481
0
2,547
5,092
10,847
0
W
Apollo
leolp_23
Apollo
4,366
3,367
0
2,362
4,254
1,167
0
1,066
3,158
0
33,941
W
3,280
740
0
3,903
9,546
4,315
0
0
9,546
0
27,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,375
Gold Earned
27,800
279
Minions Killed
309
0
Camps Cleared
0
1,085,577
Distance Traveled
977,243
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,653
514
72
7
0
220,234
2
L
Osiris
6,484
589
79
7
0
207,395
2
L
Baron Samedi
4,993
454
23
2
0
168,489
1
W
Set
6,485
590
79
7
0
226,084
0
L
Janus
5,831
530
89
8
0
198,098
2
W
Nu Wa
6,127
557
68
6
0
219,306
4
L
Anhur
4,839
440
46
4
0
183,027
2
W
Sylvanus
5,499
500
18
2
0
225,016
2
W
Apollo
5,745
522
53
5
0
184,289
4
W
Tyr
5,519
502
61
6
0
230,882
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role