Player Matchup

Agni
Agni
Gold I
Franckitoo666
Agni
Gold I
Level 158
God Stats
18W - 19L
1,752 SR
Queue Stats
453W - 452L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
King Mogeko
Cu Chulainn
Silver II
Level 160
God Stats
8W - 4L
1,607 SR
Queue Stats
76W - 51L
1,581 MMR
Party 1
Geb
Geb
Gold IV
RaCavera93
Geb
Gold IV
Level 141
God Stats
40W - 44L
1,636 SR
Queue Stats
120W - 133L
1,467 MMR
Solo
Awilix
Awilix
Silver III
SaigoNoShori
Awilix
Silver III
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 40L
1,497 MMR
Party 1
Danzaburou
Danzaburou
Silver II
fiendishsage
Danzaburou
Silver II
Level 104
God Stats
5W - 4L
1,886 SR
Queue Stats
30W - 41L
1,508 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,676 SR
1,511 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 71
1,660 SR
1,472 MMR
Arachne
Arachne
Bronze III
Poniboii
Arachne
Bronze III
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
RemRemedy
Zhong Kui
Silver II
Level 108
God Stats
5W - 5L
1,704 SR
Queue Stats
71W - 73L
1,487 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Y_I_Lag_2k
Sun Wukong
Gold V
Level 40
God Stats
3W - 5L
1,500 SR
Queue Stats
72W - 75L
1,463 MMR
Solo
Artemis
Artemis
Platinum V
humipy
Artemis
Platinum V
Level 87
God Stats
38W - 18L
1,775 SR
Queue Stats
215W - 201L
1,493 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
mrconmanj
Kuzenbo
Bronze III
Level 88
God Stats
1W - 2L
1,823 SR
Queue Stats
22W - 29L
1,419 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 8
11,093
555
17,249
10,295
3,948
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
King Mogeko
Cu Chulainn
19
16 / 2 / 6
12,922
646
27,130
23,912
21,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 1 / 11
10,192
510
5,494
18,467
17,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
19
6 / 5 / 3
11,952
598
15,477
18,545
10,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
fiendishsage
Danzaburou
15
0 / 3 / 2
9,923
496
7,736
14,779
6,007
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
NemesisBakasuraPersephoneCthulhuSet

VS

Bans
ScyllaYemojaJanusTsukuyomiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Poniboii
Arachne
15
1 / 8 / 4
9,057
453
4,643
19,676
6,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
RemRemedy
Zhong Kui
15
2 / 7 / 0
9,007
450
8,066
17,184
12,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Y_I_Lag_2k
Sun Wukong
14
4 / 4 / 4
8,951
448
7,380
18,733
13,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
humipy
Artemis
15
3 / 5 / 1
9,023
451
10,817
15,263
5,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
mrconmanj
Kuzenbo
13
1 / 2 / 4
8,476
424
8,324
21,709
20,508
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
26
Kills
11
12
Deaths
26
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
W
Cu Chulainn
King Mogeko
Cu Chulainn
16
2
6
9.5
L
Arachne
Poniboii
Arachne
1
8
4
0.38
W
1
1
11
6.5
L
Zhong Kui
RemRemedy
Zhong Kui
2
7
0
0.29
W
Awilix
6
5
3
1.5
L
Sun Wukong
Y_I_Lag_2k
Sun Wukong
4
4
4
1.5
W
Danzaburou
fiendishsage
Danzaburou
0
3
2
0.33
L
Artemis
humipy
Artemis
3
5
1
0.7
L
Kuzenbo
mrconmanj
Kuzenbo
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,086
Damage
39,230
85,998
Taken
92,565
59,647
Mitigated
58,175
33,179
Healing
25,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,249
573
0
2,222
10,295
3,948
2,271
3,137
6,963
74,298
0
W
Cu Chulainn
King Mogeko
Cu Chulainn
27,130
6,443
0
9,391
23,912
21,226
1,059
5,340
18,197
12,472
91,144
L
Arachne
Poniboii
Arachne
4,643
3,285
0
5,719
19,676
6,530
0
3,326
16,350
0
45,799
W
5,494
153
1,160
5,261
18,467
17,471
280
5,150
13,103
24,952
0
L
Zhong Kui
RemRemedy
Zhong Kui
8,066
121
0
4,195
17,184
12,058
144
5,688
11,496
53,255
0
W
Awilix
15,477
9,445
0
6,971
18,545
10,995
1,827
3,160
15,198
0
87,904
L
Sun Wukong
Y_I_Lag_2k
Sun Wukong
7,380
1,402
0
6,009
18,733
13,333
0
6,673
12,060
0
43,814
W
Danzaburou
fiendishsage
Danzaburou
7,736
2,985
0
8,174
14,779
6,007
2,290
2,156
12,621
0
77,227
L
Artemis
humipy
Artemis
10,817
5,434
0
5,392
15,263
5,746
922
3,134
12,129
0
60,019
L
Kuzenbo
mrconmanj
Kuzenbo
8,324
2,484
0
3,998
21,709
20,508
0
7,200
14,509
29,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,082
Gold Earned
44,514
563
Minions Killed
426
0
Camps Cleared
0
1,884,175
Distance Traveled
1,791,120
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,093
555
128
6
0
402,763
1
W
Cu Chulainn
12,922
646
142
7
0
410,033
2
L
Arachne
9,057
453
93
5
0
372,415
2
W
Geb
10,192
510
30
2
0
362,263
1
L
Zhong Kui
9,007
450
112
6
0
333,478
6
W
Awilix
11,952
598
148
7
0
386,147
0
L
Sun Wukong
8,951
448
77
4
0
401,769
4
W
Danzaburou
9,923
496
115
6
0
322,969
0
L
Artemis
9,023
451
113
6
0
288,954
0
L
Kuzenbo
8,476
424
31
2
0
394,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role