Player Matchup

Ravana
Ravana
A Big Baka
Ravana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 7L
1,827 Elo+
Party 2
Nu Wa
Nu Wa
Hаlsey
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
SebsDeadBaby
Cthulhu
Level 48
God Stats
18W - 14L
1,841 SR
Queue Stats
111W - 126L
1,584 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Sorullos
Cu Chulainn
Level 128
God Stats
6W - 3L
1,656 SR
Queue Stats
354W - 399L
1,456 Elo+
Party 4
Izanami
Izanami
XnxxAlbajarMamal
Izanami
Level 105
God Stats
41W - 37L
1,702 SR
Queue Stats
330W - 388L
1,489 Elo+
Party 4
Team Averages
Level 94
1,640 SR
1,571 Elo+

VS

Team Averages
Level 72
1,522 SR
1,498 Elo+
Guan Yu
Guan Yu
Aries-Senpai_713
Guan Yu
Level 103
God Stats
4W - 6L
1,596 SR
Queue Stats
86W - 76L
1,540 Elo+
Party 1
Kumbhakarna
Kumbhakarna
BrentBlackwolf
Kumbhakarna
Level 41
God Stats
3W - 5L
1,563 SR
Queue Stats
33W - 43L
1,487 Elo+
Party 1
Izanami
Izanami
CooperMurray30
Izanami
Level 108
God Stats
3W - 5L
1,585 SR
Queue Stats
125W - 104L
1,532 Elo+
Party 1
Vulcan
Vulcan
R4fitx711
Vulcan
Level 29
God Stats
1W - 4L
1,367 SR
Queue Stats
85W - 68L
1,469 Elo+
Party 3
Pele
Pele
The_VeXor
Pele
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 41L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
A Big Baka
Ravana
17
7 / 4 / 10
10,962
577
11,342
10,649
4,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Hаlsey
Nu Wa
18
6 / 2 / 6
10,684
562
8,560
6,462
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
SebsDeadBaby
Cthulhu
16
2 / 2 / 12
10,408
548
12,411
11,630
9,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Sorullos
Cu Chulainn
18
5 / 2 / 4
10,876
572
13,120
13,325
9,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
5 / 1 / 1
9,921
522
9,919
10,565
4,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 1
9,683
510
5,673
14,360
14,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
BrentBlackwolf
Kumbhakarna
14
1 / 4 / 4
8,771
462
4,331
15,931
11,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 4 / 2
8,888
468
9,385
15,157
5,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
R4fitx711
Vulcan
14
1 / 8 / 0
8,632
454
4,435
12,491
3,967
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
15
4 / 7 / 0
9,302
490
7,198
17,022
6,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
25
Kills
11
11
Deaths
25
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ravana
A Big Baka
Ravana
7
4
10
3
L
3
2
1
1.75
L
Kumbhakarna
BrentBlackwolf
Kumbhakarna
1
4
4
0.75
L
2
4
2
0.75
W
Nu Wa
Hаlsey
Nu Wa
6
2
6
4.5
L
Vulcan
R4fitx711
Vulcan
1
8
0
0.13
W
Cthulhu
SebsDeadBaby
Cthulhu
2
2
12
4
W
Cu Chulainn
Sorullos
Cu Chulainn
5
2
4
3.5
L
Pele
4
7
0
0.57
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,352
Damage
31,022
52,631
Taken
74,961
30,738
Mitigated
41,722
13,992
Healing
25,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
A Big Baka
Ravana
11,342
3,670
0
3,030
10,649
4,658
1,002
1,965
8,609
0
65,111
L
5,673
1,489
1,110
7,782
14,360
14,664
1,366
3,303
10,885
0
59,517
L
Kumbhakarna
BrentBlackwolf
Kumbhakarna
4,331
618
0
4,024
15,931
11,921
131
5,708
10,083
22,797
0
L
9,385
6,619
0
6,125
15,157
5,156
479
3,939
11,116
0
69,345
W
Nu Wa
Hаlsey
Nu Wa
8,560
900
0
762
6,462
2,399
3,880
1,981
4,481
63,441
0
L
Vulcan
R4fitx711
Vulcan
4,435
1,143
0
1,588
12,491
3,967
618
3,855
8,454
54,400
0
W
Cthulhu
SebsDeadBaby
Cthulhu
12,411
344
1,145
3,485
11,630
9,156
1,226
1,914
9,716
53,971
0
W
Cu Chulainn
Sorullos
Cu Chulainn
13,120
1,605
0
2,486
13,325
9,553
1,607
865
11,792
7,155
64,521
L
Pele
7,198
1,979
0
4,871
17,022
6,014
0
5,095
11,759
0
63,974
W
9,919
6,565
0
3,084
10,565
4,972
3,245
2,041
8,524
0
58,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,851
Gold Earned
45,276
571
Minions Killed
549
0
Camps Cleared
0
1,802,677
Distance Traveled
1,662,660
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,962
577
109
6
0
355,381
2
L
Guan Yu
9,683
510
130
7
0
368,829
3
L
Kumbhakarna
8,771
462
52
3
0
337,712
6
L
Izanami
8,888
468
149
8
0
304,635
0
W
Nu Wa
10,684
562
128
7
0
345,339
5
L
Vulcan
8,632
454
106
6
0
297,764
0
W
Cthulhu
10,408
548
77
4
0
390,064
3
W
Cu Chulainn
10,876
572
152
8
0
376,625
3
L
Pele
9,302
490
112
6
0
353,720
3
W
Izanami
9,921
522
105
6
0
335,268
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role