Player Matchup

Danzaburou
Danzaburou
Blaze39
Danzaburou
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 19L
1,590 Elo+
Party 1
Merlin
Merlin
CheesyCreations
Merlin
Level 18
God Stats
3W - 2L
1,457 SR
Queue Stats
17W - 16L
1,435 Elo+
Party 1
Nemesis
Nemesis
JackiePaulina
Nemesis
Level 4
God Stats
5W - 1L
1,500 SR
Queue Stats
5W - 5L
1,120 Elo+
Party 2
Mercury
Mercury
PATO71123
Mercury
Level 27
God Stats
3W - 0L
1,655 SR
Queue Stats
9W - 12L
1,639 Elo+
Party 1
The Morrigan
The Morrigan
Shaybeezzy
The Morrigan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,194 Elo+
Party 2
Team Averages
Level 19
1,522 SR
1,396 Elo+

VS

Team Averages
Level 14
1,565 SR
1,495 Elo+
Poseidon
Poseidon
Bookwchp
Poseidon
Level 18
God Stats
1W - 2L
1,728 SR
Queue Stats
18W - 17L
1,466 Elo+
Party 3
Fenrir
Fenrir
EMPCtoonl2
Fenrir
Level 6
God Stats
3W - 7L
1,500 SR
Queue Stats
7W - 11L
1,348 Elo+
Party 3
Loki
Loki
JakobTheGallant
Loki
Level 6
God Stats
2W - 7L
1,500 SR
Queue Stats
23W - 22L
1,528 Elo+
Solo
Artemis
Artemis
ReverseDoge
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
TucciKarp
Sun Wukong
Level 27
God Stats
6W - 4L
1,599 SR
Queue Stats
23W - 22L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blaze39
Danzaburou
20
2 / 8 / 13
13,867
924
11,383
15,654
6,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 6 / 19
15,701
1,047
17,395
13,017
4,682
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
20
11 / 7 / 16
16,562
1,104
17,166
17,773
8,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mercury
PATO71123
Mercury
20
14 / 11 / 18
17,543
1,170
37,059
27,713
11,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
Shaybeezzy
The Morrigan
20
1 / 5 / 12
13,374
892
3,924
7,083
2,845
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

62

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bookwchp
Poseidon
20
4 / 9 / 19
16,303
1,087
18,859
17,538
6,702
Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
EMPCtoonl2
Fenrir
20
8 / 9 / 17
16,625
1,108
17,407
25,550
16,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

20
12 / 5 / 13
16,536
1,102
13,251
18,053
7,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
ReverseDoge
Artemis
16
0 / 0 / 2
11,008
734
410
876
265
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
TucciKarp
Sun Wukong
20
13 / 11 / 14
17,214
1,148
23,145
32,979
43,138
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
102
34
Kills
37
37
Deaths
34
78
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Blaze39
Danzaburou
2
8
13
1.06
L
Poseidon
Bookwchp
Poseidon
4
9
19
1.5
W
6
6
19
2.58
L
Fenrir
EMPCtoonl2
Fenrir
8
9
17
1.83
W
Nemesis
11
7
16
2.71
L
12
5
13
3.7
W
Mercury
PATO71123
Mercury
14
11
18
2.09
L
Artemis
ReverseDoge
Artemis
0
0
2
1
W
The Morrigan
Shaybeezzy
The Morrigan
1
5
12
1.4
L
Sun Wukong
TucciKarp
Sun Wukong
13
11
14
1.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,927
Damage
73,072
81,240
Taken
94,996
33,762
Mitigated
73,776
8,032
Healing
6,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Blaze39
Danzaburou
11,383
6,071
0
1,605
15,654
6,028
0
3,080
12,449
0
50,456
L
Poseidon
Bookwchp
Poseidon
18,859
1,564
0
0
17,538
6,702
0
4,225
13,061
79,766
0
W
17,395
793
247
359
13,017
4,682
0
3,654
9,220
43,044
0
L
Fenrir
EMPCtoonl2
Fenrir
17,407
3,897
0
3,444
25,550
16,535
0
4,805
20,475
0
40,841
W
Nemesis
17,166
8,427
0
3,081
17,773
8,951
0
5,355
12,368
423
39,716
L
13,251
1,929
0
658
18,053
7,136
0
3,584
14,278
0
26,811
W
Mercury
PATO71123
Mercury
37,059
27,262
0
2,465
27,713
11,256
0
5,862
21,334
0
52,429
L
Artemis
ReverseDoge
Artemis
410
410
0
0
876
265
0
0
876
0
1,902
W
The Morrigan
Shaybeezzy
The Morrigan
3,924
1,801
0
275
7,083
2,845
0
1,785
5,175
22,523
1,018
L
Sun Wukong
TucciKarp
Sun Wukong
23,145
4,851
0
2,423
32,979
43,138
0
7,337
25,162
888
44,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,047
Gold Earned
77,686
278
Minions Killed
243
7
Camps Cleared
10
1,331,798
Distance Traveled
1,072,487
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,867
924
76
5
1
227,179
0
L
Poseidon
16,303
1,087
136
9
1
266,164
0
W
Merlin
15,701
1,047
68
5
0
276,845
0
L
Fenrir
16,625
1,108
35
2
6
292,748
4
W
Nemesis
16,562
1,104
38
3
3
280,963
0
L
Loki
16,536
1,102
25
2
3
233,354
2
W
Mercury
17,543
1,170
49
3
2
314,921
0
L
Artemis
11,008
734
6
0
0
21,647
0
W
The Morrigan
13,374
892
47
3
1
231,890
0
L
Sun Wukong
17,214
1,148
41
3
0
258,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role