Player Matchup

Olorun
Olorun
BURN AC1D
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ymir
Ymir
GPapipkins1
Ymir
Level 25
God Stats
35W - 24L
1,772 SR
Queue Stats
59W - 68L
1,495 Elo+
Party 1
Nemesis
Nemesis
bladerunner720
Nemesis
Level 28
God Stats
7W - 10L
1,325 SR
Queue Stats
90W - 100L
1,505 Elo+
Party 1
Chernobog
Chernobog
youngdaggercliq7
Chernobog
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 95L
1,397 Elo+
Party 1
Ra
Ra
zaicoyoshua
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,403 Elo+
Solo
Team Averages
Level 20
1,519 SR
1,460 Elo+

VS

Team Averages
Level 27
1,516 SR
1,543 Elo+
Cu Chulainn
Cu Chulainn
JusNuckingFuts
Cu Chulainn
Level 27
God Stats
57W - 31L
1,650 SR
Queue Stats
215W - 150L
1,584 Elo+
Solo
Mercury
Mercury
Kirooe
Mercury
Level 29
God Stats
3W - 6L
1,491 SR
Queue Stats
43W - 43L
1,591 Elo+
Solo
Ra
Ra
jo pope
Ra
Level 24
God Stats
5W - 6L
1,615 SR
Queue Stats
600W - 639L
1,521 Elo+
Solo
Bacchus
Bacchus
matthewlgreen0
Bacchus
Level 26
God Stats
25W - 21L
1,391 SR
Queue Stats
82W - 81L
1,546 Elo+
Solo
Skadi
Skadi
o Viintage o
Skadi
Level 28
God Stats
55W - 48L
1,432 SR
Queue Stats
649W - 651L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BURN AC1D
Olorun
10
0 / 8 / 1
6,510
343
1,730
11,019
3,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 11 / 2
6,897
363
5,615
18,640
13,071
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
6 / 3 / 0
8,961
472
9,371
15,309
11,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
11
1 / 4 / 3
7,585
399
4,334
9,105
3,262
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 12 / 0
6,105
321
3,950
10,619
3,308
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JusNuckingFuts
Cu Chulainn
18
15 / 0 / 10
12,289
647
17,805
12,085
10,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Kirooe
Mercury
16
6 / 2 / 7
10,120
533
7,553
12,308
4,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 1 / 11
10,169
535
10,498
8,354
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 1 / 7
9,700
511
4,725
11,026
10,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 4 / 8
10,523
554
11,436
9,933
3,236
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
80
7
Kills
37
38
Deaths
8
6
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Olorun
BURN AC1D
Olorun
0
8
1
0.06
L
0
11
2
0.09
W
Cu Chulainn
JusNuckingFuts
Cu Chulainn
15
0
10
20
W
Mercury
Kirooe
Mercury
6
2
7
4.75
L
6
3
0
2
W
5
1
11
10.5
W
5
1
7
8.5
W
6
4
8
2.5
L
Chernobog
1
4
3
0.63
L
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,000
Damage
52,017
64,692
Taken
53,706
34,826
Mitigated
31,944
7,697
Healing
23,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BURN AC1D
Olorun
1,730
1,044
311
1,938
11,019
3,671
43
3,548
7,471
16,725
0
L
5,615
1,207
0
1,169
18,640
13,071
488
3,444
15,196
23,316
0
W
Cu Chulainn
JusNuckingFuts
Cu Chulainn
17,805
6,915
0
3,692
12,085
10,438
2,927
3,564
8,521
0
82,631
W
Mercury
Kirooe
Mercury
7,553
4,095
0
4,080
12,308
4,436
1,174
2,661
9,647
0
73,270
L
9,371
4,982
0
3,813
15,309
11,514
151
3,483
11,826
0
57,842
W
10,498
594
2,755
5,053
8,354
3,372
2,096
1,762
6,592
70,009
0
W
4,725
764
468
3,358
11,026
10,462
1,080
1,595
9,431
20,130
0
W
11,436
6,233
255
4,210
9,933
3,236
1,806
1,713
8,220
0
70,119
L
Chernobog
4,334
1,865
0
0
9,105
3,262
181
3,321
5,784
0
32,763
L
3,950
382
62
404
10,619
3,308
22
1,427
9,192
25,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,058
Gold Earned
52,801
252
Minions Killed
506
0
Camps Cleared
0
1,467,304
Distance Traveled
1,772,995
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,510
343
23
1
0
240,583
3
L
Ymir
6,897
363
40
2
0
302,518
1
W
Cu Chulainn
12,289
647
153
8
0
405,071
1
W
Mercury
10,120
533
116
6
0
342,399
0
L
Nemesis
8,961
472
89
5
0
363,158
3
W
Ra
10,169
535
119
6
0
330,241
1
W
Bacchus
9,700
511
15
1
0
350,423
2
W
Skadi
10,523
554
103
5
0
344,861
4
L
Chernobog
7,585
399
73
4
0
313,152
0
L
Ra
6,105
321
27
1
0
247,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role